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Windows Terminal Quake Mode

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71–80 of 91 posts

Re: Windows Terminal Quake Mode

#71
post #52

I've been using Auto Hotkey[1] for a while and it's truly amazing to bring the missing hotkeys feature to Windows. This, plus Altdrag[2], Quicklook[3] and Winxcorners[4] are my must have. 1: https://www.autohotkey.com/ 2: https://stefansundin.github.io/altdrag/ 3: https://www.microsoft.com/en-us/p/quicklook/9nv4bs3l1h4s 4: https://github.com/vhanla/winxcorners

AltDrag has been one of the first pieces of software I install on a Windows machine for years now. Such a time saver. As we're a little OT here, I might as well recommend you check out GridMove which moves windows to predefined positions on any of the screens with a press of a hotkey.

alt drag is something I picked up on Linux. I was delighted to find it for Windows several years ago, and the name made it really easy to find.

Mac window management continues to infuriate me.

Re: Windows Terminal Quake Mode

#72
post #55

Please come up with reverse searches and forward searches in terminal and I swear I will change my primary OS to Windows.

Fuzzy history search like fzf does is in my experience quicker. And also works in Powershell.

Are you using PSFzf or something else? https://github.com/kelleyma49/PSFzf

Re: Windows Terminal Quake Mode

#75
post #58

I use Guake as my preferred terminal on Linux for this reason. I love how I can just pull it up over everything and put it away with one key press.

I used to use Guake but felt the need sometimes to be able to resize/move terminal open next to a window, say, for comparing something. So I instead setup a script to run a regular terminal such that it a) starts a terminal instance if none are running b) activates the terminal window if an instance is running and c) presses alt-tab to switch away from terminal if the terminal window is active. The script is bound to…

Can you share the script please? It sounds like something I'd find very useful

Re: Windows Terminal Quake Mode

#76
post #74

Linux and macOS terminals have had this for years. At least a full decade.

Sure, but it's nice that Windows is coming along in terms of developer-friendliness.

If you want developer friendliness, try Linux or BSD.

Full source and debugging symbols for mostly everything. Everything can be tinkered with with no limits.

Windows will never be like this. If you want to understand how things work there will be a limit where you will have to become a reverse engineer to do it. With Linux this is not the case.

Re: Windows Terminal Quake Mode

#77
post #48

I am using iTerm2 just for this feature. Otherwise I'd use Alacritty Also It is pretty good to see Windows Terminal finally gets usable features. A POSIX compatible shell would be nice...

Is shell by itself valuable at all without the surrounding toolchain?

Re: Windows Terminal Quake Mode

#78
post #74

Earlier quoted context omitted.

Sure, but it's nice that Windows is coming along in terms of developer-friendliness.

If you want developer friendliness, try Linux or BSD. Full source and debugging symbols for mostly everything. Everything can be tinkered with with no limits. Windows will never be like this. If you want to understand how things work there will be a limit where you will have to become a reverse engineer to do it. With Linux this is not the case.

Your argument kind of makes me think of Proton and the massive efforts of Wine, Valve, DXVK, and other projects that have increasingly made Linux a more attractive platform for gaming. You could argue that Linux will 'never be good enough' and if you want to play games you should just 'try Windows.'

I think it's worth celebrating the efforts and the progress that has been made on Linux towards being a better platform for gamers. Is it perfect? Nope! Considering the market develops with Windows in mind, you're a lot less likely to run into issues running games on Windows, but it's definitely better than it was a few years ago.

Similarly, I think that Microsoft's efforts to make Windows a better platform for developers should be welcomed! I don't think Windows is as good a platform for a lot of developers as Linux/BSD and it may never be, but the progress in that regard is praise worthy, I think.

Re: Windows Terminal Quake Mode

#79
post #59

I've been using Auto Hotkey[1] for a while and it's truly amazing to bring the missing hotkeys feature to Windows. This, plus Altdrag[2], Quicklook[3] and Winxcorners[4] are my must have. 1: https://www.autohotkey.com/ 2: https://stefansundin.github.io/altdrag/ 3: https://www.microsoft.com/en-us/p/quicklook/9nv4bs3l1h4s 4: https://github.com/vhanla/winxcorners

I played with Auto Hotkey (AHK) recently as I wanted to add a layer to my keyboard. Wow, what powerful software! But I really disliked the scripting language and wished they'd used a standard language. I ended up installing TouchCursor [1] which did everything I need at present, but will persevere with AHK. 1: http://martin-stone.github.io/touchcursor/

Yeah, AHK is amazing and worth learning, but its scripting language is astonishingly awful.

Re: Windows Terminal Quake Mode

#80
post #78

Earlier quoted context omitted.

If you want developer friendliness, try Linux or BSD. Full source and debugging symbols for mostly everything. Everything can be tinkered with with no limits. Windows will never be like this. If you want to understand how things work there will be a limit where you will have to become a reverse engineer to do it. With Linux this is not the case.

Your argument kind of makes me think of Proton and the massive efforts of Wine, Valve, DXVK, and other projects that have increasingly made Linux a more attractive platform for gaming. You could argue that Linux will 'never be good enough' and if you want to play games you should just 'try Windows.' I think it's worth celebrating the efforts and the progress that has been made on Linux towards being a better platform…

Alternatively, you can buy a console. It's cheaper than a desktop PC.

I have many games on Steam that I can run on Linux but I hardly ever play. I don't have much time for that.

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