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Windows Terminal Quake Mode

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Re: Windows Terminal Quake Mode

#31
post #6

I really like that this is documented. huge respect for that. this could just be some gimmick thrown in. taking the time to give this capability some context, done definition, it feels real good. it makes it culturally enduring. this is spec #653, an early-ish idea. but it cites & builds atop spec #5000, process model 2.0, which specifically cites quake mode as a capability the new process model enables (and also tab…

The specs are great and i agree that having one for the more complicated features is a great benefit.

I have seen specs in another project where pseudocode was also used, but am beginning to think that often leads to a poor code quality.

Note that Windows Terminal project uses issue numbers for specs, so there are not 5000 specs :)

https://github.com/microsoft/terminal/tree/main/doc/specs

Another file worth looking at from time to time is the Roadmap.

https://github.com/microsoft/terminal/blob/main/doc/terminal...

Re: Windows Terminal Quake Mode

#32
post #25

Earlier quoted context omitted.

ConEmu manages the whole elevated/non-elevated situation better than Windows Terminal in my opinion. As mentioned in the article elevated and non-elevated Windows Terminal windows are two different apps. In ConEmu they are tabs in the app. The real benefit is that you can easily start either a elevated or non-elevated window within ConEmu, of course this is only possible if ConEmu was started in elevated mode in the…

In Windows Terminal, I'm sure you can create a new profile with your chosen shell prepended with "start-process -Verb RunAs" that will offer similar fuctionality.

And it seems some improvements to mixed elevation is coming soon:

https://github.com/microsoft/terminal/pull/8455

Re: Windows Terminal Quake Mode

#35
post #9

> Many existing terminals support a feature whereby a user can press a keybinding anywhere in the OS, and summon their terminal application. [...] This global summon action is often referred to as "quake mode", a reference to the video game Quake, who's console slid in from the top. This is not to play Quake in WT, this allows WT to behave like the console window in Quake descendants that displays when [ ~] is presse…

That does sound helpful. Although, in Quake, you can shoot the monstrosities that vex you. You cannot do that in Windows.

Looks like we need a quake/windows version of this doom/Linux tool: https://www.cs.unm.edu/~dlchao/flake/doom/

Re: Windows Terminal Quake Mode

#36

Please come up with reverse searches and forward searches in terminal and I swear I will change my primary OS to Windows.

Terminal features would be a footnote in the 1400 page book containing list of things I'd like to see in Windows :-)

And a 1000 of those are bugs that have been around since Windows 98.

Re: Windows Terminal Quake Mode

#37
post #23

Please come up with reverse searches and forward searches in terminal and I swear I will change my primary OS to Windows.

Reverse/forward searches are features of the shell, not the terminal. As others have noted, PowerShell supports those.

tmux supports this.

Re: Windows Terminal Quake Mode

#38
post #23

Please come up with reverse searches and forward searches in terminal and I swear I will change my primary OS to Windows.

Reverse/forward searches are features of the shell, not the terminal. As others have noted, PowerShell supports those.

> searches are features of the shell, not the terminal

no, tmux/screen implement search in the terminal output buffer and work well.

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