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Show HN: Verilog2factorio

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41–50 of 76 posts

Re: Show HN: Verilog2factorio

#42

Earlier quoted context omitted.

I would bet it's less than 10,000 in the entire world.

This feels a bit like that classic estimation interview question... Verilog originated in 1984 and educational institutions have been teaching it roughly as long, multiply by how many students graduate each year in an EE-related field and I'm pretty sure the number is far more than that in India alone. Of course, the number of people who know Verilog (and Factorio) enough to implement something like this is going to…

Sure, but there’s a difference between “had a couple courses using it in college” and “have an understanding of the language sufficient to develop a novel backend”.

Re: Show HN: Verilog2factorio

#43

Earlier quoted context omitted.

I would bet it's less than 10,000 in the entire world.

This feels a bit like that classic estimation interview question... Verilog originated in 1984 and educational institutions have been teaching it roughly as long, multiply by how many students graduate each year in an EE-related field and I'm pretty sure the number is far more than that in India alone. Of course, the number of people who know Verilog (and Factorio) enough to implement something like this is going to…

I don't consider "took a class in it" sufficient to constitute "really understand" in most subjects. Classes often don't actually teach actual understanding of the subject, and even when they do, most people end up forgetting it afterwards.

Re: Show HN: Verilog2factorio

#44
post #39

Always thought programmatically generating Factorio blueprints was a really cool idea and Verilog seems like a great language to model blueprints, but this repo definitely needs more work before being shared with the world. One of my favorite tools that shows what's possible: https://autotorio.com/example/outpost

Great idea to comment on someone else's post on HN by pointing to related work, but the communication standards of the parent definitely need some work before being unleashed to the world.

> Great idea to comment on someone else's post on HN by pointing to related work

Almost every Show HN has references to other similar works in the comments. The point is to have a good discussion and I think talking about similar works is highly relevant.

Re: Show HN: Verilog2factorio

#45

I did not expect this to be written in TypeScript. The intersection of people who really understand Factorio, Verilog, and TypeScript has to be less than 250,000 people on entire planet -- in the entire universe.

TypeScript pays better than verilog, so I bet quite a lot of people who learned verilog knows it.

Re: Show HN: Verilog2factorio

#46

I did not expect this to be written in TypeScript. The intersection of people who really understand Factorio, Verilog, and TypeScript has to be less than 250,000 people on entire planet -- in the entire universe.

I love it, because we are finally getting into the state that people don't cargo cult C and C++ as being the only path to write compiler related tools.

Re: Show HN: Verilog2factorio

#47

That's it, I am done. No more serious IT work for me. I am going to become a gamers consultant. If there are people who care enough to make things like this, there must be people who would pay decent money for "professionals" to come in and optimize their factorio game, or their minecraft builds, or to make them feel good about their solution to a Zachtronics puzzle.

> minecraft builds

Yeah that's the whole point of Roblox bucks for example, paying creatives for their builds

Re: Show HN: Verilog2factorio

#48

They couldn't put in a sentence stating what this actually does?

They managed to describe fully what it does in the project name and post title.

Unless you want an explanation of what verilog and factorio are, but then that sounds like it's another question from "what this project does".

Re: Show HN: Verilog2factorio

#49

I did not expect this to be written in TypeScript. The intersection of people who really understand Factorio, Verilog, and TypeScript has to be less than 250,000 people on entire planet -- in the entire universe.

But the number of people who understand verilog, but not typescript (or at least javascript), is probably close to zero.

Re: Show HN: Verilog2factorio

#50

I did not expect this to be written in TypeScript. The intersection of people who really understand Factorio, Verilog, and TypeScript has to be less than 250,000 people on entire planet -- in the entire universe.

But the number of people who understand verilog, but not typescript (or at least javascript), is probably close to zero.

But to use TS as a language of choice? Different story.
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