That's cool and all, but a Windows client would make a lot more business sense. There are already a couple of nice git clients for Mac. There aren't for Windows. And I assume github is targeting SMB with its paid offerings. Unless you're a design shop or a hip startup, odds are you're not running OS X. Based on my unscientific data, most companies have the devs working on Windows (or occasionally Linux).
GitHub for Mac
111–120 of 214 posts
Re: GitHub for Mac
#112Earlier quoted context omitted.
A Windows client doesn't make sense when most (all?) Github employees are on Macs. Mac is higher priority than Windows.
Sure, but my point is that most of Github's potential customers are not on Macs.
Re: GitHub for Mac
#113Earlier quoted context omitted.
A Windows client doesn't make sense when most (all?) Github employees are on Macs. Mac is higher priority than Windows.
I get that dogfooding is important, but github employees aren't the target market.
Re: GitHub for Mac
#114Mac: Tower, GitX, GitBox, GitHub, Sprout, Gitti, SourceTree ... Windows: TortoiseGit?
Re: GitHub for Mac
#115I'm sorry, but in the world of awesomely-licensed Qt and other cross-platform toolkits, why would you go out of your way to build a native app on Mac libraries and only release it for a single platform? I can understand that OS X probably has the biggest share of GitHub visitors, but git is fully open source, GitHub seem to very much like open source, and in the spirit of that I'd expect a native app that works on as…
Sure you can build cross-platform stuff using Java or QT, but has anyone actually liked the stuff that came out from that?
Re: GitHub for Mac
#116Earlier quoted context omitted.
Nothing in your reply addresses my points, so I'm not sure what to answer. Yes, I tried GitX, and I'm not looking for (or using) Git GUI tools. This doesn't make GitHub for Mac less visually cluttered. I'm mostly discussing GUI trends (as a Mac developer who cares about this stuff), using GitHub as an example (which, as you say, gets job done great, but I say that it can be improved).
I didn't mean my reply to be a point by point rebuttal. Your description seemed to match GitX pretty well, so I figured I'd mention it. The rest of my reply was pointing out how I perceived this to be different than GitX, which was tangential to the point, but I didn't really think a separate reply was required. Sorry for the confusion.
Re: GitHub for Mac
#117Earlier quoted context omitted.
A Windows client doesn't make sense when most (all?) Github employees are on Macs. Mac is higher priority than Windows.
Sure, but my point is that most of Github's potential customers are not on Macs.
Re: GitHub for Mac
#118On another note, I wonder if this is another example of how native applications are gaining momentum on the desktop as a carry-over from the mobile apps industry. Perhaps, more companies will begin asking the question "if native apps beat web apps on mobile devices, why not on the desktop as well?"
Re: GitHub for Mac
#119That's cool and all, but a Windows client would make a lot more business sense. There are already a couple of nice git clients for Mac. There aren't for Windows. And I assume github is targeting SMB with its paid offerings. Unless you're a design shop or a hip startup, odds are you're not running OS X. Based on my unscientific data, most companies have the devs working on Windows (or occasionally Linux).
you think the average git user is on windows? http://www.survs.com/WO/WebObjects/Survs.woa/wa/shareResults...
1) there are many Windows devs out there who require a VCS 1a) ...who will only use a GUI-based VCS (seriously)
2) there are many users of other VCSes (e.g. Subversion)
These are big markets waiting to be tapped. The answer is not "don't try if nobody else is tapping them". Hacker News is the last place I expect to hear that!
Re: GitHub for Mac
#120That's cool and all, but a Windows client would make a lot more business sense. There are already a couple of nice git clients for Mac. There aren't for Windows. And I assume github is targeting SMB with its paid offerings. Unless you're a design shop or a hip startup, odds are you're not running OS X. Based on my unscientific data, most companies have the devs working on Windows (or occasionally Linux).
you think the average git user is on windows? http://www.survs.com/WO/WebObjects/Survs.woa/wa/shareResults...