Earlier quoted context omitted.
That's not really how interview processes work. If factorio interviews fill all roles with competent personnel, reduces hiring of incompetent people, etc., then it could be "good enough". Sure, you miss a lot of people who would also be good [enough]. They're not saying people who can't play factorio can't develop; it's the opposite. The hypothesis is surely that the can't+can't group has a large overlap.
Why not use starcraft instead and filter by apm and multitasking? You are sure to miss out on a few good candidates but you will filter out a lot of people who cannot manage 3 bases really effectively while watching the minimap, while designing custom build orders that can survive in the current meta. It’s like interviewing boxers on their blitz chess playing ability because you want “people who can think ahead under…
I somewhat buy the anticipatory response elsewhere that essentially it's no worse than some of the other arbitrary choices -- basically, every style of assessment will miss some good candidates.