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The Roblox Microverse

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51–60 of 210 posts

Re: The Roblox Microverse

#51

Roblox games are really clunky to make on PCs, let alone phones. You'll never be able to make one on a phone. It's crazy clunky. A third person character running around with virtual joysticks: so clunky. Roblox has been around longer than smartphones have, it has always been a port, much like Minecraft. Which sure, kids play. Roblox is probably setting back the arrival of the metaverse, not advancing it. Whatever tha…

> Disney+, arguably the finest destination for 8 year olds

Do we really want another generation addicted to consuming big-budget media? Especially now that most of that media is encumbered by DRM that makes free computing platforms much less attractive?

Mind you, I'm not sure that Roblox is the answer. But it might be better, since it at least puts more focus on creating rather than consuming.

Re: The Roblox Microverse

#52
post #11

Earlier quoted context omitted.

Can you expand on how the experience is targeted to make children judge each other? Has this been something your kid(s) experienced on the platform? Just curious.

My daughter have asked me several times if I can spend at least something because other children somehow see she is not a paying user and segregate on that basis

Wow, if it's true then that's such a vile design, particularly for a game designed for children. However, I'm more inclined to believe that it's just something your daughter may have said to convince you to buy something.

Re: The Roblox Microverse

#53
post #26

Earlier quoted context omitted.

No doubt about that. You have to have a premium account just to make and list items for sale.

This is different than Apple, how? Platforms take cuts. At least the money is out in the open and explicit, unlike TikTok's questionably-declared influencer payments.

I'm just agreeing that Roblox is making money.

Re: The Roblox Microverse

#54

Does anyone know why the game for kids switched from Minecraft to Roblox? I remember both of them being around when I was younger, yet everyone chose Minecraft. Today, it’s the opposite.

The multiplayer piece is night and day compared to Minecraft. Doing any kind of social gaming in Minecraft requires a sysadmin setting up servers and upgrading Java plugins. It's a double benefit because game creators don't have to reinvent the multiplayer wheel. I think it's a brilliant setup and why my kid prefers to play Roblox with her friends instead of other socially fragmented games.

Edit: and don't even get me started on the Bedrock/Java Edition schism!

Re: The Roblox Microverse

#55

Roblox pisses me off so so much as a parent. There are some good games but it's mostly wading through an ocean of shit. And the vast majority of games that are popular are clickers that incentivize children to pay money to get more for each of their clicks. And it's full of scams. Kids spend $10 for a hat or something in the game and it doesn't end up working in all the games and there's no recourse. It's a true free…

I'm not very familiar with Roblox. But I have been learning Godot, and it makes creating games extremely easy and fun. And Godot now has https://gotm.io/ , you can easily upload games there to be played in the browser. It's really amazing how simple this is. I imagine that this could be the future of game creation and distribution. We used to have flash, then it went away, and now we'll have something much much coole…

Godot is not comparable: Roblox is a platform, not an engine.

Re: The Roblox Microverse

#56

Roblox pisses me off so so much as a parent. There are some good games but it's mostly wading through an ocean of shit. And the vast majority of games that are popular are clickers that incentivize children to pay money to get more for each of their clicks. And it's full of scams. Kids spend $10 for a hat or something in the game and it doesn't end up working in all the games and there's no recourse. It's a true free…

I disagree that the games are mostly crap... I have 4 step kids who game, and 3 do on roblox a lot. Some of the games may be objectively poor, but they enjoy playing in them anyway, and some of them are spectacular. I spent quite a few hours playing with them during the original UK lockdown,which was doubly good as I don't live with them so didn't see them for 3 months. In that time we "did" many things,including "go…

Can you link some examples? It's hard to navigate Roblox without participating in the social network-ish aspects.

Re: The Roblox Microverse

#57
post #9

Totally ignorant perspective with perhaps no basis: Seems like Roblox must be successful despite its games, not because. I'm sure there are gems as there are with any user-generated platform, but surely most of the 18 million games are about what you used to get on Xbox Live Indie Games: sloppy little experiments made by, well, kids.

> little experiments made by, well, kids I think that's spectacular .

Not only can a kid go from download to having a playable game created from a template in probably less than 30 minutes, but that game has world class multiplayer support and is available on the Roblox platform for anyone to join and explore. And there is no fragmentation like with Minecraft Bedrock/JE.

Re: The Roblox Microverse

#58

Roblox pisses me off so so much as a parent. There are some good games but it's mostly wading through an ocean of shit. And the vast majority of games that are popular are clickers that incentivize children to pay money to get more for each of their clicks. And it's full of scams. Kids spend $10 for a hat or something in the game and it doesn't end up working in all the games and there's no recourse. It's a true free…

You've clearly forgotten what being a kid means. Any game kids want to spend money on is inherently "good" and not "sh_t" according to the one metric that matters: is it fun or not?

Re: The Roblox Microverse

#59

I now have 5 or so years experience with Roblox in the house. I've helped my kids make games and I have to say, VC is missing out big time. Roblox (or the concept) has an enormous TAM. Roblox corp is struggling with DX DevRel and moderation. It's an absolute fucking zoo and the tools are shit. Major game publishers have had their accounts taken over by scammers, or just shut down by Roblox because of scammers trying…

There's a heap of new products in the space. We're building dot big bang ( https://www.dotbigbang.com ) which is web based so you can play and make multiplayer games on your smart fridge amongst other devices. If you're interested you can learn more about the company and project here: https://controlzee.com/

What are the other products?

Re: The Roblox Microverse

#60
post #16

Totally ignorant perspective with perhaps no basis: Seems like Roblox must be successful despite its games, not because. I'm sure there are gems as there are with any user-generated platform, but surely most of the 18 million games are about what you used to get on Xbox Live Indie Games: sloppy little experiments made by, well, kids.

When I watched my kids play Roblox, I realized it is a social media platform that happens to use games as the medium. Roblox shouldn't be compared to Games Platforms any more so than early YouTube should be compared to Television.

Roblox (and Minecraft) have fulfilled the dream of products like Second Life.
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