Launch HN: PingPong (YC W21) – Video messaging for remote teams
61–70 of 71 posts
Re: Launch HN: PingPong (YC W21) – Video messaging for remote teams
#62Lots of naming options and this one is one of the worst IMO. To much history of what ping pong is already and because it is an active thing it as opposed to stripe which is a static not activity thing. Worth changing ASAP
Re: Launch HN: PingPong (YC W21) – Video messaging for remote teams
#63Lots of naming options and this one is one of the worst IMO. To much history of what ping pong is already and because it is an active thing it as opposed to stripe which is a static not activity thing. Worth changing ASAP
Is the concern that it may be too easily confused with the game? I'd love to understand your feedback a little better.
We felt that PingPong gives a pretty clear picture of sending something back and forth.
Re: Launch HN: PingPong (YC W21) – Video messaging for remote teams
#64Hello everyone co-founder and CTO at Loom. There are lots of conversations around owning the end-to-end communication loop with Loom (and other async video products). Our team went over a ton of use cases we use Loom for that are pretty relevant to this thread in a webinar I'm linking to below. https://www.loom.com/share/fe062f809754416b9d583266b47b9303 We will continue building out our platform, but we are instead f…
That focus for Loom sounds on-point. As you said, those are hard to do and extremely valuable, which further differentiates.
Truthfully, I’m honored that you took the time to comment. I am a big fan of Loom and have been for some time. We pay for and use (and plan to forever use) Loom for some use cases at PingPong (e.g., videos on our product wiki, support pages, reporting bugs in our own product).
Re: Launch HN: PingPong (YC W21) – Video messaging for remote teams
#65Congrats on the launch! I work for a video-chat startup as well, and although we’re focused on synchronous rather than asynchronous, maybe my perspective will be useful. In the “Woice” launch-thread, I noted that the power of voice-communication is in its real-time feedback loop that is like a collaborative search algorithm for both identifying and solving problems. My concern is how to keep that algorithm operationa…
Re: Launch HN: PingPong (YC W21) – Video messaging for remote teams
#66I had actually bookmarked a service years ago that sounds (from the comments) similar: Talkshow. https://news.ycombinator.com/item?id=19561585 (I accidentally clicked the bookmark today and was confused if it was this thread ;P.) This company might have had some relationship to the Clubhouse team? https://twitter.com/semil/status/1254756645059489792?s=21
Re: Launch HN: PingPong (YC W21) – Video messaging for remote teams
#67I do think you're on the right path. There's a list of things as a manager I appreciate about pingpong's potential: 1. More personable 2. Ability to check on remote employees indirectly 3. Seems like it can lead to more meaningful company communication 4. I don't feel I need to organize a video chat to convey things that may be harder to convey via text. It's nice to have a quick option to record and send. These are…
Re: Launch HN: PingPong (YC W21) – Video messaging for remote teams
#68Sup Jeff! Glad to see you on HN! Been using pingpong almost every week since installing it! I am sharing my feedback here but I already told you about it all: - lenght of video, needs more options - a way to see reactions to my vids faster and more concisely, maybe a timeline view - better UI/UX for threaded back and forth pingpongs - that camera bug on desktop where my face is super zoomed in Boom! Love it!