Earlier quoted context omitted.
I tried designing a relatively simple assembly in Freecad recently (again, as I've come back to it multiple times), and remembered how uniquely terrible some the design decisions have been. I mean, fundamentally user-hostile approaches to the most basic functionality, like rotating a part requires a left mouse + center mouse press in order and sketch lines not being created with center points. And when a user tried t…
> like rotating a part requires a left mouse + center mouse press in order That behavior is controlled by the Mouse Model [1] which can be changed with a selection menu in the bottom right of the window, or by right clicking anywhere in the viewport. I generally use Touchpad. While the default behavior is not desirable for you or me, it is based on a sort of standard interface type, so it's desirable for some. It cou…
I'm certainly open to trying it again in the future, and honestly do hope that it becomes a feasible alternative at some point. In fact, I think think that for certain tasks, it's not that far away, but I think that some of the UI decisions, whether from expert blindness as you've pointed out or other reasons, will keep coming up as a point of friction for even moderately experienced CAD users from other programs unless there's a deliberate decision made to try to make the defaults and jump-right-in process more familiar to those coming from the existing options.