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Diablo II: Resurrected

diablo2.blizzard.com

121–130 of 191 posts

Re: Diablo II: Resurrected

#121
post #116

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

Did you ever end up playing the expansion set? Strangely I don’t see it talked a lot about in the context of Diablo 2 at all but it added new levels and 2 more playable characters (barbarian, assassin) to the game and really expanded the playability. I have some inside into the thinking behind the franchise because I started my career at Blizzard working on D2 expansion set. Anecdotally we had an X-men vs Street figh…

I think you mean Druid instead of Barbarian :)

Re: Diablo II: Resurrected

#122

If anyone is looking to play a modern version of Diablo 2, the spiritual successor is probably more a game called Path of Exile (rather than Diablo 3 or this). The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability. Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They'r…

Path of Exile is the best ARPG ever made, i don't game that much anymore, but when i feel the need to play a game, it's PoE, every 3 months they release an new "league" where they reset the economy and add bunch of new content! It's just a great game, ton of theorycrafting and items to collect, give it a try!(

Re: Diablo II: Resurrected

#124

Shame that it's not coming to macOS. Does anyone have any experience gaming through Parallels? I have a 16-inch MBP. I have never ran Windows on it though.

I was surprised by this too. Best I can figure is that it is due to Apple's transition to M1 chips but who knows.

Re: Diablo II: Resurrected

#125
post #116

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

Did you ever end up playing the expansion set? Strangely I don’t see it talked a lot about in the context of Diablo 2 at all but it added new levels and 2 more playable characters (barbarian, assassin) to the game and really expanded the playability. I have some inside into the thinking behind the franchise because I started my career at Blizzard working on D2 expansion set. Anecdotally we had an X-men vs Street figh…

I can't remember when we got lord of destruction but yeah at some point. It basically completed the game. Blizzard's early expansion packs were definitely worth it. Tides of darkness, broodwar, lord of destruction were some of the finest examples of what an expansion pack should do.

Blizzard used to make some quality games. Both the blizzard north and blizzard teams.

This is just my, possibly unpopular and also likely cliché opinion. But I blame world of Warcraft and Activision. WoW gave them ridiculous amounts of money and Activision gave them Uhhhh...'corporate refinement' that combination led to them becoming much like most other big name game companies. Money over fun. It's sad...but it is what it is.

Again, that's just my opinion, i'm sure lots of people have enjoyed post Warcraft 3 blizzard games, but for me, that was their last one where gameplay came before profit.

Re: Diablo II: Resurrected

#126

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

The whole concept of having "open" and "closed" Battle.net was genius. If you want to hack, be our guest! (But you can only play with other hackers.) That experience of trying to mod my character was – I'm fairly certain – what eventually got me into programming! (Unfortunately I was on a Mac, so I couldn't use 90% of the so-called "trainers", much to my disappointment at the time.) I recall meeting one specific play…

Haha yeah that type of stuff was pretty amazing to me. I remember stone of Jordan rings and armour and stuff hacked with some unique bow quality that made your armour and stuff glowing white were 'the things to have' at least for a while.

Though no two were alike and some people somehow had even more hacked shit than the pitiful programs I found could create.

It did definitely introduce me to the world of being able to modify programs and playing with the data files of games.

I feel like these days with the high stakes surrounding online gaming and.cheating and everything and just the money involved in the game industry sometimes fun gets left by the wayside.

Re: Diablo II: Resurrected

#127

Earlier quoted context omitted.

I wonder how it’s free? I know two business models for free things, pay to win micro-transactions like EA and selling out user’s data like FB, and I’m not a fan of either of them.

There are quite a few games that are neither pay 2 win nor selling data. They are the middle ground of cosmetics only. All of Valve free games fall under this category.

I don't know, but can't you buy loot crates in valve games that have non cosmetic abilities?

Re: Diablo II: Resurrected

#128

Wow, they really did it. Curious how much of the latter-day mechanics they'll include like runewords, cube crafting etc.

It will have a key to switch between old and new graphics. They mentioned they don't want to touch the gameplay, not even bugfixes. It's primarily a graphics remaster, the gameplay will stay the same.

They even decided to keep the game logic at 25 frames per second but allow rendering at unlimited frames.

This is important to keep all the old game mechanics the same (e.g., for builds aimed at hitting a specific number of frames per attack/cast/recovery). But I wonder how jarring it would be if you're running on a 144hz monitor.

Re: Diablo II: Resurrected

#129

If anyone is looking to play a modern version of Diablo 2, the spiritual successor is probably more a game called Path of Exile (rather than Diablo 3 or this). The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability. Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They'r…

This would be a fun game if it wasn’t Free to Play. I wish they would just charge $50 and not optimize for whales and engagement. Diablo 1 and 2 did this and made tons of money.

Re: Diablo II: Resurrected

#130
post #121
post #116

Earlier quoted context omitted.

Did you ever end up playing the expansion set? Strangely I don’t see it talked a lot about in the context of Diablo 2 at all but it added new levels and 2 more playable characters (barbarian, assassin) to the game and really expanded the playability. I have some inside into the thinking behind the franchise because I started my career at Blizzard working on D2 expansion set. Anecdotally we had an X-men vs Street figh…

I think you mean Druid instead of Barbarian :)

Ach you’re right Druid. The barbarian level was new and the Barbarian flipped archetype Druid and Paladin flipped archetype Assassin.

https://diablo-archive.fandom.com/wiki/Druid_(Diablo_II)

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