Diablo II: Resurrected
31–40 of 191 posts
Re: Diablo II: Resurrected
#32Oh man - quite possibly my favorite game of all time. I find it funny that the remastered graphics look exactly like how I remember the game (though they're clearly improved).
Re: Diablo II: Resurrected
#33I really want this but the Warcraft 3 remaster was so so so bad that I'm holding my breath until I can play it first.
Re: Diablo II: Resurrected
#34Shame that it's not coming to macOS. Does anyone have any experience gaming through Parallels? I have a 16-inch MBP. I have never ran Windows on it though.
Re: Diablo II: Resurrected
#35The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability.
Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They're additionally not too monetized. It's a good company with probably more of a future than a Diablo 2 remaster.
Re: Diablo II: Resurrected
#36I loved D2 back in the days, but I don't know how good that gameplay aged...
Re: Diablo II: Resurrected
#37Wow, they really did it. Curious how much of the latter-day mechanics they'll include like runewords, cube crafting etc.
It will have a key to switch between old and new graphics. They mentioned they don't want to touch the gameplay, not even bugfixes. It's primarily a graphics remaster, the gameplay will stay the same.
I guess cashing in is supposed to be cheap, and D2 was good enough that I might still play it.
Re: Diablo II: Resurrected
#38If anyone is looking to play a modern version of Diablo 2, the spiritual successor is probably more a game called Path of Exile (rather than Diablo 3 or this). The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability. Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They'r…
Re: Diablo II: Resurrected
#39I wonder if they are using the same backend servers as old client or if that got a rewrite as well and players will be in separate environments. I played a couple months of evenings of D2 during the pandemic: the online experience was quite a mess. Got temp bans several times for switching characters soon after login. Rampant botting to the point that people made bot services that would give you waypoints upon reques…
To me it seems like the entire point of these remakes has been to kill off the classic Battle.net and get everyone on to the new Blizzard Launcher. The WarcraftⅢ remake made this especially apparent due to how much was promised but then cut before release: https://www.youtube.com/watch?v=sURZZkQxru8
Re: Diablo II: Resurrected
#40I wonder if they are using the same backend servers as old client or if that got a rewrite as well and players will be in separate environments. I played a couple months of evenings of D2 during the pandemic: the online experience was quite a mess. Got temp bans several times for switching characters soon after login. Rampant botting to the point that people made bot services that would give you waypoints upon reques…
I'm guessing with the "cross progression" system (whatever that means) that games will have to be on Blizzard's servers at all times to allow syncing and avoid cheating, hacks, and piracy.