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Diablo II: Resurrected

diablo2.blizzard.com

51–60 of 191 posts

Re: Diablo II: Resurrected

#51

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

Every time my kids die in a game, I ask them what happens. The answer is never: "I lost everything!" I still haven't found anything quite like the feeling you get when you die in Diablo II hardcore.

A hardcore mode isn't super rare in gaming. Tell your kids to try Minecraft's hardcore mode; that'll change their answer.

Re: Diablo II: Resurrected

#52

If anyone is looking to play a modern version of Diablo 2, the spiritual successor is probably more a game called Path of Exile (rather than Diablo 3 or this). The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability. Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They'r…

I wonder how it’s free? I know two business models for free things, pay to win micro-transactions like EA and selling out user’s data like FB, and I’m not a fan of either of them.

Re: Diablo II: Resurrected

#54
post #42

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

> Never was a big fan of 3. D3 was almost a cross between a cookie clicker game and D2. It's a good game if you ignore its name.

Like I said it reminded me most of Gauntlet. An arcadey, hack and slash game focused more on slaughtering enemies with a character that progresses relatively linearly.

It's not a terrible game, I just found it very shallow. It removed most of the element of choice from character builds and streamlined things in a way I just didn't really like very much.

Path of exile had the opposite problem, it tried too hard to be like diablo 2, while focusing too much on random loot and excessive choice.

Diablo 2 managed to walk that fine line between pointless loot clicker and mindless progression clicker and kept it fun by giving players agency, but not drowning them in choices.

Re: Diablo II: Resurrected

#55
post #7

Wow...looks pretty damn good. Wonder how intense the rewrite was; David Brevik said that much of the game relied on the precise resolution and framerate for everything to work. It wasn't a matter of just upping the resolution and everything worked fine. I swear though, if this is anything like Warcraft Reforged, I'm truly done with this company.

It probably is though. Is any remaster any successful?

the age of empires 2 remaster has done well

Re: Diablo II: Resurrected

#56

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

Every time my kids die in a game, I ask them what happens. The answer is never: "I lost everything!" I still haven't found anything quite like the feeling you get when you die in Diablo II hardcore.

Kids these days have it easy. They've never had to leave a nes turned on overnight just because a game lacks a save feature or continues and is unreasonably long...then their mom turns it off while their sleeping...:(

Oh Blaster Master...someday i'll complete you...

Re: Diablo II: Resurrected

#58
post #30

I wonder if they are using the same backend servers as old client or if that got a rewrite as well and players will be in separate environments. I played a couple months of evenings of D2 during the pandemic: the online experience was quite a mess. Got temp bans several times for switching characters soon after login. Rampant botting to the point that people made bot services that would give you waypoints upon reques…

I remember towards the end of my time playing d2, bots were everywhere. At some point, I will admit I started to do it too. I actually really enjoyed the scripting behind it (in Lua) and the technical challenges behind it. Funny, it looks like d2jsp is still a thing.

Re: Diablo II: Resurrected

#59
post #37

Earlier quoted context omitted.

It will have a key to switch between old and new graphics. They mentioned they don't want to touch the gameplay, not even bugfixes. It's primarily a graphics remaster, the gameplay will stay the same.

Some bugs in D2 and pretty silly. Like how Strafe displays (animation) a 2-frame attack while doing a 3-frame attack. Or how Fend will miss every hit if you trigger a Dodge. Or how the Blaze synergy on Fire Wall just doesn't work. I guess cashing in is supposed to be cheap, and D2 was good enough that I might still play it.

IIRC the Fend/Strafe bug is only a visual bug, and you can spam click to restart the actual attack. This may not be true for the vanilla game; it's what I remember from Eastern Sun.

Re: Diablo II: Resurrected

#60

If anyone is looking to play a modern version of Diablo 2, the spiritual successor is probably more a game called Path of Exile (rather than Diablo 3 or this). The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability. Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They'r…

If you want something in the vein of Diablo 2 but with a different aesthetic (and not always online) then try Torchlight 2.

While Torchlight and Torchlight 2 have a lot of "quality of life" improvements and are decent games in general, I've found that they lack the replay value which Diablo 2 (with LOD) has. I can't exactly say why but this is how it felt to me.
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