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CD Projekt Red has been subject to a cyber attack and ransom demand

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Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#241
post #179

Earlier quoted context omitted.

> he believes time is valuable and should be respected That's what he says , but not what he does . https://youtu.be/KZokQov_aH0 Haven't experienced a bigger author disconnect in gaming in the decade.

I'm not going to watch a 40 minute video to try and work out what your argument is. You could have at least picked out some particular puzzles like the backwards-moving-cloud puzzle piece in Braid or the Eclipse Film puzzle in The Witness. Those are tiny optional side-puzzles to games which otherwise very much do not waste your time. My interpretation is they are Jon's way of critiquing completionism.

timestamp 24:16

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#242

Earlier quoted context omitted.

Off topic: what do you use logic for? I am at a loss on how to use it effectively.

I run a logistic robot based system with individual buildings receiving and sending items with chests. With logic I can connect the input or output inserter to the roboport and only feed items to the chests if the total number of items in the robot network is under a certain amount. The other big use is cycling power between solar and steam. Plug in the steam power's water pump to an accumulator and set it to turn of…

At what stage do you find "wasting fuel" on power an issue? Early game one x red-belt of coal will supply fuel for electricity generation. One you go to solar + accumulators you very quickly don't need steam power anymore unless you're going robot heavy, in which case you'll just stamp a small nuclear plant.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#243
post #241

Earlier quoted context omitted.

I'm not going to watch a 40 minute video to try and work out what your argument is. You could have at least picked out some particular puzzles like the backwards-moving-cloud puzzle piece in Braid or the Eclipse Film puzzle in The Witness. Those are tiny optional side-puzzles to games which otherwise very much do not waste your time. My interpretation is they are Jon's way of critiquing completionism.

timestamp 24:16

Wow, that platform moving does seem painfully slow!

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#244
post #179
post #55

Earlier quoted context omitted.

Read up on Jonathan Blow [1], sounds like you might like his philosophy. The short of it is that he believes time is valuable and should be respected. I also love Braid, a game he made. [1] https://en.wikipedia.org/wiki/Jonathan_Blow#Philosophy_and_v...

> he believes time is valuable and should be respected That's what he says , but not what he does . https://youtu.be/KZokQov_aH0 Haven't experienced a bigger author disconnect in gaming in the decade.

It's certainly wasted in a narrative sense (yeah - that real ending is really sucky.), but the puzzles & environment can be fairly pleasing. It's not a total waste, basically. But yes, that review you posted was fairly accurate.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#245

Earlier quoted context omitted.

I run a logistic robot based system with individual buildings receiving and sending items with chests. With logic I can connect the input or output inserter to the roboport and only feed items to the chests if the total number of items in the robot network is under a certain amount. The other big use is cycling power between solar and steam. Plug in the steam power's water pump to an accumulator and set it to turn of…

At what stage do you find "wasting fuel" on power an issue? Early game one x red-belt of coal will supply fuel for electricity generation. One you go to solar + accumulators you very quickly don't need steam power anymore unless you're going robot heavy, in which case you'll just stamp a small nuclear plant.

...because I want to spend 5 hours optimising stuff like that? =)

My base is a total clusterfuck and not a perfect city grid of maximised train-based transports to hyper-optimised factory blueprints. Just the way I like it.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#246
post #63

Earlier quoted context omitted.

It doesn't always have to be like this though. Look at Factorio – the devs are happy (looking from the outside, but they are always very enthusiastic about how they love the game), the community loves it (there are infinite remarks of people who sunk thousands of hours into this game, all for a single payment of 25 €), and they don't seem to have any financial issues either. I have not seen many disappointed people a…

If they released a $50 DLC that just adds a bunch of super difficult achievements I'd pick that up just to support them. I've sunk 4 figures of hours into that game and I regret not having any of my goals left to achieve. I've done speedrunning, mega factories, difficult map settings, etc.

I recommend the Industrial Revolution 2 mod. It's free and feels like a $50 DLC

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#247
post #241

Earlier quoted context omitted.

I'm not going to watch a 40 minute video to try and work out what your argument is. You could have at least picked out some particular puzzles like the backwards-moving-cloud puzzle piece in Braid or the Eclipse Film puzzle in The Witness. Those are tiny optional side-puzzles to games which otherwise very much do not waste your time. My interpretation is they are Jon's way of critiquing completionism.

timestamp 24:16

Alright, I'll concede that some platforms do seem to move needlessly slowly.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#248

Earlier quoted context omitted.

Off topic: what do you use logic for? I am at a loss on how to use it effectively.

The first effective use you stumble across is oil refining chains. Only turn on heavy cracking if heavy oil is backing up, etc.

Found my project for tonight, "thanks" I guess? :D

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#249

These hackers are clearly are a misguided bunch. CDPR is the only major studio that doesn't enforce copy protection on their games. The CEO spoke about this multiple times and that's gotten them a lot of goodwill in the gaming community. The fact that some gamers and these hackers are angry that "a software company isn't immune to software bugs" is a testament to a) their lack of maturity and b) a sign of the times.…

> a software company isn't immune to software bugs

This was not the problem though. The problem was that they released the game regardless of those issues, and publishing a game that was not finished.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#250
post #15

Earlier quoted context omitted.

> publishing unofficial builds of the source code You could patch installed files and/or at runtime, no? With patches being wholly original work? I'm not actually sure how IP law works for something like that.

IANAL, but things are complicated. even if you're patching on the fly with original work, you could theoretically find yourself violating a user agreement against reverse engineering, etc. i think it's utter rubbish, but that seems to be the world we find ourselves in.

To add to the complications, many countries have laws (or case law) which disable any anti-RE clauses in EULAs.
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