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CD Projekt Red has been subject to a cyber attack and ransom demand

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Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#61
post #24

Earlier quoted context omitted.

This may be a stupid question, but isn't it standard practice to require that employees use VPN? Why would they expose servers to the internet?

At least not unusual for many companies but there are proponents of a different philosophy [1]. The idea is that drawing a clear line between outside and inside became futile and you are much better off with an approach that recognizes that fact. Their somewhat provocative slogan is: "The perimeter is dead" . For those working at FAANG: Do you have a corporate VPN? Do you use it? Do you need it for your daily work? […

At Google: No. https://cloud.google.com/beyondcorp/

When I was at Microsoft, you still needed a VPN to connect to your dev machine and write code, but more and more internal services were moving to a zero-trust model that didn't require a VPN. Not sure if they've gotten there 100%, but it felt like the clear direction.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#62
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

I find it disturbing to see how sour gaming has turned. If you would've asked me 15 years ago I would never have been able to imagine this outcome.

It's befitting of the economic extremism and pessimistic zeitgeist of our time :(

Hope there'll be a corrective force to this sometime soon before gaming turns entirely into a soulless commercialized husk.

For all the talk there is about CP2077 superficial mistakes there's really a lack of discussion about the message it's trying to convey. Is anyone even trying to understand or are they just looking at graphics and bugs?

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#63
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

It doesn't always have to be like this though. Look at Factorio – the devs are happy (looking from the outside, but they are always very enthusiastic about how they love the game), the community loves it (there are infinite remarks of people who sunk thousands of hours into this game, all for a single payment of 25 €), and they don't seem to have any financial issues either. I have not seen many disappointed people around Factorio (maybe that dev of the IR mod [1]).

[1]: https://forums.factorio.com/viewtopic.php?t=83197

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#64
post #17

Now the 2077 source is public, can we crowdsource the bug fixes?

I wonder how annoying it is to compile, and how long it takes.

I'm kind of curious too, but it can't be worse than building Windows VMWare

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#67
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

The most addictive games are not the ones we think about. My friends are into "competitive" gaming, games like CSGO, Dota2. These developers barely bring any content to their games and it amazes me how much profit they make for less work compared to AAA studios releasing blockbusters like RDR2. If your game is not competitive, microtransaction-ready, not a sandbox with procedural, generative stuff, the chances are that the work involved in that is sisyphic. (huge respect for Naughty Dog, Rockstar Games - they found their micro-trans niche through GTA Online though -, CDProjekt, Arkane)

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#68
post #6

Now the 2077 source is public, can we crowdsource the bug fixes?

I had one "I need to reload the game or else it won't work"-type of bug in 100 hours of gameplay. I have seen games that have been much much worse 4 years after the release than this game in it's current state.

That's a very low bar to clear, and there's a lot of glitches that ruin the gameplay without requiring reloading or preventing mission completion.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#69
post #63
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

It doesn't always have to be like this though. Look at Factorio – the devs are happy (looking from the outside, but they are always very enthusiastic about how they love the game), the community loves it (there are infinite remarks of people who sunk thousands of hours into this game, all for a single payment of 25 €), and they don't seem to have any financial issues either. I have not seen many disappointed people a…

If they released a $50 DLC that just adds a bunch of super difficult achievements I'd pick that up just to support them. I've sunk 4 figures of hours into that game and I regret not having any of my goals left to achieve. I've done speedrunning, mega factories, difficult map settings, etc.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#70
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

This seems like such a needlessly negative take in vein of the "our music was better and now everything is comercialized!!!" syndrome.

We live in pretty much the golden age of gaming - the audience has never been bigger, the choice was never greater and there is no lack of evocative, emotional and masterfully crafted games.

But just like with every other medium, there's also no lack of cheap cash grabs. You movie cinema is also plastered with cheap romantic comedy dreck and not the greatest works of the year. That doesn't mean that there's nothing there though.

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