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CD Projekt Red has been subject to a cyber attack and ransom demand

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Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#91

Earlier quoted context omitted.

It seems to me that the trend in tech/games/media is about stimulating the reward system, requiring less attention span, and monetize from it. Social media recommendation systems, mobile games, competitive games that finish in half an hour, etc. Alternative exists, but probably won't make that much money...

> requiring less attention span How ? Competitive gaming requires intense uninterrupted focus for 30 min to 1 h periods (which is what got me out of it).

You're dead right, and it's a tangent but this is why rocket league is now the game for me. 7 minutes of gameplay at a time. I can fit that around my life.

CSGO? LoL? I play one game and 30-60 minutes of my day gone, half the time to a slow loss. I can't justify it as an adult steadily losing more and more of my free time anymore.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#92

Earlier quoted context omitted.

> I suppose the IT team got overwhelmed with requests to open up the firewall for people working from home during the pandemic and just opened it for the whole internet. I would expect access to source code to be strictly from a VPN with controlled IPs, people shouldn't be accessing such sensitive information directly from their IPs, exactly because it makes it very hard to control access.

There is one caveat there: when everyone comes from the same IP (the VPN server's IP) it makes it difficult to determine (from regular HTTP server logs) who accessed what (e.g., when you think that there may be an attacker on your network).

Corpo VPN doesn’t do NAT usually.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#93
post #47

I know it’s unethical, but I’m kinda excited for the source release. When was the last time we saw the source for a AAA game?

The source code for Watch Dogs: Legion leaked just a few months back.

Yes, it was very interesting to see how much all these AAA games rely on scripting and DSL.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#94
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

The most addictive games are not the ones we think about. My friends are into "competitive" gaming, games like CSGO, Dota2. These developers barely bring any content to their games and it amazes me how much profit they make for less work compared to AAA studios releasing blockbusters like RDR2. If your game is not competitive, microtransaction-ready, not a sandbox with procedural, generative stuff, the chances are th…

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Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#95
post #62
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

I find it disturbing to see how sour gaming has turned. If you would've asked me 15 years ago I would never have been able to imagine this outcome. It's befitting of the economic extremism and pessimistic zeitgeist of our time :( Hope there'll be a corrective force to this sometime soon before gaming turns entirely into a soulless commercialized husk. For all the talk there is about CP2077 superficial mistakes there'…

There are indie developers who are making games that aren't the corporate monstrosities you speak of, some mentioned elsewhere in comments. The problem is there's a lot of cruft too, and the advertising budgets of the good devs are small if existing at all. I wish there was a boardgamegeek equivalent for indie games to help with the discoverability problem.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#96
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

[deleted]

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#97
post #63
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

It doesn't always have to be like this though. Look at Factorio – the devs are happy (looking from the outside, but they are always very enthusiastic about how they love the game), the community loves it (there are infinite remarks of people who sunk thousands of hours into this game, all for a single payment of 25 €), and they don't seem to have any financial issues either. I have not seen many disappointed people a…

Factorio is awesome. It's kind of funny-ironic that a counter-example to "making games as addictive as possible" is an indie game addictive enough to be called "cracktorio" by its fans.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#98
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

PC games were build to be addictive already years ago. For all the complains about mobile gaming, every single addicted gamer I knew or heard about was playing online games on console or on PC.

I know it was not your main point, but it is ridiculous how gaming culture constantly blames mobile, but the actual addictive issue happen with games like WoW or LoL.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#99
post #63

Earlier quoted context omitted.

It doesn't always have to be like this though. Look at Factorio – the devs are happy (looking from the outside, but they are always very enthusiastic about how they love the game), the community loves it (there are infinite remarks of people who sunk thousands of hours into this game, all for a single payment of 25 €), and they don't seem to have any financial issues either. I have not seen many disappointed people a…

Same with Hades by Supergiant Games. Its an amazing game and the company is proudly kicking people out if they try to stay after hours. It is possible but you can also squeeze the life out of your replaceable staff and hold them guilt hostage (if you don't work as hard as everyone else then you are making them work harder). If the project has crunch time for the most development time then its not a crunch its the nor…

Disclaimer: Supergiant also sold out to Epic Games, one of the game industry harbingers of doom and workplace abuse(together with Activision-Blizzard). Might not want to give those any money.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#100
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

> what will you do, not buy the next game from a popular series?

Yes.

The problems you describe are real, and damage both the developers and the gamers and it seems like "the only winning move is not to play". I'd argue that if you don't buy the next hyped title nothing of value is lost.

Wait out the hype, if you want to play the big title. The world might be better of if you get it as discounted, second hand or pirated.

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