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CD Projekt Red has been subject to a cyber attack and ransom demand

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Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#81
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

> a very vocal subset of the gamers is treating gaming as the only purpose their lives have, and will viciously attack developers personally with death threats and doxxing,

That reminds me of the gamers on twitter who lost their shit when cyberpunk was delayed... because they had already requested a week holiday.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#82
post #63

Earlier quoted context omitted.

It doesn't always have to be like this though. Look at Factorio – the devs are happy (looking from the outside, but they are always very enthusiastic about how they love the game), the community loves it (there are infinite remarks of people who sunk thousands of hours into this game, all for a single payment of 25 €), and they don't seem to have any financial issues either. I have not seen many disappointed people a…

If they released a $50 DLC that just adds a bunch of super difficult achievements I'd pick that up just to support them. I've sunk 4 figures of hours into that game and I regret not having any of my goals left to achieve. I've done speedrunning, mega factories, difficult map settings, etc.

Just figured out that I can start a custom map and turn off the biters.

Been playing into the wee mornings for a week now. Got into the logic system heavily.

I'm optimising production in my sleep now. Send help. Can't stop.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#83

Earlier quoted context omitted.

The most addictive games are not the ones we think about. My friends are into "competitive" gaming, games like CSGO, Dota2. These developers barely bring any content to their games and it amazes me how much profit they make for less work compared to AAA studios releasing blockbusters like RDR2. If your game is not competitive, microtransaction-ready, not a sandbox with procedural, generative stuff, the chances are th…

I wasn't familiar with the term sisyphic so I searched it. I got some results for sisypic, which certainly weren't what I expected but proves that the internet is for porn.

Sisyphean. Greek.

https://en.wikipedia.org/wiki/Sisyphus

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#84

Now the 2077 source is public, can we crowdsource the bug fixes?

The biggest problem is not even the bugs. It is that the game isn't in the state that is anywhere near to release quality. There are whole classes of AI and physics interaction missing.It still needs tremendous amount of work which hasn't been done.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#85

Earlier quoted context omitted.

The most addictive games are not the ones we think about. My friends are into "competitive" gaming, games like CSGO, Dota2. These developers barely bring any content to their games and it amazes me how much profit they make for less work compared to AAA studios releasing blockbusters like RDR2. If your game is not competitive, microtransaction-ready, not a sandbox with procedural, generative stuff, the chances are th…

It seems to me that the trend in tech/games/media is about stimulating the reward system, requiring less attention span, and monetize from it. Social media recommendation systems, mobile games, competitive games that finish in half an hour, etc. Alternative exists, but probably won't make that much money...

> requiring less attention span

How ? Competitive gaming requires intense uninterrupted focus for 30 min to 1 h periods (which is what got me out of it).

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#86
post #6

Earlier quoted context omitted.

I had one "I need to reload the game or else it won't work"-type of bug in 100 hours of gameplay. I have seen games that have been much much worse 4 years after the release than this game in it's current state.

So I was constantly advocating for this game non-stop since I played about 30 hours without any major bugs and it worked fine. Then I got to a mission that I couldn't finish because it was telling me to get into a car at the end, and the car was always exploded and upside down. I played that mission 4 times every time with the same effect. Then I tried another mission and a very similar thing happened, couldn't finis…

A streamer I watch did that mission.

I forget if it was right before or after the boss fight; in fact I think it was right after it but before the final plotline decision.

They were able to reload that and got better RNG the second time around. No idea what the actual odds of failure in it are.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#88
post #63
post #52

Reading the replies there tells me I did the right thing when I decided against a career in game development over a decade ago. It looks like a constant war between developers and gamers now. Developers are investing a lot of time into making their games literally addictive in the worst way possible, and not even remotely by making it fun - it's all about overpriced DLC, gambling and weird reward systems. Which has r…

It doesn't always have to be like this though. Look at Factorio – the devs are happy (looking from the outside, but they are always very enthusiastic about how they love the game), the community loves it (there are infinite remarks of people who sunk thousands of hours into this game, all for a single payment of 25 €), and they don't seem to have any financial issues either. I have not seen many disappointed people a…

They're not hostage to their publisher, it seems.

Re: CD Projekt Red has been subject to a cyber attack and ransom demand

#89

Earlier quoted context omitted.

It seems to me that the trend in tech/games/media is about stimulating the reward system, requiring less attention span, and monetize from it. Social media recommendation systems, mobile games, competitive games that finish in half an hour, etc. Alternative exists, but probably won't make that much money...

> requiring less attention span How ? Competitive gaming requires intense uninterrupted focus for 30 min to 1 h periods (which is what got me out of it).

I don't think it is really uninterrupted focus for 30min, but rather a lot of very intense focus for a few minutes or so? I think that is similar to videos in youtube/tiktok (not tiktok user, just heard from the others) that attract users watching a lot of videos, where each is That said, I'm not a gamer and I rarely play games now.
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