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HyperRogue: A puzzle roguelike in a non-Euclidean world

roguetemple.com

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Re: HyperRogue: A puzzle roguelike in a non-Euclidean world

#6
At the first encounter I find this game very aesthetically pleasing and groundbreaking in an original dimension. I see it's been around for a while but I missed it before. I personally am a bit saturated with the mainstream 3d game mechanics, somehow 2d games captivate me more.

Re: HyperRogue: A puzzle roguelike in a non-Euclidean world

#10

There’s another game being developed in a semi-3D hyperbolic geometry called Hyperbolica. The dev makes some fantastic videos [1]. [1] https://youtu.be/yY9GAyJtuJ0

I'm at a standing desk on a balance board and I had to get off. I got disorientated and nauseous just watching that. I can't even imagine spherical geometry with VR.
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