Earlier quoted context omitted.
I guess it depends on their competency, but something like https://scratch.mit.edu/ is really good for really young kids. Alternatively if your kids are a bit further along then why not try re-create your childhood experience? In my case I'd spin up a virtual box with DOS 6 installed and a copy of QBasic, because hacking away at the GORILLA.BAS source code to try make my bananas more explosive was how it all started…
One problem I've found as the expectations of what a computer game or program 'should' look like has exploded. Making a circle move across the screen doesn't hold the same fascination with kids today as it used to. GORILLA.BAS was pretty close to a game that used to cost real money when it first game out. Back in my day I could look at the very simple game I wrote in a a few hundred lines of Basic and see a path from…
I converted my demoscene font collection to PNG and put it on GitHub
81–88 of 88 posts
Re: I converted my demoscene font collection to PNG and put it on GitHub
#82Earlier quoted context omitted.
mov ax, 13h int 10h The two most important lines of asm for any teen trying to emulate their demoscene heroes.
Wow, you triggered a real flood of memories for me. I remember being bored in in an unrelated training course and using debug.com to write 320x240 scrollers with rep movsb. Being a kid I had no internet access at the time so a copy of Ralf Brown's Interrupt List and Borland's Turbo C++ documentation was pretty much all the documentation I had. Then later discovering djgpp and protected mode, what a time to be alive!…
Not only can they learn to program, but their friends will be able to interact with what they've programmed, which should be much more motivating.
Re: I converted my demoscene font collection to PNG and put it on GitHub
#83Earlier quoted context omitted.
So does a bitmap specifying which pixels to light up count as a rendered character or a method of rendering?
Maybe, but that's definitely not copyrighted by the font maker.
Re: I converted my demoscene font collection to PNG and put it on GitHub
#84"my"
Re: I converted my demoscene font collection to PNG and put it on GitHub
#85Converted them - what other formats exist for this sort of thing?
Re: I converted my demoscene font collection to PNG and put it on GitHub
#86Nice! Are these shaders or on CPU or manually designed? What I'm building is a combination of webfonts from my old font website I made 11 years ago https://fontsforweb.com and Shadertoy. Basically shaders for fonts. http://fonted.io Current implementation might look very basic(vertex shader is just a mask for Shadertoy-stolen pixel shaders) but I have work in progress for font-specific vertex shaders that will allow…
Re: I converted my demoscene font collection to PNG and put it on GitHub
#87Converted them - what other formats exist for this sort of thing?