I keep a list of these every time they show up on HN: https://github.com/sw-yx/spark-joy/blob/master/README.md#fun... everything from PS1 to Futuristic Sci Fi CSS!
NES.css – NES-Style CSS Framework
61–70 of 124 posts
Re: NES.css – NES-Style CSS Framework
#62But wait! There's more! 98.css https://jdan.github.io/98.css/ XP.css https://botoxparty.github.io/XP.css/ 7.css https://khang-nd.github.io/7.css/ Each iteration excoriating layers of usability, pragmatism and clarity heading towards absolute cluster fuck of UX/UI we have today!
I wonder how different Windows 98 is from Windows 2000...
Which meant you couldn't play many Windows games on Win2K - I remember that Quake 3 was the only game which would run without issues. Other games either required some configuration, or simply wouldn't run.
Re: NES.css – NES-Style CSS Framework
#63Re: NES.css – NES-Style CSS Framework
#64But wait! There's more! 98.css https://jdan.github.io/98.css/ XP.css https://botoxparty.github.io/XP.css/ 7.css https://khang-nd.github.io/7.css/ Each iteration excoriating layers of usability, pragmatism and clarity heading towards absolute cluster fuck of UX/UI we have today!
and here's even more! i have been collecting these! https://github.com/sw-yx/spark-joy/blob/master/README.md#fun...
Re: NES.css – NES-Style CSS Framework
#65These fonts give me the warm fuzzy feeling of opening the CPC Amstrad or developing back in my first language, GW-BASIC, and the awesomeness of discovering Word 6 (in DOS with window management!!!) or every subsequent iteration til designers walked in and made fashionably stylish fonts.
The lowercase ones I don't think were designed by the same person or company, but I'm not really sure.
Re: NES.css – NES-Style CSS Framework
#66Re: NES.css – NES-Style CSS Framework
#67Re: NES.css – NES-Style CSS Framework
#68But wait! There's more! 98.css https://jdan.github.io/98.css/ XP.css https://botoxparty.github.io/XP.css/ 7.css https://khang-nd.github.io/7.css/ Each iteration excoriating layers of usability, pragmatism and clarity heading towards absolute cluster fuck of UX/UI we have today!
I'm just imagining the irony of using these in an electron app.
Also really wanted to make a music player (maybe just a frontend for Spotify?) that resembled Kazaa/Limewire. All that to say - whoever does use this in electron has my full support.
Re: NES.css – NES-Style CSS Framework
#69Re: NES.css – NES-Style CSS Framework
#70But wait! There's more! 98.css https://jdan.github.io/98.css/ XP.css https://botoxparty.github.io/XP.css/ 7.css https://khang-nd.github.io/7.css/ Each iteration excoriating layers of usability, pragmatism and clarity heading towards absolute cluster fuck of UX/UI we have today!
I wonder how different Windows 98 is from Windows 2000...