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Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

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61–70 of 141 posts

Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

#61
post #50

About the choice of license (MIT): could you share your considerations about it? (if any) It's a topic I'm interested in. Mainly to see examples (and learn from them) about when people prefer lax licenses on the style of "do what you want with this, including a closed-source proprietary business" (MIT, Apache) which has allowed in the past that big Co's. benefit from it without giving back (lots of cases in HN), vs.…

Would I like a strong open source community? Absolutely, could you fork this and make money off of it right now? No not even close. Maybe in the future I would consider a different license but at the end of the day if you take this and make it profitable good for you :) my goal wasn’t to make money

Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

#62
post #53

Earlier quoted context omitted.

Then you require a video conference solution not a live streaming one. Similar but not the same. edit: Why am I down voted? A live stream is a broadcast, a conference is an interaction.

Because they said that they tried it and it hasn't worked well.

Except for Jackbox Party games it's by far the best fit. It's even the recommended way to play online by Jackbox themselves and I've hosted Jackbox via both Zoom and MS Teams and it worked perfectly fine that way.

Other online games wouldn't fair so well but the dropped frame rate in Jackbox Party games does not hamper the playability of their games at all.

Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

#64
post #53
post #52

Earlier quoted context omitted.

We were playing the Jackbox series of games together, the other folks were participating in the game with their phones. There are various minigames with 5-50 second timers, so 10s latency is a lot. Some of the games have a special streaming mode which extends the timers, but not all of them and it's best played with regular timers anyway. Obviously for true action games, you absolutely need sub-second latency, prefer…

Then you require a video conference solution not a live streaming one. Similar but not the same. edit: Why am I down voted? A live stream is a broadcast, a conference is an interaction.

[deleted]

Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

#65
post #53

Earlier quoted context omitted.

Then you require a video conference solution not a live streaming one. Similar but not the same. edit: Why am I down voted? A live stream is a broadcast, a conference is an interaction.

Because they said that they tried it and it hasn't worked well.

In the end they used a conference app, just one that seems to have better quality.

Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

#66
post #51

Earlier quoted context omitted.

Thanks for making this project possible. Have you tried streaming via Tor? Is it possible to achieve streaming via Tor even if subsecond delay can't be achieved?

Wouldn't you have bandwidth problems by streaming via Tor?

I guess it depends on what you stream. It would have to be very low-bandwidth video or just audio.

Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

#67
post #62

Earlier quoted context omitted.

Because they said that they tried it and it hasn't worked well.

Except for Jackbox Party games it's by far the best fit. It's even the recommended way to play online by Jackbox themselves and I've hosted Jackbox via both Zoom and MS Teams and it worked perfectly fine that way. Other online games wouldn't fair so well but the dropped frame rate in Jackbox Party games does not hamper the playability of their games at all.

They recommend doing it that way, because what else are they going to do, post a tutorial on how to do it via OBS? I don't think so.

Maybe Zoom and MS Teams offer(ed) a better fidelity. For one thing, Zoom lets you share desktop audio along with the screen. In fact, apparently these days, Jitsi can do that too, that definitely wasn't possible when I tried it early last year. At that time, at least, the experience OBS -> Jitsi was definitely much better than just Jitsi. (And note that all of this was in Linux.)

Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

#69
post #42
post #2

Welcome to Project Lightspeed. This is a project that allows anyone to easily deploy their own sub-second latency live-streaming server. In its current state you can stream from OBS [1] and watch that stream back from any desktop browser. This has been a super fun project which has taught me more than any other project I have done. It uses Rust, Go and React and can be deployed fairly easily on a very lightweight ser…

Awesome! I was looking for something like this when trying to play a local multiplayer game via the Internet in an early lockdown. There are, or were, no good turnkey solutions for this. Twitch and Youtube have 5-10s latency, which is often not good enough. Mixer promised (and presumably delivered) ~1s latency using the FTL protocol you use, but they had a wait list of a couple of days or weeks, and of course now, th…

Twitch has a low latency mode https://help.twitch.tv/s/article/low-latency-video?language=...

Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS

#70
post #69
post #42

Earlier quoted context omitted.

Awesome! I was looking for something like this when trying to play a local multiplayer game via the Internet in an early lockdown. There are, or were, no good turnkey solutions for this. Twitch and Youtube have 5-10s latency, which is often not good enough. Mixer promised (and presumably delivered) ~1s latency using the FTL protocol you use, but they had a wait list of a couple of days or weeks, and of course now, th…

Twitch has a low latency mode https://help.twitch.tv/s/article/low-latency-video?language=...

The latency on twitch has been around 4 seconds or 30 seconds. I believe their low-latency doesn’t get quite close to being nu able to collaborate.
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