About the choice of license (MIT): could you share your considerations about it? (if any) It's a topic I'm interested in. Mainly to see examples (and learn from them) about when people prefer lax licenses on the style of "do what you want with this, including a closed-source proprietary business" (MIT, Apache) which has allowed in the past that big Co's. benefit from it without giving back (lots of cases in HN), vs.…
Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
61–70 of 141 posts
Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#62Earlier quoted context omitted.
Then you require a video conference solution not a live streaming one. Similar but not the same. edit: Why am I down voted? A live stream is a broadcast, a conference is an interaction.
Because they said that they tried it and it hasn't worked well.
Other online games wouldn't fair so well but the dropped frame rate in Jackbox Party games does not hamper the playability of their games at all.
Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#63Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#64Earlier quoted context omitted.
We were playing the Jackbox series of games together, the other folks were participating in the game with their phones. There are various minigames with 5-50 second timers, so 10s latency is a lot. Some of the games have a special streaming mode which extends the timers, but not all of them and it's best played with regular timers anyway. Obviously for true action games, you absolutely need sub-second latency, prefer…
Then you require a video conference solution not a live streaming one. Similar but not the same. edit: Why am I down voted? A live stream is a broadcast, a conference is an interaction.
Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#65Earlier quoted context omitted.
Then you require a video conference solution not a live streaming one. Similar but not the same. edit: Why am I down voted? A live stream is a broadcast, a conference is an interaction.
Because they said that they tried it and it hasn't worked well.
Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#66Earlier quoted context omitted.
Thanks for making this project possible. Have you tried streaming via Tor? Is it possible to achieve streaming via Tor even if subsecond delay can't be achieved?
Wouldn't you have bandwidth problems by streaming via Tor?
Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#67Earlier quoted context omitted.
Because they said that they tried it and it hasn't worked well.
Except for Jackbox Party games it's by far the best fit. It's even the recommended way to play online by Jackbox themselves and I've hosted Jackbox via both Zoom and MS Teams and it worked perfectly fine that way. Other online games wouldn't fair so well but the dropped frame rate in Jackbox Party games does not hamper the playability of their games at all.
Maybe Zoom and MS Teams offer(ed) a better fidelity. For one thing, Zoom lets you share desktop audio along with the screen. In fact, apparently these days, Jitsi can do that too, that definitely wasn't possible when I tried it early last year. At that time, at least, the experience OBS -> Jitsi was definitely much better than just Jitsi. (And note that all of this was in Linux.)
Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#68Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#69Welcome to Project Lightspeed. This is a project that allows anyone to easily deploy their own sub-second latency live-streaming server. In its current state you can stream from OBS [1] and watch that stream back from any desktop browser. This has been a super fun project which has taught me more than any other project I have done. It uses Rust, Go and React and can be deployed fairly easily on a very lightweight ser…
Awesome! I was looking for something like this when trying to play a local multiplayer game via the Internet in an early lockdown. There are, or were, no good turnkey solutions for this. Twitch and Youtube have 5-10s latency, which is often not good enough. Mixer promised (and presumably delivered) ~1s latency using the FTL protocol you use, but they had a wait list of a couple of days or weeks, and of course now, th…
Re: Show HN: Lightspeed – subsecond, open source, self hosted stream from OBS
#70Earlier quoted context omitted.
Awesome! I was looking for something like this when trying to play a local multiplayer game via the Internet in an early lockdown. There are, or were, no good turnkey solutions for this. Twitch and Youtube have 5-10s latency, which is often not good enough. Mixer promised (and presumably delivered) ~1s latency using the FTL protocol you use, but they had a wait list of a couple of days or weeks, and of course now, th…
Twitch has a low latency mode https://help.twitch.tv/s/article/low-latency-video?language=...