New Linux port for the Nintendo 64
21–30 of 205 posts
Re: New Linux port for the Nintendo 64
#22how do you even interact with the N64 ... ?? controller????
Re: New Linux port for the Nintendo 64
#23Re: New Linux port for the Nintendo 64
#24Re: New Linux port for the Nintendo 64
#25Did the N64 have an MMU? I guess so, COP0. I wouldn't have guessed that.
Re: New Linux port for the Nintendo 64
#26> "But why", I hear from the back. Having Linux available makes it easier to port emulators and fb or console games. > Most importantly, because I can. Good. All I can say is at least it is something different to what I keep seeing on HN. (React, Rust, Kubernetes, JAMstack, JavaScript, etc.) Probably present this somewhere in a conference (CCC, FOSDEM, etc). Who knows who could be looking at this.
Don't forget the many ways in which Machine Learning will revolutionize X.
Re: New Linux port for the Nintendo 64
#27This completely blows my mind, but also seems a natural fit considering the SGI lineage of the N64. It's like a super budget IRIX workstation ;P
Re: New Linux port for the Nintendo 64
#28Re: New Linux port for the Nintendo 64
#29This completely blows my mind, but also seems a natural fit considering the SGI lineage of the N64. It's like a super budget IRIX workstation ;P
But the N64 only has 4MB of ram, I think a GUI would be beyond it's capabilities. Still a cool project though.
Re: New Linux port for the Nintendo 64
#30This completely blows my mind, but also seems a natural fit considering the SGI lineage of the N64. It's like a super budget IRIX workstation ;P
But the N64 only has 4MB of ram, I think a GUI would be beyond it's capabilities. Still a cool project though.
And Windows 95 only required 4MB, so it should be within the realm of possibility,