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Cyberpunk 2077 Refunds

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Re: Cyberpunk 2077 Refunds

#181

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

> It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Well, or if you're the type of person who can be happy playing Doom or The Witcher 3 on Switch. Which I assume is a substantial number of people—they keep porting those types of games to the Switch, which means someone has to be buying them. Watching the…

I played a bit of Witcher 3 on switch. It had a lot of very obvious graphical weaknesses. As someone who does some game dev, it was pretty poor. But also, that's fine. Most people don't notice and don't care. Most people look at witcher 3 on the switch and say its beautiful amazing graphics. Its all relative.

I generally tend to think graphics quality doesn't matter so long as your lighting is ok and your frame rate isn't slow to the point of feeling a loss of control.

Re: Cyberpunk 2077 Refunds

#182
post #161

Earlier quoted context omitted.

Same here, playing on Stadia (4k). I tried it on 3 devices: - windows 10 PC over Ethernet - no lag - MBP 16 over WiFi - lag - pixel slate over WiFi - lag The lag is not too bad, but still noticeable. I only play on the PC now. I have no idea how to fix WiFi lag.

I've played a little on my TV with the CCU over Wifi but not enough to determine lag, my Mac is hooked to gigabit straight to my router. They do recommend 5Ghz for Wifi and being as close to the AP as possible. I can image if your AP is behind a wall or in a closet or different floor you get noticable delays as signals come in via reflections rather than directly.

Both were 30cm from the wifi access point, it's on the desk next to them :)

Re: Cyberpunk 2077 Refunds

#184

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

Bad AI, NPC, cutomization, driving have nothing to do with bugs, it's just not a finished game.

A game that was in dev for almost 8 years, and we get AI that is just out of an early 2000' game.

When a publisher tells you it's going to be game changer, it's nothing we've seen before.

Re: Cyberpunk 2077 Refunds

#185
post #13

The entrepreneurs of 2077 will learn about this game as an example of poor corporate vision and why you shouldn't ship a dysfunctional product.

CDProjekt reported that they've recouped the cost of development in hours after sales started. Financially, it's a smashing success. What's the lesson here?

Re: Cyberpunk 2077 Refunds

#186

Earlier quoted context omitted.

No it isn't. Those concepts are a fetish of a very small (yet influential) group of people residing exclusively in the West. 90% of the world doesn't care. And as a Polish person myself, I can assure you this is not a condescending and not wrong about Poland at all. And just because you are offended it doesn't make you right.

You are just full of shit. Kaczynski wouldn’t have described LGBT rights as a “threat to Poland” if it weren’t for all the brave Polish activists who do in fact care about these things. 30% of Poles support same-sex marriage. The idea that the governing party of Poland speaks for all Poles is just fascist bullshit.

if only 30% of poles support same-sex marriage, doesn't that support the position that poland is not as concerned with LGBT issues as the west? in america, which is hardly seen as a bastion of social justice, that number is more like 60%.

Re: Cyberpunk 2077 Refunds

#187
post #22

Earlier quoted context omitted.

The press coverage for Cyberpunk seems to be far worth than what you usually see for games similarly bugged at release, especially for a game with good review on PC. Then again, it's a Polish game from a studio with no American office and apparently with little regard for the current trend in American culture (cue The Guardian review). I didn't really expect less.

Cyberpunk 2077 had a budget of over $300M the flack it's getting is because CDPR is no longer some small time studio that is known for good attitude towards DRM and a very long term support for it's titles. When your game development costs outclass that of GTA 5 and probably in the ballpark of RDR2 and you release this mess after delaying the game by a WHOLE YEAR you'll get flack because you deserve it not because yo…

That's not what the flack in various reviews is about. Read some of them on metacritic. The GP is right, those who rated it low often didn't do it because of the bugs, but because of "this near-future dystopia shows people having to make desperate decisions to survive." .. yeah, thanks. Who would've thought.

Re: Cyberpunk 2077 Refunds

#188

Earlier quoted context omitted.

You are just full of shit. Kaczynski wouldn’t have described LGBT rights as a “threat to Poland” if it weren’t for all the brave Polish activists who do in fact care about these things. 30% of Poles support same-sex marriage. The idea that the governing party of Poland speaks for all Poles is just fascist bullshit.

So how does the LGBT rights relates to the topic we discussed, that is : misogyny and xenophobia? I think this lack of ability to actually communicate with other people is typical for SJШs. This way they create a mental safe space where they isolate themselves from reality.

it seems like a reasonable proxy to me. most people who care about LGBT rights also care about misogyny and xenophobia, or at least claim to. this is what they call "intersectionalism".

Re: Cyberpunk 2077 Refunds

#189

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

>it's more like a new Deus Ex game

Only if you have never played a DX game before. It is a much lesser experience than any DX game, so that is a real sour point for players expecting, or at least familiar with, that.

And the bugs are not a sideshow. I played 2 hours on PC and returned it. When I had mission markers coming and going completely unrelated to any quests I had started I said "enough". If the game is made playable, then I'll buy it again and likely enjoy it as a cut-down DX Fable-like in a pretty setting.

Edit: the trip point for me will be when the game actually provides a non-lethal path through the game. Currently there is no polish or thought given to this aspect of UX. There are quickhacks and non-letha weapons, yet the game throws you into mandatory shootouts (namely the first scripted car chase) before you have access to non-lethal methods of neutralizing enemies. Maybe there is one small path of points dispersal that could lead to non-lethal options, but if there is it is obfuscated. They never signal to the player how to perform non-lethal combat. It feels like the options are placeholders and the game is meant to be murderous. This is a far cry from a DX game that gives a fair option to go non-lethal, full stealth as a challenge. The DX games were actually playtested.

Re: Cyberpunk 2077 Refunds

#190
post #128

Earlier quoted context omitted.

You can use Chrome extensions to modify Stadia, I used Stadia+[0]. You can force 4k that way even though it's not supported. I don't have any noticable input lag but I'm on 70/30mbit fiber with 3-4ms ping to stadia.com. Sometimes the stream quality drops for a sec, but no noticeable frames or audio dropped. I agree with the darkness being to bright, couldn't fix it with the gamme correction either. I have a feeling t…

I have a 1000/100 fiber connection and the best ping I've gotten is 6 ms. Most often I get 16 ms though.

16ms is basically 60fps. That should feel pretty smooth.
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