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With Proton and Steam Play, many Windows games now work on Linux

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Re: With Proton and Steam Play, many Windows games now work on Linux

#31

Gaming on Linux has been so fucking good. I switched from Windows to Linux a month ago and literally haven’t found a game I can’t play. Even Red Dead Redemption 2, Hades, Fallen Jedi, Ghostrunner... Oh the really icing on the cake is just how easy it all is. You literally just install the Windows version and things “just work.” Its amazing. I’ve said this a lot of times now but it’s pretty amazing to write code and p…

I'm to the point where I'll buy a game even if it isn't supported (yet) because I assume it will be eventually. They really have been doing a great job.

All of my computers are windows-free now.

Re: With Proton and Steam Play, many Windows games now work on Linux

#32
post #10

Real pending question is will Cyberpunk work on linux?

Sort of an extension of this: does Google Stadia availability imply an official build for linux? Are they under some kind of exclusivity agreement with regards to a linux version?

I think it's mostly that CDProjekt and GOG got called out by the Linux community for pulling support of the Witcher 3, and some other things. The CEO had a bit of a tantrum about it and now won't support Linux.

Re: With Proton and Steam Play, many Windows games now work on Linux

#33

Earlier quoted context omitted.

I have an anti-cheat startup, and Linux support is a big priority for us. The segmentation problem on Linux is a real challenge for us. It’s likely we will only ever be able to support the big distros, and we also are exploring using TPM remote attestation. Both of these things take away user freedom to tinker with their systems, an ability Linux enthusiasts enjoy. But with this freedom implicitly comes with the free…

Require video card PCIe passthrough and host the game on KVM? Take something like firecracker or some runt kernel, don't do a full system vm, just enough to run the game and anti-cheat?

I guess I don’t understand what the goal of that would be, since the kvm host still must be trusted.

Re: With Proton and Steam Play, many Windows games now work on Linux

#34
post #10

Real pending question is will Cyberpunk work on linux?

Sort of an extension of this: does Google Stadia availability imply an official build for linux? Are they under some kind of exclusivity agreement with regards to a linux version?

The difference with an official linux build vs Stadia using linux is the fact that they (currently) have only one hardware configuration to worry about.

Re: With Proton and Steam Play, many Windows games now work on Linux

#35
post #22

Another Linux gamer. I seriously don't miss windows anymore. At this point I'm not worried about compatibility, but rather shitty game companies banning you the second they figure out you're playing on linux. This is especially an issue in PvE heavy games that have only small PvP elements. Looking at you Destiny 2. I really wish companies stopped their draconian policies about Linux gaming. Or at the very least just…

> This is especially an issue in PvE heavy games that have only small PvP elements. Looking at you Destiny 2.

About half of Destiny’s active playerbase PvPs. In content drought times, it’s pretty much what keeps the game alive. So yeah, simply false.

Re: With Proton and Steam Play, many Windows games now work on Linux

#36
post #24
post #13

Earlier quoted context omitted.

The bugs are probably still there on the Windows version but those users are less accustomed to filling bug reports.

Or Unity Linux is less stable ? Like if y'all really want I can upload the Linux build and make it clear it's not going to work as well. I can't support every single distro after all

I think that's better than nothing at all. But I'd make it absurdly clear, all tickets regarding Linux will be selectively completed at my [devs] whim.

Re: With Proton and Steam Play, many Windows games now work on Linux

#37

Earlier quoted context omitted.

I remember watching the DXVK developer work on Witcher 3 support. Progress was lightning fast and then, suddenly, Proton appeared. Even VR games work! Thank you, Valve. You guys are my low key hero's.

I recently ordered a Valve Index + gaming PC. How's the VR support on Linux looking like? I'd rather not install Windows if I have to.

Through proton, it's fantastic. The native Linux stuff is hit or miss unfortunately.

Re: With Proton and Steam Play, many Windows games now work on Linux

#38

Gaming on Linux has been so fucking good. I switched from Windows to Linux a month ago and literally haven’t found a game I can’t play. Even Red Dead Redemption 2, Hades, Fallen Jedi, Ghostrunner... Oh the really icing on the cake is just how easy it all is. You literally just install the Windows version and things “just work.” Its amazing. I’ve said this a lot of times now but it’s pretty amazing to write code and p…

Wait, what do you mean you can just install a windows version on linux? Were talking about a windows only game correct?

That's what proton does. Runs windows .exe games on Linux.

Re: With Proton and Steam Play, many Windows games now work on Linux

#39

as i understand it the big roadblock for multiplayer AAA titles is anticheat, and dont see anyway that changes until linux eats into the MS marketshare (but it should.. linux is a joy!)

I have an anti-cheat startup, and Linux support is a big priority for us. The segmentation problem on Linux is a real challenge for us. It’s likely we will only ever be able to support the big distros, and we also are exploring using TPM remote attestation. Both of these things take away user freedom to tinker with their systems, an ability Linux enthusiasts enjoy. But with this freedom implicitly comes with the free…

Why would Linux be a priority with you when actually no one use that platform at scale where anticheat matters?

Re: With Proton and Steam Play, many Windows games now work on Linux

#40
post #7

Unity actually exports Linux binaries so most developers could do Linux natively. The issue ends up being support cost vs sales. If 1% of your fan base runs Ubuntu, but they're 50% of your big reports, it's cheaper to not worry about them.

> Unity actually exports Linux binaries so most developers could do Linux natively.

It'd be great if it was that easy, last time (been over a year to be fair) we tried we had weird unexplainable shader errors and graphics glitches, windows build via proton works fine

Sadly not worth the dev time to investigate that more thouroughly at the moment

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