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World of Warcraft 9.0.2 client runs natively on Apple Silicon

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Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#201

Earlier quoted context omitted.

Maybe it’s time for them to split out NT and a home/office-light edition again

They do, with Server 2019 for corporate servers. But your point is that no one is running Server 201x as their desktop OS, unlike the NT 4 .1 days, which then was rebranded into windows 2000, or NT 5

I wouldn't say _no one_, but it's definitely not common: https://www.windowsworkstation.com/

I definitely remember running windows 2008r2 on my home desktop because at the the time that was all that was available in the "your educational institution neither gives .edu emails or has arranged anything with microsoft" tier of dreamspark.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#202
post #14

Earlier quoted context omitted.

They are consistently making wildy successful games over many genres: Warcrafts, Starcrafts, Diablo, WoW, Hearthstone, Overwatch. I wouldn’t be so trigger-happy to call a company dead just because it has been a few years since the last major title. Same goes for Bethesda.

In fairness, the only real moneymakers from that list are Overwatch and Hearthstone. We could maybe add WoW to that list due to the die hard players still paying a subscription (if that's still a thing?) but Warcraft, Diablo and Starcraft and basically hibernating IPs at this point. None of those hibernating IPs have seen any major movement or releases in _many_ years. Starcraft is still viable as it's considered to…

WoW broke a billion dollars in bookings for 2020 according to the most recent earnings call. It's currently Blizzard's highest revenue game, and has a full size team working on making expansions for it.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#203

Earlier quoted context omitted.

No, this is not the reason. The reason is that Apple didn't half-ass anything, and they executed with competence. The Apple M1 is so good, it outperforms most everything else natively in single-thread, and every other previous x86-based MBP when using Rosetta, all the while offering superior battery life, and its not even that expensive because those are the entry-level models. Microsoft never had anything remotely l…

Never half-ass two things, whole-ass one thing. - Ron Swanson

While funny, the moral I perceived is "Apple whole-asses everything thanks to vast invested resources", which is unfortunately not as actionable as the Ron quote

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#204
post #188

Earlier quoted context omitted.

Microsoft should split windows into two distinct versions. Microsoft Windows Enterprise - focus on long term compatibility etc (essentially what windows is now) Microsoft Windows X (seeing as they like using that letter) - which is way friendlier to breaking changes and advancing the OS. I can't see any way for Windows to actually improve long term without doing this.

That "X" would basically be what's running on the ARM surface and arguably the whole line of precursors back to CE could be described like that. They end up wildly unpopular because they have all the bells and whistles people begrudgingly accept to get the one feature they want (continuity) but lack this one that they accept the others for. Continuity isn't just for enterprise. Non-technical users abhor having to re-…

The worshiping of windows compatibility /continuity (which I do consider to be impressive from an engineering standpoint) is astounding to me. It leads to what we have now - which, to me at least, is a frankly unusable operating system. A hodge-podge of 20 years worth of patterns, menus and systems. Some menus in windows feel they're in a completely different operating system.

This is why they should have 'Enterprise' and 'X' to me - they dont even have to look at different, but it frees one windows kernel team to do whatever they want and not have to worry about supporting loads of legacy systems. They'll naturally deviate.

It's actually kind of ironic to me that the best feature they've released in years (WSL) is essentially jamming another operating system into the mix. Like there's not enough going on there already!

I'm reading so much about how good Proton is that I'm considering dropping windows even for my gaming machine.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#205
post #153

Just installed WoW on my M1 MBP and was blown away by the performance. I was running on battery, graphics set on max and the game was running 60fps without dropping a frame. And the fans never went on. How is this even possible on such a small machine? Here's a link for screenshots and video (notice how instant the game closes when exiting) https://www.notion.so/emads/MBP-M1-Chip-running-WoW-at-60fps...

That video is stuttering for me and it looks like you have about 10 fps, even when it's completely loaded (but I believe you, no worries, it's just funny) :P This is Chrome on Linux and I don't usually have problems with video, e.g. YouTube.

That video was definitely 60 fps, no glitches or stuttering.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#206

Earlier quoted context omitted.

Never half-ass two things, whole-ass one thing. - Ron Swanson

While funny, the moral I perceived is "Apple whole-asses everything thanks to vast invested resources", which is unfortunately not as actionable as the Ron quote

Apple was routinely criticized for years for not doing more things. Why don’t they have more models? Why doesn’t their software have infrequently-used features X and Y? Why aren’t there a million levers and dials so I can customize my machine?

It’s because they were whole-assing one thing.

I haven’t been keeping track, but I think it’s true that the breadth of their product line is bigger or nearly as big as it has ever been, and certainly much bigger than 10 years ago. They got there organically over the last 20 years, instead of developing shovelware.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#207
post #123

Earlier quoted context omitted.

League of Legends is not a demanding game. It will run at 120fps on a GTX 960 on max settings 1080p. (The 960 is about 1/4 as powerful as the current flagships according to passmark.)

We're talking about a laptop, and it sounds like you're talking about desktop GPUs, unless you meant GTX 960M.

My point is that a very old discrete GPU is capable of running League at very high settings, and therefore that the new M1 chip's capability to run League well doesn't prove much.

In a more relevant benchmark, it looks like the M1 is about 30% better than the GTX 1050 Ti, which was released in Oct 2016. So it's maybe two to three years behind the state of the art in low-power discrete GPUs? I wouldn't be worried about my discrete GPU business if I were AMD or Nvidia, at least not yet.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#208
post #188

Earlier quoted context omitted.

That "X" would basically be what's running on the ARM surface and arguably the whole line of precursors back to CE could be described like that. They end up wildly unpopular because they have all the bells and whistles people begrudgingly accept to get the one feature they want (continuity) but lack this one that they accept the others for. Continuity isn't just for enterprise. Non-technical users abhor having to re-…

The worshiping of windows compatibility /continuity (which I do consider to be impressive from an engineering standpoint) is astounding to me. It leads to what we have now - which, to me at least, is a frankly unusable operating system. A hodge-podge of 20 years worth of patterns, menus and systems. Some menus in windows feel they're in a completely different operating system. This is why they should have 'Enterprise…

I consider the wildly mixed UIs not a symptom of compatibility but a symptom of the succession of hopeless attempts to be more than that. The incomplete new GUI generations are surely not caused by compatibility burdens affecting the kernel team.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#209
post #201

Earlier quoted context omitted.

They do, with Server 2019 for corporate servers. But your point is that no one is running Server 201x as their desktop OS, unlike the NT 4 .1 days, which then was rebranded into windows 2000, or NT 5

I wouldn't say _no one_, but it's definitely not common: https://www.windowsworkstation.com/ I definitely remember running windows 2008r2 on my home desktop because at the the time that was all that was available in the "your educational institution neither gives .edu emails or has arranged anything with microsoft" tier of dreamspark.

During my stint at MS many years ago, we were running 2008r2 as a Workstation OS and it was pretty good.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#210

Earlier quoted context omitted.

Yeah Microsoft is a like King John signing the Magna Carta to keep the thrown. Apple is like Louis XIV.

I believe you mean throne. Still, as developer on the JVM I find the concept of a "Game of throwns" exceptional.

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