Live data from Hacker News

World of Warcraft 9.0.2 client runs natively on Apple Silicon

us.forums.blizzard.com

111–120 of 231 posts

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#111
post #65

Earlier quoted context omitted.

>(and when it's all about people they just fail -- Windows Phone anyone?) Everyone I knew who had a windows phone seemed to love it. If MS were taking a run at it today it would likely succeed. The nail in the coffin was Google refusing to write a Youtube app for Windows Phone and THEN blocking the app that MS wrote themselves. I'm still shocked the EU didn't tear them apart on that move. It's about as anti-competiti…

I had one and I loved it as well. > The nail in the coffin was Google refusing to write a Youtube app for Windows Phone and THEN blocking the app that MS wrote themselves. There were at least 2 great third party youtube apps and youtube worked well in the browser as well. Including background play support which seems not to work on other platforms easily.

It works very well on Android, but it is a feature exclusive to YouTube Premium.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#112

Earlier quoted context omitted.

If you liked apple because it ran your Mac apps, you already got off that train when they moved to Intel in the first place.

No, you got off that train during the 68K to PPC transition.

Now that was a real disaster that made me leave the Apple ecosystem.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#113

Earlier quoted context omitted.

I think one of the other reasons is that Apple designed their own cpus. And put a lot of effort in. Microsoft just grabbed some off the shelf stuff for the surface. So it’s not even close in terms of performance. Imagine if Microsoft said you could get a surface with arm processor, 16gb of ram, with 20+ hours of battery life and the same perf as an i5 processor. And it lived up to the hype. People would love it. My 2…

Surfaces are very, very custom. Their x86 versions even are almost entirely bespoke: There are custom Surface drivers for nearly every component. Their hardware team is top notch, and I guarantee you hardware is not where Microsoft is falling flat. The Surface Duo is another example: The hardware was ready for years. If it'd launched when it was, they'd have scooped the foldable trend super early. But the Windows on…

> Their hardware team is top notch

That keyboard... it makes the bad Apple ones look top shelf. I know removable keyboards are a different thing but I cringe remembering the clicks and trackpad.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#114
Just installed WoW on my M1 MBP and was blown away by the performance. I was running on battery, graphics set on max and the game was running 60fps without dropping a frame. And the fans never went on.

How is this even possible on such a small machine?

Here's a link for screenshots and video (notice how instant the game closes when exiting)

https://www.notion.so/emads/MBP-M1-Chip-running-WoW-at-60fps...

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#115

Earlier quoted context omitted.

Surfaces are very, very custom. Their x86 versions even are almost entirely bespoke: There are custom Surface drivers for nearly every component. Their hardware team is top notch, and I guarantee you hardware is not where Microsoft is falling flat. The Surface Duo is another example: The hardware was ready for years. If it'd launched when it was, they'd have scooped the foldable trend super early. But the Windows on…

> Their hardware team is top notch That keyboard... it makes the bad Apple ones look top shelf. I know removable keyboards are a different thing but I cringe remembering the clicks and trackpad.

Honestly, the typing experience for me of the Surface keyboard is perfectly fine... it's just that the form factor makes lap-use difficult. I didn't think it'd be a problem for me, but a year or two in, I felt regret there.

The Surface Book seems like a vast improvement in that regard... but it's extremely expensive, and relied on an overengineered latching mechanism. Dell made a really neat Book alternative, the Latitude 7285, which was really compelling, but by the time I was in the market, they'd abandoned that form factor already. :/

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#116

This shouldn’t be seen as a great accomplishment. Basically you just recompile the source code with the new compiler. Unless the compiler has bugs, you’ll get a new Apple M1 binary build. Please don’t make this seem bigger than it is.

How about all the routines that are written in x86 assembly? Of which, in a performance sensitive application such as a game, there probably are a lot.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#117

Just installed WoW on my M1 MBP and was blown away by the performance. I was running on battery, graphics set on max and the game was running 60fps without dropping a frame. And the fans never went on. How is this even possible on such a small machine? Here's a link for screenshots and video (notice how instant the game closes when exiting) https://www.notion.so/emads/MBP-M1-Chip-running-WoW-at-60fps...

Small heads up for phone or other bandwidth-constrained users, it's a 200+ MB video.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#118

This is why Windows on ARM has largely been doomed while Mac on ARM will immediately succeed: Apple told its partners that this is the future of the Mac and expected them to deliver if they intended to continue to be on Apple platforms. Microsoft has constantly and aggressively failed to commit. Be it to Mobile or ARM or HoloLens or whatever. They simply haven't made it clear that supporting their new platforms is co…

It’s probably more complicated than that: Microsoft’s customers have traditionally been very different from Apple’s, and they valued perpetual backwards compatibility over Apple’s approach.

Microsoft's main problem is marketing - to be more specific, a naming problem.

Windows everywhere

They doomed Windows phone with the name WINDOWS.

Their windows on ARM, Win RT push was also handicapped and doomed the moment they named it Windows...

Explanation.

Windows means:

1. BSOD, instability, viruses,

2. Expectations of ability to run billions of existing windows software

The first thing that popped in anyone's mind about Windows Phone was 1 above.

For ARM, many frustrated customers returned their store-bought Windows ARM devices after they got home and could not run normal vlc, chrome, existing games...

Microsoft having realized this, has spent the last 4 years+ working on the ability to run classic windows apps on windows for ARM. They placed their bet on faster chips - Apple got there first.

If Microsoft names their ARM operating system something else, initial marketing dollars would be initially higher. But it would be worth it.

To developers, nothing will change, it's the same UWP, same APIs.

Imagine xbox was called "Windows Gaming". It too would be dead.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#119

Just installed WoW on my M1 MBP and was blown away by the performance. I was running on battery, graphics set on max and the game was running 60fps without dropping a frame. And the fans never went on. How is this even possible on such a small machine? Here's a link for screenshots and video (notice how instant the game closes when exiting) https://www.notion.so/emads/MBP-M1-Chip-running-WoW-at-60fps...

I'd be curious to see what happens in a raid. I currently get 60 FPS on my quite old Hackintosh in most places, but when you pack in a lot of spell effects from many tens of players at the same time, performance starts to drop fast. Especially now with the pre-expansion event and the world bosses.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#120
post #119

Just installed WoW on my M1 MBP and was blown away by the performance. I was running on battery, graphics set on max and the game was running 60fps without dropping a frame. And the fans never went on. How is this even possible on such a small machine? Here's a link for screenshots and video (notice how instant the game closes when exiting) https://www.notion.so/emads/MBP-M1-Chip-running-WoW-at-60fps...

I'd be curious to see what happens in a raid. I currently get 60 FPS on my quite old Hackintosh in most places, but when you pack in a lot of spell effects from many tens of players at the same time, performance starts to drop fast. Especially now with the pre-expansion event and the world bosses.

I'd be curious too. I don't play WoW anymore so I won't be investing time to test.

It's important to note that I tested WoW on my MBP 15" 2018 max spec and the game ran ~25fps (Same zone, same character, doing quests) on lower graphics, and my MBP fans were spinning like a freaking jet engine.

Post reply on HN