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World of Warcraft 9.0.2 client runs natively on Apple Silicon

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Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#31
post #24
post #21

Earlier quoted context omitted.

Both behaviours make perfect sense for the respective companies. Apple is selling hardware (and now services), the software at most should break even. Apple gets obvious benefits from its approach - verticle integration, hw sales... Microsoft sells software. MS doesn't care if the platform is x86 or ARM. Why would it? MS gets paid either way. As far as its concerned it would offer the option (to make Windows future-p…

Microsoft cares because if Mac laptops have twice the battery life of windows laptops, nobody will blame Intel

It still doesn't make sense for MS to push ARM that way - Apple isn't offering its ARM processors to 3rd parties. The best non-Apple processors are obviously x86 right now.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#32
post #14

Earlier quoted context omitted.

They are consistently making wildy successful games over many genres: Warcrafts, Starcrafts, Diablo, WoW, Hearthstone, Overwatch. I wouldn’t be so trigger-happy to call a company dead just because it has been a few years since the last major title. Same goes for Bethesda.

All those games you list are bloated games that are really only fueled by nostalgia players now. When is the last time Blizzard really innovated and made something we all had to play like Diablo I and II, Starcraft, and of course WoW? I don’t think it can anymore. It sold its soul to Activision and all the passionate people are gone, judging by their recent games.

Since World of Warcraft they’ve released Starcraft 2, Diablo 3, Hearthstone, Heroes of the Storm, and Overwatch. Those all seem to be quite popular (though admittedly D3 took some time to find its footing).

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#33
post #11

This is a related tangent, but I haven't seen this addressed anywhere else yet so might as well ask it here. What does Apple silicon mean for the future of gaming on Apple hardware? With the death of bootcamp and the apparent difficulty with emulation, is the only hope for individual developers to update to native support like Blizzard is doing here? And what does the future of GPUs look like? Are there expected to b…

Unsure but league plays at like 100 FPS through Rosetta - better than intel igpu.

I would expect they'll have an X version chip or future that are even more competitive with discrete laptop GPUs

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#34
post #26

Earlier quoted context omitted.

Yes! Today is a good day to reread Phil Haack’s 2014 essay on the lengths MS goes to for backwards compatibility: https://haacked.com/archive/2014/05/27/backwards-compatibili... Edit: Haack heavily cites Raymond Chen from 2003: https://devblogs.microsoft.com/oldnewthing/20031015-00/?p=42...

On the flip side, supporting all that backward compatibility has been a massive anchor on Microsoft's ability to move Windows forward from decisions made in the past.

Yeah Microsoft is a like King John signing the Magna Carta to keep the thrown. Apple is like Louis XIV.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#35
post #11

This is a related tangent, but I haven't seen this addressed anywhere else yet so might as well ask it here. What does Apple silicon mean for the future of gaming on Apple hardware? With the death of bootcamp and the apparent difficulty with emulation, is the only hope for individual developers to update to native support like Blizzard is doing here? And what does the future of GPUs look like? Are there expected to b…

Might start to make sense to do "upscaled iOS ports". iOS is lucrative enough that many developers will support it anyway. Adding mouse+keyboard support and gamepad support isn't insane and I believe Apple Arcade games require gamepad support. You won't get the highest end AAA games, but those games usually aren't coming to Mac anyway

>You won't get the highest end AAA games, but those games usually aren't coming to Mac anyway

But even if they didn't come to Mac they were always available through bootcamp or emulation. Is it simply not an option on this new hardware? That seems like an important step back.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#36

This is why Windows on ARM has largely been doomed while Mac on ARM will immediately succeed: Apple told its partners that this is the future of the Mac and expected them to deliver if they intended to continue to be on Apple platforms. Microsoft has constantly and aggressively failed to commit. Be it to Mobile or ARM or HoloLens or whatever. They simply haven't made it clear that supporting their new platforms is co…

It’s probably more complicated than that: Microsoft’s customers have traditionally been very different from Apple’s, and they valued perpetual backwards compatibility over Apple’s approach.

[deleted]

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#37

Earlier quoted context omitted.

If you liked apple because it ran your Mac apps, you already got off that train when they moved to Intel in the first place.

No, you got off that train during the 68K to PPC transition.

6502 to 68k

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#38
post #14

Earlier quoted context omitted.

They are consistently making wildy successful games over many genres: Warcrafts, Starcrafts, Diablo, WoW, Hearthstone, Overwatch. I wouldn’t be so trigger-happy to call a company dead just because it has been a few years since the last major title. Same goes for Bethesda.

All those games you list are bloated games that are really only fueled by nostalgia players now. When is the last time Blizzard really innovated and made something we all had to play like Diablo I and II, Starcraft, and of course WoW? I don’t think it can anymore. It sold its soul to Activision and all the passionate people are gone, judging by their recent games.

However you want to trash them, the fact is that they maintain 3 of the top 20 games viewed on Twitch at this moment.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#39

This is why Windows on ARM has largely been doomed while Mac on ARM will immediately succeed: Apple told its partners that this is the future of the Mac and expected them to deliver if they intended to continue to be on Apple platforms. Microsoft has constantly and aggressively failed to commit. Be it to Mobile or ARM or HoloLens or whatever. They simply haven't made it clear that supporting their new platforms is co…

Also Adobe release Photoshop beta for Mac/Windows ARM.

It is ironic that windows ARM was released long before, but Adobe support it until Mac ARM on Market.

Re: World of Warcraft 9.0.2 client runs natively on Apple Silicon

#40
post #14

Earlier quoted context omitted.

They are consistently making wildy successful games over many genres: Warcrafts, Starcrafts, Diablo, WoW, Hearthstone, Overwatch. I wouldn’t be so trigger-happy to call a company dead just because it has been a few years since the last major title. Same goes for Bethesda.

All those games you list are bloated games that are really only fueled by nostalgia players now. When is the last time Blizzard really innovated and made something we all had to play like Diablo I and II, Starcraft, and of course WoW? I don’t think it can anymore. It sold its soul to Activision and all the passionate people are gone, judging by their recent games.

Overwatch is a very popular ISP for Blizzard. All my friends "needed" to buy this $70 AUD game, in a time when games like CS:GO ($15), League of Legends, and Dota were very popular and most of them F2P.

That was only 2016...

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