Earlier quoted context omitted.
It's not clear, but here's some knowledgeable speculation: - All M1 models only have 1 Thunderbolt Controller, thus can only handle 2 Thunderbolt ports on all announced models so far. - All M1 models only support 1 monitor, but up to 6K. - No M1 model supports >16GB of RAM or 10GB Ethernet. All of the above seem like bandwidth limitations to save cost that a future "M1X" or "M2" or "X1" would be extremely likely to f…
Is there a legitimate laptop purpose that requires 10GB internet? If so, how niche is that purpose?
Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
511–520 of 1001 posts
Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#512They are going to sell these things like cup cakes ... why buy a pc laptop when these are around?
Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#513They are going to sell these things like cup cakes ... why buy a pc laptop when these are around?
Because they're expensive and the best selling laptops are half the price?
Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#514They are going to sell these things like cup cakes ... why buy a pc laptop when these are around?
Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#515Any thoughts and experience around using the current (slow) Mac Mini as a web and java dev box? And any thoughts and expectations around using the (fast?) M1 Mac Mini for web and java dev? I'm right now getting frustrated with my company's lead times ordering a new HP Zbook laptop. (Its not like I particularly want the Zbook, its just that's what devs get here.) But I'm a remote home worker, and I'm thinking "M1 Mac…
So add dozens of tabs open in a couple browsers, maybe a VM or 2 and 16GB or ram is going to be insufficient.
Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#516Earlier quoted context omitted.
I think there is also a moral angle that disturbs Windows fans to this as well: This is validation that Apple's heavy-handed walled-garden approach can, in fact, work and even sometimes beat an open ecosystem. That's freaky.
Not really. Apple is one of the few companies that invests in this kind of cohesive experience. It didn’t come out of the blue. Doubt Windows does much in this regard given their atrocious UX
Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#517Earlier quoted context omitted.
> What in the world is an actual professional? I would say that generally , a "professional" user of pretty much any tool, is someone for whom the tool's quality is a constraint on their professional productivity. A professional paint user is an artist. A professional telescope user is an astronomer—or a sniper. A professional typewriter user is a stenographer. A professional shoe user is an athlete. In all these cas…
I'm a professional programmer... hardware constraints aren't exactly the limiting factor when i use vim all day.
If I’m a professional driver, but my passenger likes being discreet for example, then maybe I drive a Camry instead of a Rolls Royce. In your case, you probably don’t need a professional-grade laptop.
Me however, also a professional programmer, I run about 10 docker containers, a big ide, and lots of other hungry programs. I definitely am less limited when my computer is faster.
Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#518Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#519This is pretty crazy to see, even if the full story isn't clear yet. A base level MacBook Air is taking the crown of the best MacBook Pro. Wow. SVP Johny Srouji and all of the Apple hardware + silicon team have been smashing it for the past many years. For what it's worth, I have a fully specced out 16 inch MacBook Pro with the AMD Radeon Pro 5600m and even with that I'm regularly hitting 100% usage of the card, and…
cf. Anandtech article from 2003:
Re: Apple Silicon M1 chip in MacBook Air outperforms high-end 16-inch MacBook Pro
#520Any thoughts and experience around using the current (slow) Mac Mini as a web and java dev box? And any thoughts and expectations around using the (fast?) M1 Mac Mini for web and java dev? I'm right now getting frustrated with my company's lead times ordering a new HP Zbook laptop. (Its not like I particularly want the Zbook, its just that's what devs get here.) But I'm a remote home worker, and I'm thinking "M1 Mac…
- openjdk is being ported to the new hardware but it's not there yet. I'm not sure if it works with the emulator; or how well.
- if you use anything by Jetbrains, like I do, you'll likely have to wait for them to use that and package up a new release. It's a resource hog as it is and emulation is not going to improve things probably; assuming that works at all.
- things like android studio that rely on virtualization for running simulated phones will likely need upgrades too; but since the emulated hardware is arm that should be doable.
- things like docker which most server side developers like me won't work until Docker releases an arm version. Then the next problem is going to be that the vast majority of docker images out there are x86.
- If you are a web developer and want to test on something else than safari, you'll have to wait or accept worse performance of chrome, firefox, edge, etc. in emulated mode.
- pro hardware with >64GB; 16 GB is a non starter for me. I upgraded to that in 2014. I'd frankly want that dedicated to GPU memory in a modern setup. If you are a pro video or graphics user; I imagine those are not strange requirements. If your workflow involves third party tools and plugins that are x86; I'd wait a couple of years before even considering. Long term, this could be great; short term it's going to be rough depending on what you use.
- Also nice would be for things like opencl (Darktable) and games to work. I have a few steam games and X-plane. I expect that Steam Mac is going to be once more decimated. With the last release 32 bit games stopped working. Essentially all of the remaining games are x86 only. I look forward to seeing some benchmarks of how these are running under rosetta 2; but I don't get my hopes up. I'm guessing, Apple is looking to unify the IOS and Mac gaming ecosystem instead and is actively working to kill off the PC gaming ecosystem on mac. This will be an app store only kind of deal. Likewise, if they finally make moves in VR, it will be ARM and app store only.
So in short, for me it doesn't make sense to upgrade until most of that stuff is covered. None of it is impossible but it's going to take some time. I would be in the market for a 16" x86 mac pro but of course with this transition, long term support for that is very much going to be an afterthought. I might have to finally pull the trigger on a move to Linux.