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Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

phoronix.com

61–70 of 308 posts

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#61
post #38

Earlier quoted context omitted.

One thing that's important for Linux gaming is that games played under Proton on Steam are counted as Linux sales, so publishers and developers get accurate statistics on how many Linux gamers there are. If the market is big enough, cross platform development is viable from the start.

On the other hand, if the Windows version works fine with Vulcan, why go through the trouble of making a Linux version?

Precisely, and developing for Windows is much easier than Linux anyway because it doesn't suffer from the same "lets break userspace every 2 years" problem.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#63
post #44
post #21

Earlier quoted context omitted.

A lot of games now don't work because of anti-cheat technologies. But Valve is working on this with Codeweavers with their refactoring of NTDLL.

The most egregious anti-cheat stuff is actually implemented in a windows kernel driver - I'm not optimistic about this being resolved without first party support for Linux.

> without first party support for Linux.

Or for wine

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#64

Most games will never work on Linux since anti cheat on the platform is infeasible.

Windows is probably moving in this direction too, so games will have to figure it out regardless. New installs of Windows 10 run in a VM; drivers no longer have access to the entire machine.

https://docs.microsoft.com/en-us/windows-hardware/design/dev...

https://docs.microsoft.com/en-us/windows-hardware/design/dev...

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#65
post #48

Earlier quoted context omitted.

Note that as the character ':' is reserved in NTFS, Proton cannot create its wineprefix in the NTFS steamapps/compatdata directory. To solve this, you need to symlink that folder to a filesystem that support filename with the character ':', such as ext4. More info here: https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-di... https://github.com/ValveSoftware/Proton/issues/82#issuecomme... Windows and Linux can…

I'm having the same issue on my PC. It runs multiple OSes and I'd like to share the Steam library. I've settled for Ext4FS, which works on all the Linux distributions, but not on Windows. I wonder, has anyone tried to get this to work? There's at least 3 options: Ext4FS (Ext3/Ext2), NTFS, and Btrfs (which has a Windows driver as well).

With enough perseverance ExtFAT and UDF might work too.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#66

I really hope I can play all my games on linux one day. Right now I only play Age of empires 2 definitive edition, anybody knows if i can play it ranked on linux?

Age of Empires 2 is rated Platinum on ProtonDB [0]. This should mean it will work flawlessly without any tweaking.

[0] https://protondb.com/app/221380

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#67
post #60

I really hope I can play all my games on linux one day. Right now I only play Age of empires 2 definitive edition, anybody knows if i can play it ranked on linux?

I have all versions of AoE in my steam library, currently none of those are playable on Linux. Not surprising since the games are developed by Microsoft. You could try Wine, I haven't tried that.

From ProtonDB:

Age of Empires 2 (2013) - Platinum

Age of Empires 3 - Gold

Age of Empires 2 - Gold

Age of Empires - Gold

https://protondb.com/search?q=age%20of%20empires

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#68
post #41
post #38

Earlier quoted context omitted.

On the other hand, if the Windows version works fine with Vulcan, why go through the trouble of making a Linux version?

True. I've heard some devs are spending at least some time to optimize their games to work better with Proton.

Wine/proton team could provide tech support service to firms trying to make their application wine compatible.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#69

Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.

I've had the same experience with Doom (2016). The most irritating thing was the reduced input latency on Linux, which threw me off for the first few hours. After getting used to it I only boot to Windows for UWP games.

What were the specs of your machine?

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#70
post #62

Is this support to linux related to gaming on the cloud (where servers are mostly linux)? Maybe that's the interest and not so much the linux users...

It's part of Valve's hedge against Windows. Basically, Valve is making sure they (and no other developer or publisher) end up in an 'Epic vs {Apple,Google}' situation.

Valve: invest in technologies that weaken their dependency on third parties.

Epic: sue the third parties they depend on and complain about them loudly on Twitter.

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