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Apple blocks game streaming services unless individual games are approved

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Re: Apple blocks game streaming services unless individual games are approved

#191
post #6

Whats next iphones only opening approved websites? EDIT: While that seems super sarcastic. Consider this: Game streaming services are in the end just a gateway app to games, in the same way the browser is a gateway to the internet. Furthermore apple already did hinder "browserish" gateways, like apps which are a gateway to more ergonomically reading word-press blogs or message apps which where gateways to a federated…

It honestly does not seem very far fetched especially given recent fortnite news ( https://www.slashgear.com/fortnite-iphone-workaround-may-byp... ).

[deleted]

Re: Apple blocks game streaming services unless individual games are approved

#192

Earlier quoted context omitted.

Break up how? Apple's main argument against Epic is that the iPhone (and related devices) wouldn't be successful without the app store and the app store wouldn't be a thing without the iPhone, thus they're both a part of the same product (the Apple ecosystem). It's hard to argue against that, so there's not many more places where it would make sense for an Apple break-up.

Apple could be forced to allow alternative stores and browsers. They get money for iPhone there is really no reason for restrict the store. So phone and app store could be naturally cut like for android ecosystem.

I still don't understand what enabling multiple browsers, from an engine standpoint, would achieve. Is it competition? Don't all browsers just implement the same set of standards? What is the lack of competition holding back?

Re: Apple blocks game streaming services unless individual games are approved

#193
post #6

Whats next iphones only opening approved websites? EDIT: While that seems super sarcastic. Consider this: Game streaming services are in the end just a gateway app to games, in the same way the browser is a gateway to the internet. Furthermore apple already did hinder "browserish" gateways, like apps which are a gateway to more ergonomically reading word-press blogs or message apps which where gateways to a federated…

It honestly does not seem very far fetched especially given recent fortnite news ( https://www.slashgear.com/fortnite-iphone-workaround-may-byp... ).

Apple encourages streaming services to use Safari: https://www.engadget.com/luna-amazon-cloud-gaming-interview-...

Re: Apple blocks game streaming services unless individual games are approved

#194

Just more evidence that large platform and device owners will try to gate-keep and landgrab as much as they can and try to destroy the open web and force competitors into financial agreements to collect economic rent. There finally needs to be regulation on this. No banning of end user services as long as they're legal, I don't want a phone maker controlling what I do on the internet. It's ridiculous. Microsoft in th…

Destroying the open web? What are you talking about? Apple has a fantastic track record of making Safari a world class web browser for iOS. If Microsoft, Google, and others made these gaming offerings web apps, they’d likely work just fine.

> Apple has a fantastic track record of making Safari a world class web browser

From a quick glance it looks behind Firefox and Chrome on HTML/CSS/JS feature support.

https://caniuse.com/?compare=firefox+84,chrome+89,safari+14&...

And then there's Safari's broken autocomplete:

https://news.ycombinator.com/item?id=23646158

Re: Apple blocks game streaming services unless individual games are approved

#195

Just more evidence that large platform and device owners will try to gate-keep and landgrab as much as they can and try to destroy the open web and force competitors into financial agreements to collect economic rent. There finally needs to be regulation on this. No banning of end user services as long as they're legal, I don't want a phone maker controlling what I do on the internet. It's ridiculous. Microsoft in th…

> to destroy the open web

Except this rule doesn't prohibit anybody from putting anything on the internet. TFA is only about putting a streaming service on the App Store. Not to say that's not problematic, but Apple's not holding the web back in any way with this rule.

Re: Apple blocks game streaming services unless individual games are approved

#196

Just more evidence that large platform and device owners will try to gate-keep and landgrab as much as they can and try to destroy the open web and force competitors into financial agreements to collect economic rent. There finally needs to be regulation on this. No banning of end user services as long as they're legal, I don't want a phone maker controlling what I do on the internet. It's ridiculous. Microsoft in th…

In many ways I echo your sentiment. One thing I can’t stop thinking about though is how utterly hopeless we are at creating good regulations. The regulations seem to have good intentions but end up doing more harm than good, often ending up giving even more of an advantage to the big tech companies.

Look at GDPR, it’s resulted in a tidal wave of horrible pop ups across the entire web that create the worst user experience ever. Apple probably loves this, it makes their Apple News product look amazing because in comparison it’s so slick and smooth, but it’s not at all web-like since you can’t link to articles. So the open web takes a massive hit.

Same with content filters, only the big guys can afford to have them, so they gain a massive advantage. There doesn’t appear to be a way to make good regulation, so why bother at all?

Re: Apple blocks game streaming services unless individual games are approved

#197

Earlier quoted context omitted.

Actually, most developers with an opinion on "new IE" says that Google Chrome is the new IE. There are cases of Firefox and Safari implementing features and Chrome-specific behavior that they won't endorse but are used by webistes (notably, unsurprisingly, Google's sites) [1, 2, 3]. Additionally, there are features that most have requested but are effectively being blocked by Google [3]. 1: https://hacks.mozilla.org/…

I think you’re really cherry picking here. Most developers that frequent “caniuse” most likely encounter lack if safari support above every other browser. Also have you seen webgl 2? What a joke from the webkit team. Yes webgpu is on the way but it’s been like a decade now.

Memory is hazy, but from what I've read most people that call Chrome the new IE is because it likes to incorporate non-standard aspects that other browsers don't (because they're not standard) which causes apps to lose functionality (or outright break) outside of Chrome.

I can kind of see it both ways. I appreciate that Chromium browsers may have little extras you can tap into as it'll make for neat features (Project Stream and I imagine later Stadia is because of that sort of thing), but it does break browser compatibility so it runs the risk of replicating that "works in IE" experience from way back when.

The IE I don't specifically miss though was needing to support older releases of it at work, personally. But I could see disliking the "what do you mean it doesn't work in Safari/Firefox/etc.?" discussions that may happen.

Re: Apple blocks game streaming services unless individual games are approved

#198

Earlier quoted context omitted.

I am still waiting for someone to explain why an iPhone is a computer but not my Car, TV or Fridge. All of them can access web content, facilitate payments, do shopping and run applications. The reason it's important is because it would be the end of the gaming console model if they were forced to accept anything onto their app stores. Which would have pretty broad implications.

> "the end of the gaming console model" How so?

Sony, Microsoft etc sell their hardware at a loss and recoup through software licensing.

Which is not possible if you going to force them to do things like have alternative app stores or to allow any content to be used.

Re: Apple blocks game streaming services unless individual games are approved

#200

Earlier quoted context omitted.

They do regulate how Safari works making a lot of native-like experiences impossible.

Failing to implement certain features (for arguably legitimate reasons in some cases) isn’t the same as “regulating”.

Yes, but denying competing engines with competitive features does. All browsers on iOS have to use Safari's backend.
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