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Sketch: Proud to Build a Truly Native Mac App

sketch.com

281–290 of 362 posts

Re: Sketch: Proud to Build a Truly Native Mac App

#281
post #173

Design is communication. I loved sketch and was a devout user for years. But with Sketch, I can only communicate with a very small set of people. It required a plethora of other tools and services to share, get feedback, or insights on my work. The tool is only as effective as the reach of its creation. If technology has shown us anything in this generation, it is that reach and collaboration are immensely more valua…

> Design is communication. I assume it’s unintentional, but the rest of your comment twists the original meaning of the maxim[0]. In my experience, “design is communication” generally means a slightly less obvious thing: how through the medium of your design you communicate with the end user. Your points about the importance of communication between designers are valid, but by using that maxim you make it sound like…

what an amazing comment and article, thanks for sharing

Re: Sketch: Proud to Build a Truly Native Mac App

#282

Earlier quoted context omitted.

Presumably - Sketch is great software, well built, but the fact that in late 2020 they still have to write "And soon, the ability to collaborate in real-time" is the the best counter-argument to building native for me personally.

This is somewhat orthogonal, but I don’t understand the draw of real-time collaboration. As a designer, I’d much rather collaborate via the Git-like system of Abstract, committing changes and merging pull requests than have things happening elsewhere in the file I’m working on with no versioning or notification. Real-time collaboration has never been in demand among developers, has it?

Real time collaboration is hard to get right so it not being in demand might be a chicken and egg problem.

VSCode's liveshare feature is getting very close though and it does feel great to attack a challenge together from time to time.

Re: Sketch: Proud to Build a Truly Native Mac App

#283

I wouldn't be proud to keep developing on Apple's platforms considering they're an utter pain these days to continue to support as well as them being outwardly hostile. I wouldn't bank my company's existence on a another company that could not care less if I existed. Much less would I praise and bend over backwards to promote someone else's products other than my own in my marketing materials like this. What a bizarr…

Smart companies would, and they do. Cross-platform is the worst of all worlds. Looks awful on all platforms.

Re: Sketch: Proud to Build a Truly Native Mac App

#285

Earlier quoted context omitted.

It's their way of sucking up to Apple to be featured in the next WWDC as a prime example of first-party software.

I don't think they will be ever featured, because they left AppStore and are selling their software directly, without paying Apple Tax.

Adobe apps also get featured and they are not on the App Store.

Re: Sketch: Proud to Build a Truly Native Mac App

#286
post #194

Earlier quoted context omitted.

No it's the opposite: Windows is a functioning spyware.

Yes, functional spyware with broken UI. A dark mode explorer window is drawn in light mode for a split second and then painted black. It's ridiculous.

I see the same behavior on an external display connected MacBook with Safari. Split second day mode before dark mode.

Same for videos from YouTube in Safari when they go full screen.

I use Windows 10 for work and Mac OS for personal use and both have their share of quirkiness and bugs. Mac OS is way more mouse based UI and interestingly no one complains about it.

Re: Sketch: Proud to Build a Truly Native Mac App

#287
post #173

Design is communication. I loved sketch and was a devout user for years. But with Sketch, I can only communicate with a very small set of people. It required a plethora of other tools and services to share, get feedback, or insights on my work. The tool is only as effective as the reach of its creation. If technology has shown us anything in this generation, it is that reach and collaboration are immensely more valua…

This entire post can be summed up as "I haven't used Sketch for a long time and had therefore completely missed the introduction of Sketch.cloud"

Not the point.

What is the point is that Sketch didn't have the functionality they needed at the time they needed it, so they migrated to Figma.

Re: Sketch: Proud to Build a Truly Native Mac App

#288
I always prefer native to web and I love companies like Sketch and Panic who put native first. Take all my money!

Sketch is perfect for me as a solo developer, and I would rather not rely on anything that always requires an internet connection.

Thanks for sticking to native! Would be great if Sketch would return to the Mac App Store too.

Re: Sketch: Proud to Build a Truly Native Mac App

#289
post #250

"And thank you, Apple, for giving us a place to call home." The underlying rendering tech is based on Apple frameworks so they are not "home". They are stuck. What a nice way of saying it. Targetting a single platform and taking advantage of its features is totally fine for a small developer or niche app. It's a lot easier to get going, maintenance costs are lower. However for a big app like Sketch cutting corners li…

They are not stuck, they are just being smart. All multi-platform tools are of lower fidelity and disjointed tooling, making it a horrible experience for a developer and a much lesser one for the user. When was the last time you saw a designed without a Mac? Adobe is sherlocking Sketch the same way MS is copying Slack. You really want each and every app on your PC to come with a full Node runtime? That is worse even…

[deleted]

Re: Sketch: Proud to Build a Truly Native Mac App

#290
post #250

"And thank you, Apple, for giving us a place to call home." The underlying rendering tech is based on Apple frameworks so they are not "home". They are stuck. What a nice way of saying it. Targetting a single platform and taking advantage of its features is totally fine for a small developer or niche app. It's a lot easier to get going, maintenance costs are lower. However for a big app like Sketch cutting corners li…

It's their way of sucking up to Apple to be featured in the next WWDC as a prime example of first-party software.

These sorts of envy-dripping comments are appalling to read and really bring the tone of any discussion down a few notches.
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