Obviously they’re feeling the heat from Figma which is browser-based. I do absolutely agree that native apps are a much better experience. I prefer Paw over postman every time for this reason too. However creating a Sketch plugin which downloads a simple JSON was an absolute nightmare.
Sketch: Proud to Build a Truly Native Mac App
21–30 of 362 posts
Re: Sketch: Proud to Build a Truly Native Mac App
#22I respect them for sticking to this, but I think it's a mistake. It's clear users in general don't care about an app being pure Mac OS controls/SDKs/etc. and their claims about it being a truly superior UX are unfounded (having used both regularly, Figma disproves that heavily). With this, Sketch isn't available on Windows nor the web (until very recently it seems?). I wouldn't die on that hill.
They may not put it in those terms, but they do. They can tell when an app feels 'weird' or slow (be it actually slow or just higher latency). That depends a lot on the user base for the specific app in question. The more 'casual' the user base, the less it matters.
Being native also allows you to get functionality for free that other users may depend on. In OSX it translates to things like scripts, or more often, assistive devices, like screen readers.
Re: Sketch: Proud to Build a Truly Native Mac App
#23Earlier quoted context omitted.
of course not, but the effort to bring real-time collaboration to native apps is much higher, e.g. MS Office's still-poor current experience compared with Google Docs's capabilities 5 years ago
How does the existence of Google Docs and Word say anything about how hard it is to create real-time collaboration on a web application versus a native application?
Re: Sketch: Proud to Build a Truly Native Mac App
#24I respect them for sticking to this, but I think it's a mistake. It's clear users in general don't care about an app being pure Mac OS controls/SDKs/etc. and their claims about it being a truly superior UX are unfounded (having used both regularly, Figma disproves that heavily). With this, Sketch isn't available on Windows nor the web (until very recently it seems?). I wouldn't die on that hill.
> It's clear users in general don't care about an app being pure Mac OS controls/SDKs/etc. They may not put it in those terms, but they do. They can tell when an app feels 'weird' or slow (be it actually slow or just higher latency). That depends a lot on the user base for the specific app in question. The more 'casual' the user base, the less it matters. Being native also allows you to get functionality for free tha…
Re: Sketch: Proud to Build a Truly Native Mac App
#25Earlier quoted context omitted.
So you prefer to be locked in to a server that really serves someone else? [0] At least, with Sketch/macOS the code is executed on the device you can control (to a degree). [0]: https://www.gnu.org/philosophy/who-does-that-server-really-s...
Sketch is not libre software, so there's not much difference as long as you can export.
With locally running app you control when and where the app works, and you have way more options when developer introduces some changes that don't fit you.
Re: Sketch: Proud to Build a Truly Native Mac App
#26Reminds me of Blackberry that decided to stick to keyboard and went bankrupt. Users don’t care about native or not , they care only about innovation.
Re: Sketch: Proud to Build a Truly Native Mac App
#27Reminds me of Blackberry that decided to stick to keyboard and went bankrupt. Users don’t care about native or not , they care only about innovation.
Re: Sketch: Proud to Build a Truly Native Mac App
#28Good for them staying native and not getting caught in a least-common denominator Electron hell. People uses Macs because they want to use Macs and software that takes advantage of the reliability and consistency of that ecosystem.
ehhh. I think if you did some analytics of “apps Mac users use” an absolute ton would be “a web browser and very little else”. I can think of very few truly native Mac apps I depend upon and that keep me on the platform.
What does keep me on Macs is that every now and then I need to compile an iOS app. Apple give me no choice. Aside from that I’d say a lot of developers choose Macs because they’re the least worst POSIX platform, not because Mac native apps are a shining beacon on a hill.
Re: Sketch: Proud to Build a Truly Native Mac App
#29Good for them staying native and not getting caught in a least-common denominator Electron hell. People uses Macs because they want to use Macs and software that takes advantage of the reliability and consistency of that ecosystem.
> People uses Macs because they want to use Macs and software that takes advantage of the reliability and consistency of that ecosystem ehhh. I think if you did some analytics of “apps Mac users use” an absolute ton would be “a web browser and very little else”. I can think of very few truly native Mac apps I depend upon and that keep me on the platform. What does keep me on Macs is that every now and then I need to…
Re: Sketch: Proud to Build a Truly Native Mac App
#30Earlier quoted context omitted.
> It's clear users in general don't care about an app being pure Mac OS controls/SDKs/etc. They may not put it in those terms, but they do. They can tell when an app feels 'weird' or slow (be it actually slow or just higher latency). That depends a lot on the user base for the specific app in question. The more 'casual' the user base, the less it matters. Being native also allows you to get functionality for free tha…
I still don’t think the vast majority of users care. Slowness is something separate and I’d agree that a laggy interface is an awful one, especially with a visual tool like Sketch. But I don’t think I’ve ever heard anyone make that complaint about Figma.