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Luna – Cloud gaming service

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191–200 of 288 posts

Re: Luna – Cloud gaming service

#191

I wonder why don't any of these game streaming services every launch in developing countries like SEA. Affording gaming PC is quite difficult here, that's why Gaming Cafes are still so popular and even more so mobile games, however most people do have TVs because they are so cheap. I'd imagine 5$/month game streaming service would be much more attractive here than anywhere else.

Most of the games played in internet cafes are LoL, Dota2, Fortnite, CS:GO... All these can run on a potato for cheap. Looking at facebook for used parts you could prob build a desktop to play those games at ~$200 sgd.

Re: Luna – Cloud gaming service

#192
post #146

The price looks really good compared to Stadia, and being able to use a dirt cheap Fire Stick that many already have instead of a $100 hardware investment is a huge plus. To really drive adoption they could cut the price of the controller and make some games available for Prime members. That said, I think there's a tendency to pooh-pooh the "gamer" concerns about streaming far too much in the rush to declare that the…

>The price looks really good compared to Stadia, and being able to use a dirt cheap Fire Stick that many already have instead of a $100 hardware investment is a huge plus.

I don't get this statement. Don't you need to purchase an Amazon Controller for $50 and if you want a good SoC and 4K capability you'll also need to purchase a Fire Stick 4K at about $50 which brings the total to $100.

As for Stadia - there's no need to purchase a Stadia controller or Chromecast 4K. I've used an Xbox controller and Chrome to play just fine.

Re: Luna – Cloud gaming service

#193

I'm not sure I would get back on one of these. I used OnLive back in the day, but now I can't play those games any more. It was a subscription with lock-in, and now that it's out of business I can't even choose to be locked in. Now, I have recently started playing on GeForce NOW, nVidia's offering. However there it's much closer to an EC2 model: I'm renting a machine, and I log into my Steam profile and play games th…

I have tons of PC games I "own" but can't play anymore. One of my favorite tycoon games was Sid Meier's Railroads, but it can't run stable on any machine with more than 4GB of RAM. Sure I could spin up a Windows XP VM but that's not a reasonable solution in any way. Same thing with Full Spectrum Warrior, just doesn't run on modern OSes. I can play Unreal Tournament 2003 or older Call of Duty games or... if I can find…

My Steam account has 282 game going back 15 years. I'm sure there's a few that don't work anymore, but I've never come across one. PC has a great compatibility track record even if a few games from the early 2000's don't work.

Re: Luna – Cloud gaming service

#194

Has anyone tried a Stadia before? I've remained doubtful about game streaming because it seems like the latency is such a hard problem to overcome. In any game that requires even a bit of precision and fast reaction, 30-100ms of latency can feel pretty bad. Seems to me like the only way this could possibly work is if the games are designed with streaming in mind, but even then it seems hard... Remote Desktop in Windo…

I tried it out. I'm a very casual gamer. Some types of games cannot tolerate the extra latency. GRID, a racing sim, was basically unplayable. The input latency was too noticeable. PUBG, on the other hand, was perfectly playable (although I have never played it natively so can't compare). If I were a skilled player, I might have noticed the latency, hard to say. I'm on Linux, so I was interested to try games I can't r…

I've played a lot of PUBG on PS4, and playing on Stadia is uncompetitive. I've switched back to PS4. A friend also switched back to PS4 for PUBG. I do not recommend PUBG for competitive FPS, but something like coop FPS is fine.

Re: Luna – Cloud gaming service

#195

The Venn diagram for target audience and situational use cases of these services has always seemed very small to me. At least the subscription model and game selection seems better than Stadia. edit: Also, it seems to me like the target audience is for the same sort (and I’m not trying to denigrate) that watch movies on their TV with internal speakers or can’t fathom why you’d pay more than 30 bucks for headphones or…

At this point, even after Stadia, if Amazon is getting into, and i trust Amazon biz and market analytics more than Google or Xbox, the only conclusion I can come to is that they know the venn diagram is small but they must have data showing that it's getting bigger. They must be targeting people growing up just playing on their phones already paying subscription who want to play those cool AAA games with the smallest investment possible. That's me backing into this conclusion. I'll look forward to see what the next Deconstructor of Fun podcast says about this. They focus on the biz/money part of games and have been appropriately bearish on streaming (Stadia) in the past.

Re: Luna – Cloud gaming service

#196

Earlier quoted context omitted.

Worth mentioning that one of the most popular games on twitch right now is Among Us which basically has SNES graphics

Incidentally, that game does have some slightly-complicated timing in specific cases, and a lag spike leading to revealing who is the bad guy would ruin an entire round.

> a lag spike leading to revealing who is the bad guy

This has happened to me...

Re: Luna – Cloud gaming service

#197

Earlier quoted context omitted.

I was going to give Stadia a try when Doom Eternal came out because I wanted to play it in 4K and only have a PS4. Backed out because of their announcement that it was not native 4k, as originally promised, but actually upscaling. Whether or not I would have known the difference is another story but the backtracking on something they had been so adamant about left a bad taste in my mouth. I also don't like their subs…

This bewildered me - they advertised 4k gaming and then it turned out the vast majority of games were running at like 1080p and being upscaled. Sending 1080p video at 4k seems incredibly wasteful and pointless.

According to this site there seems to be quite a few games that stream at 4K 30fps and 4K 60fps

https://stadiagamedb.com/

Re: Luna – Cloud gaming service

#198

I'm not sure I would get back on one of these. I used OnLive back in the day, but now I can't play those games any more. It was a subscription with lock-in, and now that it's out of business I can't even choose to be locked in. Now, I have recently started playing on GeForce NOW, nVidia's offering. However there it's much closer to an EC2 model: I'm renting a machine, and I log into my Steam profile and play games th…

If you've used GFN, then you know that most game use Steam Cloud so your saves aren't locked in. Stadia has also claimed they let you export your save files.

Re: Luna – Cloud gaming service

#199

I'm not sure I would get back on one of these. I used OnLive back in the day, but now I can't play those games any more. It was a subscription with lock-in, and now that it's out of business I can't even choose to be locked in. Now, I have recently started playing on GeForce NOW, nVidia's offering. However there it's much closer to an EC2 model: I'm renting a machine, and I log into my Steam profile and play games th…

I have tons of PC games I "own" but can't play anymore. One of my favorite tycoon games was Sid Meier's Railroads, but it can't run stable on any machine with more than 4GB of RAM. Sure I could spin up a Windows XP VM but that's not a reasonable solution in any way. Same thing with Full Spectrum Warrior, just doesn't run on modern OSes. I can play Unreal Tournament 2003 or older Call of Duty games or... if I can find…

FYI, when it comes to Railroads specifically, you can work around that in 2 minutes with a hex editor:

https://steamcommunity.com/app/7600/discussions/0/3522158440...

In general, there are almost always easy to follow guides online that take 30mins or less for getting older PC games to work on modern systems. If you care, you can get it working. This only changed relatively recently, and only because producers knew they could count on people being too lazy to take the minimum effort necessary when they can just buy a new game on steam.

Re: Luna – Cloud gaming service

#200
post #117

Earlier quoted context omitted.

You don't need fiber. As for use cases, i just now played an hour of The Division 2 on my laptop (with intel integrated gpu) using 4g connection from my phone.

You do if you don't want lag or weird graphical artifacts. You need fiber if you want a local install experience.

1. You'll never have a local install experience

2. Anything above ~25mbps connection will give you the optimal experience you can have

So no, you do not need Fiber, you just need a decent broadband connection.

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