Neither does this headset. Oculus Go has at least a 6D IMU, that gives it 3DOF (no position tracking), while this headset has a 6D IMU. The Quest and Rift have cameras on them for positional tracking. If it was possible to have reliable positional tracking just from an IMU, John Carmack would have delivered it on the Go.
This OSS headset has "experimental positional-scaling" using "any camera". On github, they say: "The tracking is still very experimental and can only be run on NVIDIA GPU due to the usage of CUDA. The tracking makes uses of only a video input and an Artificial Neural Network AI trained to estimate a 3D body position. This method is nothing close to the precision or freedom of movements of a dedicated sensor however we believe that the model can be trained and improved by orders of magnitude."
Again, this is a fun project. Probably as fun as the cardboard VRs Google used to hand out for free.