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Apple Disabling 'Sign in with Apple' for Epic Games on September 11

macrumors.com

351–360 of 638 posts

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#351

Earlier quoted context omitted.

I think Epic absolutely needs other major game studios, and major software companies, to join in their protest to effect the desired change. Interesting point about the looming iOS14 update. Makes you wonder whether Apple will ultimately fall at their privacy sword, similar to how Google fell at its own "Don't do evil" motto. E.g. it's meaningless bravado when not applied to universally to all countries, aka China.

I wish Mozilla would join them by publishing a Firefox for iOS with their own renderer and Javascript (which they have been prevented from doing). Get booted and join the lawsuit. That's the activist Mozilla I can get behind.

You think Mozilla still has it in them?

As a long time Apple user, and open software advocate I'd literally cry tears of joy. I'd also have to throw Zuck a bone if FB joined.

I really just want Apple to separate their code signing (Developer) service with their advertising and distribution service (App Store).

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#352

Earlier quoted context omitted.

> Either you destroy the console ecosystem by forcing them all to open up, or classify iOS as somehow different. Console ecosystems are already open-by-law, based on past cases from the 80s and 90s. You can already publish a game to a Switch or PlayStation without ever going through Nintendo or Sony (so long as you don't steal any copywritten assets to do so). You can even publish your own software, that modifies any…

Their online stores are 100% closed, walled gardens. As far as I know, the courts didn't require that Nintendo, Sega or Sony make the consoles open - they just didn't make it illegal to reverse engineer the protections.

There are also online-only versions of consoles that don’t have a physical disk drive and have to go through the locked down online store, like the recently announced Xbox Series S.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#353
post #127

Earlier quoted context omitted.

Are you saying that the entire mobile app business is built on a flawed business model? How do you build a mobile app business that can survive being blacklisted by Apple and Google?

I didn't say that, no. And I didn't think Google was involved here?

Google is totally involved. They aren’t as egregious about it as Apple, but they are equally guilty of stomping out competition. If you get blacklisted from Google Play, you’re basically done. Your cost for acquiring new users just skyrocketed because you now have to somehow educate people on how to enable “unknown sources”, convince them to ignore all of the incessant scary warnings about malware, etc. on top of your regular advertising costs. Unless your main demographic is computer geeks, there’s no way to succeed.

Not to mention that if you DO manage to build a successful competitor to GPlay, you’ll have to worry about Google’s “white hat” hit squad at Project Zero.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#354

I'm the guy who created the ORIGINAL system what Apple selling as "Sign in with Apple". [My system uses the industry standards like OAuth2. Apple ditched OAuth2 just to steal my work] This EPIC GAMES ban isn't "personal" as you all think. If Apple don't ban "Sign in with Apple" for epic games, then Apple is very much screwed. That's because I wrote the patent claim in such a way. This is my patent claim: https://www.…

Okay; I'll bite; I read your post. You have absolutely no claim here and the whole thing reads like the ramblings of someone who needs serious help. It actually gets worse the further down the page I read.

If you find my blog post as "ramblings", then how come you come to the conclusion that I have "absolutely no claim"?

This man is a credible person in NANOG. He completed my paper and started to defend me there. https://www.mail-archive.com/nanog@nanog.org/msg99136.html

Which is why Apple engineers started to read my paper in Feb 2019 and "sign in with apple" ready by June 2019.

Have you ever thought about it the other way? You find my technical post as ramblings because you don't have enough technical skills to understand the merits of my work?

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#355

Earlier quoted context omitted.

> It’s the hazards of building your business on another company’s foundation. This is one of those mindkill kind of lines someone posts in all such threads. Yes, everything in the world depends on something else. Do you also say this when companies rely on utility companies for their electricity and water? Or must I buy an island and set things up from scratch before I am allowed to start a lemonade stand? Or maybe m…

You can get identical electricity from different provider. You cant get identical platform from not apple.

I think you are in agreement with the parent on the overarching problem, but just bikeshedding the metaphor used to explain the problem here.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#356

Earlier quoted context omitted.

> It’s the hazards of building your business on another company’s foundation. This is one of those mindkill kind of lines someone posts in all such threads. Yes, everything in the world depends on something else. Do you also say this when companies rely on utility companies for their electricity and water? Or must I buy an island and set things up from scratch before I am allowed to start a lemonade stand? Or maybe m…

You can get identical electricity from different provider. You cant get identical platform from not apple.

There's only one provider of power where I live.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#357

Earlier quoted context omitted.

> It’s the hazards of building your business on another company’s foundation. This is one of those mindkill kind of lines someone posts in all such threads. Yes, everything in the world depends on something else. Do you also say this when companies rely on utility companies for their electricity and water? Or must I buy an island and set things up from scratch before I am allowed to start a lemonade stand? Or maybe m…

You can get identical electricity from different provider. You cant get identical platform from not apple.

.. there is only one power company in the entire province I live in.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#358

Earlier quoted context omitted.

Okay; I'll bite; I read your post. You have absolutely no claim here and the whole thing reads like the ramblings of someone who needs serious help. It actually gets worse the further down the page I read.

If you find my blog post as "ramblings", then how come you come to the conclusion that I have "absolutely no claim"? This man is a credible person in NANOG. He completed my paper and started to defend me there. https://www.mail-archive.com/nanog@nanog.org/msg99136.html Which is why Apple engineers started to read my paper in Feb 2019 and "sign in with apple" ready by June 2019. Have you ever thought about it the othe…

Sorry, let me clarify; your ramblings contain no _valid_ claim.

Your link to NANOG (incidentally, the wrong forum for your queries) does not contain any defense of your "Sign in with Apple" ramble, it's for something unrelated which appears to be you trying to invent antispam methods.

Your post is not of a technical nature and there is no merit to your claims that Apple copied you. It is all hearsay with no proof of any sort.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#359
post #344

Earlier quoted context omitted.

I wish Mozilla would join them by publishing a Firefox for iOS with their own renderer and Javascript (which they have been prevented from doing). Get booted and join the lawsuit. That's the activist Mozilla I can get behind.

How is Mozilla to do that? AFAIK Epic did their move by pushing "legal" iOS code, then doing an over-the-air update of adding non-Apple payment system. Mozilla can't just push a rendering & JavaScript engine "over the air".

Ah, fair.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#360

Earlier quoted context omitted.

> Apple hardware has always been more about being a status symbol then utility. Citation needed. Even Linus Torvalds had used several pieces of Apple hardware (iBook, G5, Macbook Air)... Perhaps he was in search of "status" too?

there are a few nerds here and there that actually prefer the weird Unix/BSD that Mac OS X is based on but theres no way Linus Torvalds is using the normie focused MacOS Big Sur and the current environment Apple used to support freedom in programming and use of the computer. That has not been the case anytime recently, they've taken the prison system of iOS and slowly implemented it on 'macOS'

And left switches for you to turn all of it off, should you choose…
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