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Blender 2.90

blender.org

51–60 of 92 posts

Re: Blender 2.90

#51

Earlier quoted context omitted.

.obj files don't hold any material information. When you check "Write Materials" in the obj-exporter properties (should be enabled by default) it will also export the materials to a separate .mtl file and reference them in the .obj file. Edit: see also here: https://en.wikipedia.org/wiki/Wavefront_.obj_file#Material_t...

That's a very straightforward extension to add, and if Blender does it, its popularity will ensure everyone else picks it up.

This has been supported in Blender since the dark ages, eg.

https://blenderartists.org/t/objs-and-mtls-how-do-you-work-w...

Most artists don't really seem to work with OBJ anymore anyway, it's an ancient format. I only use it when working in conjunction with ZBrush. Most people have moved onto FBX (especially for rigged meshes) and glTF is the new format that supports way way more:

https://www.youtube.com/watch?v=6IWKWT_2_Ls

https://forums.unrealengine.com/development-discussion/conte...

Re: Blender 2.90

#52

Earlier quoted context omitted.

They got $1.2M from Epics megagrant last year, and has lots of people and companies donating. They are slightly above the goal of funding 20 full time employees. I'm happy that an open source software have been so successful. It's come very far since when I first used it, version 2.42 I think. Shoutout to those donating (and how to contribute): https://fund.blender.org/

Someday when I can afford to pause taking a paycheck for a while, I am going to figure out how to reproduce this sort of model for numerous other applications. At least, that's my dream.

Do it for messaging!

Make what WhatsApp was:

- independent

- financially sound

- user friendly (ux)

- respecting users (privacy)

Add in what Telegram provides today:

- bots

- sign in

- payments

In addition: do tie yourself to the mast somehow so you can't give in to the siren song of Facebook or anyone else.

Re: Blender 2.90

#53

The new search will be great for people like me that only use Blender sporadically. I often know what I want to do but don't use it often enough to remember where to find it or the shortcut. And even for regular people it can be great, I use "find action" in IntelliJ all the time just because writing the name of a seldom used feature is faster than navigating to it.

This is also handy in Reaper with its 5 billion actions.

Re: Blender 2.90

#54
post #22

How is blender compared to competitors? Are people starting to use it as a professional tool?

It was used fairly extensively on Amazon's "The Man in the High Castle":

https://www.blender.org/user-stories/visual-effects-for-the-...

https://www.reddit.com/r/IAmA/comments/5rvwo2/we_produced_th...

Re: Blender 2.90

#55
post #22

How is blender compared to competitors? Are people starting to use it as a professional tool?

It has significant professional following nowadays, including media studios - for example, Hideaki Anno's studio that was responsible for the Rebuild movies AFAIK switched 3D modelling fully to Blender for the last movie, including pledging non-trivial amounts of money to development of Blender itself.

The reasoning included the part where they can simply sponsor features earlier for specific needs.

Re: Blender 2.90

#56
post #23

Earlier quoted context omitted.

Neither Embree nor OpenImageDenoise use MKL. OpenImageDenoise does use a fork of mkl-dnn, now called one-dnn, but it has nothing to do with MKL.

From the oneDNN documentation[1]: > The library is optimized for Intel Architecture Processors, Intel Processor Graphics and Xe architecture-based Graphics. Now, whether "optimized" means tuned for Intel architecture, or crippled for other architecture, is something to be figured out. Given the precedent set by MKL, I wouldn't trust it to be the 'tuned' option. Someone who speaks C++ may be able to better discern if…

Full disclosure, I work with the team behind Embree and OIDN. I've never personally worked with oneDNN. I'll just say that we test our code on Intel CPUs (obviously) and therefore optimize performance based on those tests. We don't have AMD CPUs readily available to test with (as you might imagine).

However, since all the code is open source, third parties often do benchmarks across platforms. Michael Larabel from Phoronix does a really good job of this.

https://openbenchmarking.org/test/pts/onednn

Re: Blender 2.90

#57

This is great, but I have to say, I'm a bit concerned about multiple Intel tools (Embree, OpenImageDenoise) that are now integrated into Blender. The tools seem to depend on Intel MKL, which has famously been crippled on non Intel CPUs. The big concern, for me, is the wide usage of Blender in common CPU benchmarks, which potentially could give Intel an unfair advantage in those.

Embree doesn't use MKL, and in fact, the code runs very well on AMD machines, as can be seen by any recent Cinebench version benchmark (of which AMD themselves often show the result) which utilises Embree for intersection.

What will be interesting is other architecture support entirely (ARM) possibly being added to it by contributors. I doubt it will happen, but Intel did accept patches for TBB for ARM and POWERPC, so it's technically possibly...

Re: Blender 2.90

#58
I've posted this before but it feels appropriate again...this Blender example of green screen VFX was created by a single person and demonstrates the amazing skill of the film-maker and how powerful Blender can be. It's really impressive work:

https://twitter.com/DrewCoffman/status/1274743473732632576

Re: Blender 2.90

#59
We need more open source software modeled off of the blender system.

Imagine if customers of all the major closed-software players also put aside some small amount of funding to support full time developers of open source systems.

This benefits everyone, because it gives these customers some potential future leverage for lower prices, it gives the closed-software players some competition to keep them nimble, and it benefits the next generation of users who can’t afford the closed-software prices, but could get their fingers wet with less capable software.

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