Live data from Hacker News

Apple Terminates Epic Games' Developer Account

macrumors.com

751–760 of 1001 posts

Re: Apple Terminates Epic Games' Developer Account

#751
post #747

I hope Epic loses this. I do not want the App Store opened up in any way. One of the reasons I use iOS is so that I have very few worries about a device that I use every day. To me, and I suspect to almost everyone else, iPhones are not computers. They are devices. Laptops are computers because they are for computing things. This is why I have moved away from MacOS as they have progressively made computing harder, bu…

I consider my iPhone to be a computer.

It’s possible for some middle ground here. If there’s an alternative distribution method, you wouldn’t have to use it.

And it’s of course possible that a lower commission is enforced.

Finally, the biggest issue here is Apple’s extreme power in being able to completely destroy software companies. I don’t think that’s right, personally.

Re: Apple Terminates Epic Games' Developer Account

#752

Earlier quoted context omitted.

people familiar with Tim Sweeny’s life and ideology know that it is an actual important issues to him that platforms be open. your cynical take is often very true but there are sometimes real human ideals behind things.

Tim Sweeney may be a wonderful man who loves open platforms, apple pie, and kittens, but: - Android is clearly more open than iOS, but Epic is also suing Google. So is this really about sideloading? From that suit, it sure doesn't sound like it. - When you do sideload Fortnite on your Android device, from what I understand, you can't actually sideload Fortnite directly. Instead you have sideload... the Epic Games Sto…

> to force both Apple and Google to let you install the Epic Games Store from the iOS App Store and the Google Play Store That is what he asked for in his email to Apple that is part of the court filings. Epic Game Store on iOS with full OS level access without Apple's approval to anything they release. Also 0% fees to Apple for IAP.

Re: Apple Terminates Epic Games' Developer Account

#753

Earlier quoted context omitted.

> A valid opinion is that those rules are illegal under current federal statue. Another one is that although they currently aren't, they should be. If you think about it it's not really valid. Retailers take a big cut of the price to sell your product and its legal. The rules were defined many years ago, and its a free world - don't like it - don't buy it. Why would it be illegal?

No. Most retailers get a few percent at best. https://www.investopedia.com/ask/answers/071615/what-profit-...

What I meant was when you make a product and want Walmart to sell it on its shelves - it won't be few percents. It will be way more.

Just like selling on Apple marketplace.

Re: Apple Terminates Epic Games' Developer Account

#754
If Epic wins and they create their own store then it would open flood gates for others. There can then be Google PlayStore, Microsoft Store, Steam, Adobe etc. The big players with their own store. This would substantially reduce interactions with App Store. iOS App store can become like Mac store. Not something which Apple would give up easily.

Re: Apple Terminates Epic Games' Developer Account

#755

Not sure why people are surprised or consider it giant news. > The court recommended that Epic follow the App Store’s guidelines and policies while the case is in progress – the rules they followed over the past ten years until they created the current situation themselves. Epic refused. Well duh, this is a show match court fight of Epic Games not liking the rules and not getting the special treatment they want. No m…

people familiar with Tim Sweeny’s life and ideology know that it is an actual important issues to him that platforms be open. your cynical take is often very true but there are sometimes real human ideals behind things.

Everyone can have his own point of view on closed platforms. But if I make a closed platform - Tim Sweeny should not force me to open it.

Re: Apple Terminates Epic Games' Developer Account

#756

Earlier quoted context omitted.

I can't see how Epic wins this. If Stripe can claim Wells Fargo doesn't want to process porn payments, and that's legal, how can an American court rule for Epic? Epic are obviously going to lose, and lose hard, or set a precedent that's going to screw every payment provider in America and open a flood gate for fraudulent payments. You can't force someone to sell something they don't want to, especially because Apple…

How many times do we have to repeat ourselves regarding Apple and monopoly here on HN. For the love of god, don't go spouting stuff and saying there is no way Epic can win when your whole premises is simply wrong. First, learn what a monopoly is. It is when a company has over 50% marketshare in a certain market/industry (although sometimed an even lesser market share is required to call for anti-trust). Second, learn…

I think your point are all valid.

The real question is: Can Apple prove that they are the only one that can provide a store that will keep their customers safe? Because that's what this is about. Epic wants a different store, Apple will argue that they are the only safe store for iOS.

Re: Apple Terminates Epic Games' Developer Account

#757
post #742
post #739

1. Let's think about what's in the users best interest wrt app capabilities. Wouldn't it be better for users to not be hit by a 30% surcharge when signing up for Spotify thru the iOS app? Wouldn't it be better for users patronizing small businesses if all of the revenue for events booked through that Facebook app went to the small businesses? 2. Let's figure out if it's possible for Apple to still offer a secure expe…

OK no brick and mortar comparison. How is it different than the PS4, Xbox and Switch. They take 30% on digital and brick-and-mortar store sales.

Why is it assumed that these other platforms charging 30% is reasonable?

Re: Apple Terminates Epic Games' Developer Account

#758
post #747

I hope Epic loses this. I do not want the App Store opened up in any way. One of the reasons I use iOS is so that I have very few worries about a device that I use every day. To me, and I suspect to almost everyone else, iPhones are not computers. They are devices. Laptops are computers because they are for computing things. This is why I have moved away from MacOS as they have progressively made computing harder, bu…

I consider my iPhone to be a computer. It’s possible for some middle ground here. If there’s an alternative distribution method, you wouldn’t have to use it. And it’s of course possible that a lower commission is enforced. Finally, the biggest issue here is Apple’s extreme power in being able to completely destroy software companies. I don’t think that’s right, personally.

I want a platform that both I and my 72-year-old father can use without concern that he might be phished into downloading another App Store.

Billions of iPhone sales show that people clearly want the same.

If you want a top-end device with a widely used OS where you can install a thousand app stores, you can have one. Any one of a dozen major phone manufacturers will be happy to sell you an Android device.

You might consider your iPhone a computer, but I don’t, and more to the point Apple doesn’t - and you and I both knew that when we bought them.

Re: Apple Terminates Epic Games' Developer Account

#759
post #463
post #181

All: these Epic vs. Apple threads, and $BigCo vs. $BigCo threads in general, have unfortunately been seeing more name-calling, accusations of manipulation, flamebait/unsubstantive posts, and other things that break the HN guidelines. If you comment, can you please avoid that? Reviewing https://news.ycombinator.com/newsguidelines.html would help. The idea here is: if you have a substantive point to make, make it thoug…

This is a stub comment to collect the replies so we can collapse them, to prevent offtopicness. Sorry, no-JS users.

[deleted]

Re: Apple Terminates Epic Games' Developer Account

#760

Earlier quoted context omitted.

No. Most retailers get a few percent at best. https://www.investopedia.com/ask/answers/071615/what-profit-...

What I meant was when you make a product and want Walmart to sell it on its shelves - it won't be few percents. It will be way more. Just like selling on Apple marketplace.

How will it be way more? Honest question. I can’t imagine that it’ll be close to 30% because there’s actual competition in the retailer space.
Post reply on HN