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Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

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Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#41

I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer. I think we should speak more about this fact, so that people think twice before they buy some device. I only make websites, but I am worried, that at some point, Apple would want me to pay them, so that my website is openable on their devices.

> where the only software you could run has to be approved by the manufacturer.

My two reasons:

1. I bought cellphones before the iPhone. This is nothing new.

2. I don't need everything to run on my phone. The amount of things I can't run on my phone, but wish I could is incredibly tiny, compared to the perceived additional utility my iphone gives me compared to my last Android or dumbphone.

Moreover, I also own a Nintendo Switch and am considering buying a Playstation. I think as a consumer, I am not alone in accepting that certain devices will only run manufacturer approved software.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#42

I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer. I think we should speak more about this fact, so that people think twice before they buy some device. I only make websites, but I am worried, that at some point, Apple would want me to pay them, so that my website is openable on their devices.

> I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer.

Because many of us feel that the alternative (The nightmare that is the desktop PC application ecosystem) would be far worse, especially on a smartphone.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#43

I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer. I think we should speak more about this fact, so that people think twice before they buy some device. I only make websites, but I am worried, that at some point, Apple would want me to pay them, so that my website is openable on their devices.

I don’t have problem with platform setting some standards and mostly I am happy with Apple put out there (as a developer too)

Even though you can say mobile phones are general computing devices, actually for most of the people they are just media consumption devices.

I believe technical restrictions are not enough in this age alone.

As long as they have rules and it is applied fairly and equally, I prefer controlled and regulated market places.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#44

I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer. I think we should speak more about this fact, so that people think twice before they buy some device. I only make websites, but I am worried, that at some point, Apple would want me to pay them, so that my website is openable on their devices.

> where the only software you could run has to be approved by the manufacturer. My two reasons: 1. I bought cellphones before the iPhone. This is nothing new. 2. I don't need everything to run on my phone. The amount of things I can't run on my phone, but wish I could is incredibly tiny, compared to the perceived additional utility my iphone gives me compared to my last Android or dumbphone. Moreover, I also own a Ni…

Yes but why?

Why not demand to be able to have control over your own devices?

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#45

I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer. I think we should speak more about this fact, so that people think twice before they buy some device. I only make websites, but I am worried, that at some point, Apple would want me to pay them, so that my website is openable on their devices.

I don't use my phone as a pc, I use it to run a few generic apps, make notes and reminders and, obviously, as a phone.

iPhone does the trick for me in that regard, the app library is huge, the consistent design is great, the way it syncs with my macbook is irreplaceable.

Being blocked from running arbitrary code on a phone is not a big deal to the vast majority of users. If that's a dealbreak, buy an android phone. But lets not pretend that doesn't come with huge tradeoffs if you like what the iPhone provides.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#46
post #9

Earlier quoted context omitted.

This is arguably false. The only license that would’ve been withdrawn was Epic’s. Not a single other developer using UE was targeted directly by Apple.

> Not a single other developer using UE was targeted directly by Apple. But indirectly. If Epic doesn't have a developer license anymore, they cannot reasonably support their clients in implementing UE on any Apple hardware (and, depending on the licensing terms, they may not even legally support it...).

Isn’t that an issue Epic has brought in themselves? Their “Fortnight division” has put at risk their “Unreal Engine division”.

Or put another way, they have two products at different levels of the stack and they have consciously chosen to risk one (the game) to leverage all their customer’s of their other product (Unreal Engine) onto their side in this war.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#47

I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer. I think we should speak more about this fact, so that people think twice before they buy some device. I only make websites, but I am worried, that at some point, Apple would want me to pay them, so that my website is openable on their devices.

> I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer. Because many of us feel that the alternative (The nightmare that is the desktop PC application ecosystem) would be far worse, especially on a smartphone.

How is having control over what you can install on your own PC and being in a position to actually choose from where to install it a nightmare?

Is being in control and having choice a nightmare?

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#49
post #9

Earlier quoted context omitted.

This is arguably false. The only license that would’ve been withdrawn was Epic’s. Not a single other developer using UE was targeted directly by Apple.

As someone that works at an Unreal Engine shop, you have absolutely no idea what you're talking about.

As someone that works at an Unreal Engine shop, you have absolutely no idea what you're talking about.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#50
post #19

Epic is just the new gang in town establishing themselves while trying to get some shops under their control, by playing being against the long time block owners.

This. Actions speak louder than words and Epic's anti-Linux actions with their store are extremely telling that their rhetoric about supporting open platforms is purely self-serving.
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