Earlier quoted context omitted.
> Recurring monthly: NEVER. [...] Unless this is $9.99 or lower, I would never consider. And yet, you likely expect regular updates when the OS is updated, a constant stream of bug fixes, and (probably) some improvements. In other words, you expect regular development for a one-time fee of $9.99 or lower. $9.99 is the cost of about 5 minutes of a skilled programmer's time. This is not realistic and definitely not sus…
And yet, we expect games to be at this price or lower with the same hard constraints and I would argue they take even more work. That's just the economy of scale. I also think that anything beyond $10 is too pricey. Monthly plan? No way.
Clover: An all-in-one notebook
31–40 of 87 posts
Re: Clover: An all-in-one notebook
#32Earlier quoted context omitted.
> Recurring monthly: NEVER. [...] Unless this is $9.99 or lower, I would never consider. And yet, you likely expect regular updates when the OS is updated, a constant stream of bug fixes, and (probably) some improvements. In other words, you expect regular development for a one-time fee of $9.99 or lower. $9.99 is the cost of about 5 minutes of a skilled programmer's time. This is not realistic and definitely not sus…
And yet, we expect games to be at this price or lower with the same hard constraints and I would argue they take even more work. That's just the economy of scale. I also think that anything beyond $10 is too pricey. Monthly plan? No way.
Re: Clover: An all-in-one notebook
#33Where, how and in in which format is my data stored? First question I have ...
Re: Clover: An all-in-one notebook
#34I'd love for a really good notes app, but everything these days is in electron and I can't deal with the powerhog.
I'm now using Outlinely and Agenda mainly because of this
Re: Clover: An all-in-one notebook
#35For what it’s worth (and maybe I’m just dumb). It took me a lot of scrolling to realize they weren’t selling hardware.
Re: Clover: An all-in-one notebook
#36Earlier quoted context omitted.
One time only: Yes. Recurring monthly: NEVER. There are bazillion apps out there, mostly free or comes with free tier. Unless this is $9.99 or lower, I would never consider. Just my opinion.
> Recurring monthly: NEVER. [...] Unless this is $9.99 or lower, I would never consider. And yet, you likely expect regular updates when the OS is updated, a constant stream of bug fixes, and (probably) some improvements. In other words, you expect regular development for a one-time fee of $9.99 or lower. $9.99 is the cost of about 5 minutes of a skilled programmer's time. This is not realistic and definitely not sus…
Re: Clover: An all-in-one notebook
#37Re: Clover: An all-in-one notebook
#38Re: Clover: An all-in-one notebook
#39Earlier quoted context omitted.
> Recurring monthly: NEVER. [...] Unless this is $9.99 or lower, I would never consider. And yet, you likely expect regular updates when the OS is updated, a constant stream of bug fixes, and (probably) some improvements. In other words, you expect regular development for a one-time fee of $9.99 or lower. $9.99 is the cost of about 5 minutes of a skilled programmer's time. This is not realistic and definitely not sus…
What ever happened to paid-for version updates?
Re: Clover: An all-in-one notebook
#40Earlier quoted context omitted.
One time only: Yes. Recurring monthly: NEVER. There are bazillion apps out there, mostly free or comes with free tier. Unless this is $9.99 or lower, I would never consider. Just my opinion.
> Recurring monthly: NEVER. [...] Unless this is $9.99 or lower, I would never consider. And yet, you likely expect regular updates when the OS is updated, a constant stream of bug fixes, and (probably) some improvements. In other words, you expect regular development for a one-time fee of $9.99 or lower. $9.99 is the cost of about 5 minutes of a skilled programmer's time. This is not realistic and definitely not sus…
Don't get me wrong, it's good that more software is more accessible to more people than ever before, but for a long time we've been at the point where it's very difficult for an app that costs anything up front to succeed on mobile.