Earlier quoted context omitted.
Go on, how? I'm getting into boat-sailing, and I'm saddened by the nausea it causes. I'm looking into ways to reduce this, and I'm thinking ways to deal with motion sickness incurred in VR-games is probably applicable to me.
Nausea at sea is definitely something that typically goes away at least after a couple of days at sea. You get "sea legs". But if you're having it more as a now and then hobby I'm not sure but I recon that there's a long term training element in it as well.
Over three billion people worldwide now play video games, study reports
291–300 of 378 posts
Re: Over three billion people worldwide now play video games, study reports
#292With so many gamers what does the word even mean anymore?
I think that's a very interesting question. "Gamer" has always been a bit of a niche tag but with games now becoming more and more mainstream it will be like calling people that watch movies "moviers", which we don't do since we assume most people enjoy a movie every once in a while.
Re: Over three billion people worldwide now play video games, study reports
#293Earlier quoted context omitted.
I'd say Witcher 2 is at least close, just smaller and less refined. The potion system is significantly more interesting in my opinion. That said, 3 is a masterpiece.
Even the original Witcher game is solid and has some interesting systems for its time. I wouldn't recommend it though to anyone who doesn't have an absurd amount of free time, or a real passion for the characters. It's been really neat watching CD Projekt step up their game, as it were, over the years.
But it most DEFINITELY had pacing issues around the swamp area.
Re: Over three billion people worldwide now play video games, study reports
#294Earlier quoted context omitted.
I played it after Last of Us 2 and it just doesn't compare, especially in terms of mechanics and visuals. If there's one last game to play on PS4 it's Last of Us 2.
Really? I played both, and while I was a HUGE Last Of Us fan (multiple play throughs) I enjoyedd, and recommend Horizon Zero Dawn much more that LoU2. HZD is a compelling, interesting, and challenging game.
And LoU2 being woke was also a turn-off for me.
Re: Over three billion people worldwide now play video games, study reports
#295Earlier quoted context omitted.
I think your judgement is clouded by fond memories you acquired in your youth. A child can get utterly fascinated by the most mundane things. My subjectively positive experience of video games already declined, right around when yours peaked, even though by pretty much any standard, these newer games were better than the ones that came before them.
>right around when yours peaked What? That's a wrong assumption on your part. No, you are characterizing my experiences with video games as a kid arbitrarily to support your own argument, which is--I think--just a fallacy: "the world's always been the same, it's you what's changed and you are just referencing fond but ultimately biased memories". I expected more from video games when I was a little kid, that's the wh…
Re: Over three billion people worldwide now play video games, study reports
#296This is apparent especially in dating circles, where more often than not, listing video games as hobby for a males is a negative signal to the opposite sex.
Re: Over three billion people worldwide now play video games, study reports
#297Earlier quoted context omitted.
>right around when yours peaked What? That's a wrong assumption on your part. No, you are characterizing my experiences with video games as a kid arbitrarily to support your own argument, which is--I think--just a fallacy: "the world's always been the same, it's you what's changed and you are just referencing fond but ultimately biased memories". I expected more from video games when I was a little kid, that's the wh…
I think this video largely supports the point. As someone who's played very little GTA, I don't understand what the video's trying to communicate - the only big difference I'm seeing is the higher resolution in GTA V clips.
I'm afraid it's as clear as day, but anyhow, you have it on the video's description: "Physics, gunfight, AI, melee combat, controls, interiors, multiplayer freedom". In GTA IV, almost everything looks more elaborate and polished, and it came out five years before the franchise's next instance.
EDIT: Another example: https://www.youtube.com/watch?v=JalWT8oNxhk.
Re: Over three billion people worldwide now play video games, study reports
#298> Analysts point out that almost half of the accounted three billion are those who play only on smartphones or mobile devices. This segment is also ahead of all others in terms of growth. This segment is incredibly lucrative for the winners. Niantic has an estimated revenue of 800 million dollars. Supercell's highest reported revenue was just over 2 billion euros. King sold to Activision Blizzard for 5.9 billion doll…
It is so very depressing. Nearly every game released by those companies is an ad riddled garbage fire. It's an affront to what makes gaming fun. They are "games" in the same sense that slot machines are "games". They aren't games in the sense that non-mobile gamers talk about.
Say what you will about Fortnite, but it's definitely not an "ad riddled garbage fire". They do advertise their store offerings in the lobby, albeit in a pretty unobtrusive way. The game has essentially become a PvP Grand Theft Auto, and it's executed remarkably well. On top of that, it's free to play and has absolutely no play-to-win mechanics. All purchases are purely cosmetic.
It might not be your bag, but I find this characterization of at least one game developed by a studio mentioned above to be completely inaccurate.
Re: Over three billion people worldwide now play video games, study reports
#299Even so, society still stereotype video games and video gamers as juvenile and waste of time. This is apparent especially in dating circles, where more often than not, listing video games as hobby for a males is a negative signal to the opposite sex.
Re: Over three billion people worldwide now play video games, study reports
#300Even so, society still stereotype video games and video gamers as juvenile and waste of time. This is apparent especially in dating circles, where more often than not, listing video games as hobby for a males is a negative signal to the opposite sex.