To be honest, when I first played This War of Mine, I wanted to throw the controller. The thing is, as your characters' health decreases, becaue they get wounded or the are hungry or sick, etc, they start dragging their feet- literally. They take ages just to go from one room to the next. So play suddendly morphs into long stretches of just pushing a stick (or a button, I guess) to advance at a snail's pace.
I fully appreciate that this is meant to get you into the spirit of the game, but in the end it just ends up breaking immersion completely and makes you wonder what the hell you're doing in your life, pushing virtual people around a virtual house for hours on end.
I gave up on playing the game after a few tries, when I realised this was going on. I picked it up again a few months later and I enjoyed it much more, precisely because for some reason I didn't experience the same slowdown. I don't know if the game changed, possibly I was more aware of the things that could make my characters slow and managed to avoid them- but I'm not 100% sure.
I've had similar experiences with other games. Sunless Sea, forced me to push a virtual boat around a virtual sea in what felt like real time, because it was the game creator's vision that travel should be slow and you should go over the same empty tracts of sea again and again and again and again, always at a teribly slow pace, even with the most expensive engine upgrades. I didn't pick that one up again, after I found out that this was actually a design feature (I think I read an interview with the creator, or some thread in the game's forums on steam?) (edit: I think this was the thread: https://steamcommunity.com/app/304650/discussions/0/14832329...).
Merchant of the Skies, that I've been playing a lot recently can also be tedious though, honestly, not that much. The Vanishing of Ethan Carter, well I guess that was a walking simulator and it's my fault for playing it for as much as I play it. The list goes on for a bit.
Just, don't take away from my time to live and give me nothing back in return, mkay?