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Ask HN: What weird or hard problems are you trying to solve?

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Re: Ask HN: What weird or hard problems are you trying to solve?

#681
post #555
post #513

Existing mediums for note-taking (Evernote, Notion, Roam Research) are not sufficient for doing knowledge work over long periods of time. The functions these incumbents serve are primarily as “stores of knowledge” that we save because it’s interesting in the moment but never read through or “scratchpads” that we use once and never get rid of, which end up cluttering our information space like a junk drawer full of sh…

Sounds interesting, though it seems similar to Zettelkasten in its outset. Does this mean you're working on something concrete?

I'm tackling this problem, too! My focus is on data-longevity so everything is based on simple files and folders.

The idea is that the app "understands" the structure of the content. A bit like a combination of a notebook, Xcode, a calendar, and Wolfram Alpha :)

Bi-directional links and timestamps are working already so implementing a "Zettelkasten" should be possible with the current version.

If you're interested, there's a signup for the beta here:

http://kitestack.com/lnotes/

Re: Ask HN: What weird or hard problems are you trying to solve?

#682

Earlier quoted context omitted.

Sounds like you want website to embrace the semantic web: https://en.wikipedia.org/wiki/Semantic_Web

Not quite. The semantic web focuses on normalizing all data into a single ontology, which is great for computers but does nothing to standardize the user interface side of accessing data. Needless to say, it also hasn't gotten far.

That's a good point, and I completely agree that it hasn't gotten far.

I do think that if it were to be embraced as a more common standard on websites, building a more standard UI on top should be _relatively_ simple as each websites underlying data would _hopefully_ be structured the same.

Re: Ask HN: What weird or hard problems are you trying to solve?

#683
You asked for "weird", yes?

I've got a problem that's driving me crazy: find a way to present a huge amount of written (and some visual) content, through a website[1], in an interesting and accessible way.

One of my hobbies is constructing worlds. One world. I've been working on it for over 40 years now. 20 years ago I decided to share my work with the world, and built a website for it. The approach I took them was to divide the site into a homepage, with links to more-or-less self-contained subsections. The solution works, but I want something better. I just don't know how to achieve it.

A wiki-based approach[2] would seem to be the obvious choice. But my experience of wikis is that they feel too, well, fragmented. There's ways of overcoming this (portals, wikibooks, etc) but I tried building a wiki ... it didn't work for what I wanted to achieve.

Another approach could be to give up on building my own site and instead rely on a cloud provider to do all the hard work for me[3]. But I dislike this idea on every level I can think of. For a start, what happens to all my work when the host company collapses, or pivots to a more profitable idea? What happens when I want to introduce a feature - "teach yourself language X" lessons that the site architecture doesn't support?

Of course, if I had all the money in the world then I could employ many very clever people to design, build and develop content for a truly wonderful user experience[4][5][6] ... yeah. That's not gonna happen. So the solution needs to be "doable".

Any ideas on how to solve the my problem will be very gratefully received!

[1] - http://www.rikweb.co.uk/kalieda/index.php - My constructed world's current website. I used to be very proud of the site's structure and design. But I know in my hearth it can be much better!

[2] - Encyclopaedia Ardenica - https://www.otherworldproject.com/wiki/index.php/Main_Page - is a really nice example of what can be achieved with a well-thought-through wiki.

[3] - WorldAnvil - https://www.worldanvil.com - seem to be the leading example of this approach.

[4] - The Potterverse - now at https://www.wizardingworld.com/ - seemed for a while to be a Gold Standard for wonderful fantasy world websites. The Pandoran Research Foundation [5] (https://www.avatar.com/) is another excellent example. But even here, their Pandorapedia [6] (https://www.pandorapedia.com/pandora_url/dictionary.html) ... it feels like it could be so much better - but how?

Re: Ask HN: What weird or hard problems are you trying to solve?

#684
post #123

Private file access between computers. Even in 2020 it appears that building a connection between machines (macOS, Linux and Windows) requires a miracle if you don't like to share everything with cloud providers. cryo file mangager is an attempt to get rid of the hassle: https://cryonet.io

siacoin

Re: Ask HN: What weird or hard problems are you trying to solve?

#685
Write GUI for FFmpeg... or not exactly. I'm building an API + component library so other developers (and hopefully everyone down the road) can quickly assemble a UI that does a particular FFmpeg job. Want batch transcode? Add the files selector, destination selector and render button. Want to mux audio and video? make that two file selectors.

Re: Ask HN: What weird or hard problems are you trying to solve?

#686
Related to the future time travel. You somehow get thrown into the past, say 100-150 years. How do you put out a message proving you're from the future and requesting time travelers to come back and rescue you?

My proposal is to take out classified ads in newspapers, couching it as a code or puzzle to be solved, and put in dates of major future events you know about. D-day, Kennedy assassination, Challenger explosion, 9/11. Top it off with Murder Hornets and they'll know about when you came from.

Re: Ask HN: What weird or hard problems are you trying to solve?

#687
post #686

Related to the future time travel. You somehow get thrown into the past, say 100-150 years. How do you put out a message proving you're from the future and requesting time travelers to come back and rescue you? My proposal is to take out classified ads in newspapers, couching it as a code or puzzle to be solved, and put in dates of major future events you know about. D-day, Kennedy assassination, Challenger explosion…

[deleted]

Re: Ask HN: What weird or hard problems are you trying to solve?

#688
Upscaling videos.

This is a hard problem. It may not even be perfectly solvable at any time in the future.

When you increase the size of any kind of raster image, you're creating new information from the old.

There's been some pretty good approaches out there, like this [1][2]. It uses a GAN topology for some impressive results, but is incredibly memory intensive and can take a very long time to run.

I've been working on something [0] for a good long while which is a less expensive approach. Instead of attempting to replicate everything 1:1, it intentionally allows some detail loss, whilst attempting to preserve everything important.

It's not ready for the public, and video still needs some significant improvements to remove some of the artifacts. But I've released one TV series upscaled with it [4], thus far.

But as it stands, at x2 and x2.5 scales, it does pretty well, with the average person preferring it to most other resizing methods. It doesn't reach the GAN-approaches quality, but you're looking at an average 12 seconds for upscaling, versus 80 seconds for the GAN approach for the same size upscaling and what people perceive as the same quality.

It already beats most of the traditional resizing algorithms pretty soundly. [3]

[0] https://git.sr.ht/~shakna/upscaler_analysis

[1] https://developer.ibm.com/technologies/artificial-intelligen...

[2] https://arxiv.org/pdf/1609.04802.pdf

[3] https://git.sr.ht/~shakna/upscaler_analysis/blob/master/crus...

[4] https://sixteenmm.org/blog/20200626-Gunsmith%20Hits%20HD

Re: Ask HN: What weird or hard problems are you trying to solve?

#689
post #486

How can we document "human society" in 1000 pages or less? I've been casually researching for a while, and will eventually write a guide on going from zero to the moon. Step one is survival, basics of hunting, first aid and farming sort of stuff. That volume would end around homesteading and self-sufficient living. Volume two would be establishing society in larger groups than a family unit. Things like job specializ…

You should read this book: How to Invent Everything: A Survival Guide for the Stranded Time Traveller

Except doesn't the book not actually address its title and describe how to invent none of those things?

I believe OP is trying to actually write the book that one is supposed to be.

Re: Ask HN: What weird or hard problems are you trying to solve?

#690

Earlier quoted context omitted.

Do you think they'd still be using USB drives and bothering to keep track of antique passwords in the future?

You may need to get an old usb stick from eBay. The good news is that they probably would be selling for quite cheap.

Unless they're priceless antiques of an age long gone and sell for millions of inflation and future currency exchange rate adjusted dollars
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