Earlier quoted context omitted.
Hundreds of thousands of dollars to create in app subscriptions? There are many indy developers that have done that as a one man operation.
wasting a month to implement it and maintaining two different billing systems so I can pay the apple tax? really?????
Apple rejects appeal from email app Hey
331–338 of 338 posts
Re: Apple rejects appeal from email app Hey
#332Earlier quoted context omitted.
> And as I said, people were just as free to install other browsers than IE on Windows Check the ruling against Microsoft: they were slapped down for this because they had a monopoly in the field of PCs / computers, and they (tried to) leveraged that monopoly into a monopoly for browsers. Android is the dominant smartphone platform (per units shipped), so Google is closer being considered a monopoly. Apple does not h…
> But claiming monopolistic behaviours and associated restrictions on a company that has 20% of the market is silly. iPhones have a majority of the marketshare in the US. It's silly to ignore that. > Check the ruling against Microsoft: they were slapped down for this because they had a monopoly in the field of PCs / computers, and they (tried to) leveraged that monopoly into a monopoly for browsers. If we follow your…
Looks like 50/50, at most:
* https://www.statista.com/statistics/620805/
Maybe Android even has a little more:
* https://www.counterpointresearch.com/us-market-smartphone-sh...
If the government wants to regulate the duopolist together as a monopoly, then let us say so and argue the pros/cons of that strategy. But saying that iOS has a monopoly when they do not is what is silly.
> If we follow your logic, there were other platforms that did not run MS Windows. They only had a monopoly on Windows computers.
If Sun had a monopoly on scientific workstations, and they tried to leverage that to crush competition in another market, then that would make sense. But the only market in which there was a monopoly was consumer PCs, Microsoft had it, and they were found guilty of abusing it:
> The plaintiffs alleged that Microsoft had abused monopoly power on Intel-based personal computers in its handling of operating system and web browser integration. The issue central to the case was whether Microsoft was allowed to bundle its flagship Internet Explorer (IE) web browser software with its Windows operating system. Bundling them is alleged to have been responsible for Microsoft's victory in the browser wars as every Windows user had a copy of IE. It was further alleged that this restricted the market for competing web browsers (such as Netscape Navigator or Opera), since it typically took a while to download or purchase such software at a store.
* https://en.wikipedia.org/wiki/United_States_v._Microsoft_Cor....
Re: Apple rejects appeal from email app Hey
#333Earlier quoted context omitted.
'Hey' itself may not be doing this right now, I don't know. I was referring to: > 3.1.1 In-App Purchase: If you want to unlock features or functionality within your app, (by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use in-app purchase. Apps may not use their own mechanisms to unlock content or functionality, such as license keys,…
This isn’t true for most of the OTT streaming cable TV apps. They all require subscriptions.
”3.1.3(a) “Reader” Apps: Apps may allow a user to access previously purchased content or content subscriptions (specifically: magazines, newspapers, books, audio, music, video, access to professional databases, VoIP, cloud storage, and approved services such as classroom management apps), provided that you agree not to directly or indirectly target iOS users to use a purchasing method other than in-app purchase, and your general communications about other purchasing methods are not designed to discourage use of in-app purchase.”
Looks like for example Netflix app does even show a link to their registration page. You can only login to existing account.
Re: Apple rejects appeal from email app Hey
#334Earlier quoted context omitted.
> You don't have to deliver your PC game through Steam, and many of the big publishers have opted not to. A better analogue would be that you download WoW free from Steam, then take a subscription at Blizzard. Does Steam allow that?
no, again, this would only be a reasonable analogy if there were _any other way_ to download software onto an iOS device, which there is not. It's not Apple's _dominant_ position as a delivery mechanism that counts - it's their literal monopoly on it.
I choose apple because of the walled garden and constraints on 3rd party developers.
Re: Apple rejects appeal from email app Hey
#335Earlier quoted context omitted.
Google Play is a bad example here because you can absolutely use app stores like F-Droid or Amazon to get content onto your device. Arguably, they have problems as well, but it's not an apples to apples (no pun intended) comparison. One has a completely locked down ecosystem that people are worried to speak against lest they lose access to it. The other has alternatives, albeit ones without huge traction. It does all…
So how has that worked out for developers who chose to use alternate stores?
I can think of many exampled that have worked out. In some cases, apps like Gambling apps are not allowed to use the Play store at all, and yet manage to just fine and get installed directly as APKs.
It definitely varies business to business, and I'm not saying that I wouldn't put my app on Google/Apple, but that is because I do need the discovery.
In the case of Basecamp, they bring their own customers and network. This is true of a lot of big companies and Enterprise apps (some of which have exceptions already).
Re: Apple rejects appeal from email app Hey
#336I just can't enraged by a platform enforcing their rules. Don't use their platform, or play by their rules?
One of the issues that is brought up in the article is that they enforce their rules selectively. "All the rules they're citing should apply to Gmail and Outlook as well," Hansson told Axios. "So it's laughable that they state that we must follow the rules that everyone follows when it's plain as day that not everyone follows the same rules."
Re: Apple rejects appeal from email app Hey
#337Earlier quoted context omitted.
I think it's safe to say that game retailers are not representative of all retail.
I worked at Radio Shack in high school. It was about that for electronics. But since we are talking about software. How is all retail more relevant.
Re: Apple rejects appeal from email app Hey
#338Earlier quoted context omitted.
That's true, but that sort of sandboxing and permission models do not require a gatekeeping corporation to seek rent from everyone who wants to build for the platform. In fact it requires no interaction from the corporation at all. iOS's app sandboxing and permissions model would work just as well if apps could be sideloaded.
Sandboxing won’t stop shady and illegal developers. Neither will review. The story of what happens to a platform when you allow any crap on it goes back as far as the original Atari 2600 to Android that has four times the market share but still less revenue for developers.