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No Paint

nopaint.art

61–70 of 103 posts

Re: No Paint

#61

I was about to say this feels like a Jeffrey Scudder piece. Then I hit the about, and it IS a Jeffrey Scudder piece. Jeffrey, I love your work, and it's great to see you making more paint tools!

Thank you! This is basically a prototype I put together over the last few weeks because I posted the old version (https://nopaint.org.jas.life) on my TikTok and kids really loved it!

Re: No Paint

#63

Doesn't seem to work in desktop Safari: [Error] WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost [Error] TypeError: null is not an object (evaluating 'this.GetMainRunningLayout()._OnWebGLContextLost') [Error] Unhandled Promise Rejection: Error: Error compiling fragment shader: null [Error] Unhandled Promise Rejection: TypeError: null is not an object (evaluating 'this.GetMainRunningLayout()._Load')

What Safari / macOS version? I’ll report a bug in the game engine I used to throw this thing together.

Safari 13.1.1, macOS 10.14.6.

Re: No Paint

#64

Earlier quoted context omitted.

Nope. You wait, you press either "No" or "Paint". EDIT: Apparently, I was wrong. See below.

Actually, there are! You can click below those buttons, where it says the name of the "brush," and it will bring up a full on-screen keyboard (looks like it was meant to be used on phones?) and you can type the name of the "brush" you want. There are some cool ones which seem less common than others? I found "Quicksand" and "Recurse", the latter of which I only saw once naturally, but I could deliberately re-invoke i…

Yeah I plan to add lots of brushes with parameters so that feature can eventually be used to filter down the stochastic brushes and people can make “recipes” for one another to get interested in both painting and programming.

Re: No Paint

#65
Took me a while to get past the home screen. I kept clicking 'paint' at the bottom and 'no' at the top.

Re: No Paint

#66
I can't tell why but I really love the music, it's really cool and somehow cute. It's overall fun and wish it had more "brushes".

Re: No Paint

#67
post #58

this is the stupidest fucking shit I have ever witnessed in my long life on this miserable earth

You are missing the opportunity. When you are not used to alternate models and when something like this doesn't fit any of your current ones, it is frustrating - but at the same time it forces you to re-evaluate those models and for a little while you become a child and witness reality. Then you realize that the point is not to achieve or to impress but to enjoy the current moment as it is presented without any judge…

yeah or its just a tired aesthetic? guess its cool yr getting all transcendent with it tho lol

Re: No Paint

#69
post #58

Earlier quoted context omitted.

You are missing the opportunity. When you are not used to alternate models and when something like this doesn't fit any of your current ones, it is frustrating - but at the same time it forces you to re-evaluate those models and for a little while you become a child and witness reality. Then you realize that the point is not to achieve or to impress but to enjoy the current moment as it is presented without any judge…

yeah or its just a tired aesthetic? guess its cool yr getting all transcendent with it tho lol

Yes it is! And that's what makes it art. The judgements you are both making are valid but then you'll see that they are also ridiculous because you can still have fun with it even though it basically tries to be wrong in every aspect. This is just an example but this applies everywhere. Judgements are just concepts, habits, nothing else, they don't attach to real experience. It shows you your habit.

Re: No Paint

#70
post #21

That was silly but very fun. Are you using ML algos to generate the paint based on the user input?

No it’s a novelty based approach and the only learning that takes place is inside you at the moment. It’s just a MVP because I thought the idea of a one handed painting app could help people who fell out of doodling get back into the fun of it.
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