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No Paint

nopaint.art

51–60 of 103 posts

Re: No Paint

#51
post #49

Took me a minute to grok what was happening, but once I did it provided around 5 minutes of amusement. I'd love to see it developed further with additional, uhmm, brushes? Not sure what to call the things that actually paint and mod the canvas... Kudos to whoever made it, though. Very creative!

I'm confused, are there controls other than clicking the "No" and "Paint" buttons?

Nope. You wait, you press either "No" or "Paint".

EDIT: Apparently, I was wrong. See below.

Re: No Paint

#55
Doesn't seem to work in desktop Safari:

  [Error] WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost

  [Error] TypeError: null is not an object (evaluating 'this.GetMainRunningLayout()._OnWebGLContextLost')

  [Error] Unhandled Promise Rejection: Error: Error compiling fragment shader: null

  [Error] Unhandled Promise Rejection: TypeError: null is not an object (evaluating 'this.GetMainRunningLayout()._Load')

Re: No Paint

#58

this is the stupidest fucking shit I have ever witnessed in my long life on this miserable earth

You are missing the opportunity. When you are not used to alternate models and when something like this doesn't fit any of your current ones, it is frustrating - but at the same time it forces you to re-evaluate those models and for a little while you become a child and witness reality. Then you realize that the point is not to achieve or to impress but to enjoy the current moment as it is presented without any judgements. This is postmodern art. The world is a catastrophy, everything is stupid fucking shit and it has always been that way, all we can do is ease each other's journey and sentiments like these you are projecting are not helping neither you or anyone.

Re: No Paint

#59
post #49

Earlier quoted context omitted.

I'm confused, are there controls other than clicking the "No" and "Paint" buttons?

Nope. You wait, you press either "No" or "Paint". EDIT: Apparently, I was wrong. See below.

Actually, there are! You can click below those buttons, where it says the name of the "brush," and it will bring up a full on-screen keyboard (looks like it was meant to be used on phones?) and you can type the name of the "brush" you want. There are some cool ones which seem less common than others? I found "Quicksand" and "Recurse", the latter of which I only saw once naturally, but I could deliberately re-invoke it and got a pretty neat effect in my opinion!

Re: No Paint

#60

Doesn't seem to work in desktop Safari: [Error] WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost [Error] TypeError: null is not an object (evaluating 'this.GetMainRunningLayout()._OnWebGLContextLost') [Error] Unhandled Promise Rejection: Error: Error compiling fragment shader: null [Error] Unhandled Promise Rejection: TypeError: null is not an object (evaluating 'this.GetMainRunningLayout()._Load')

What Safari / macOS version? I’ll report a bug in the game engine I used to throw this thing together.
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