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FFmpeg 4.3

ffmpeg.org

1–10 of 226 posts

Re: FFmpeg 4.3

#3
Can someone explain to me how FFmpeg seems to be the only open-source software to do even just basic functionality with audio.

I was looking at getting the sound wave graph for a piece of audio a while ago, and not only was FFmpeg the only option I found to be able to do it, it was amazingly fast and also free.

Re: FFmpeg 4.3

#4

Can someone explain to me how FFmpeg seems to be the only open-source software to do even just basic functionality with audio. I was looking at getting the sound wave graph for a piece of audio a while ago, and not only was FFmpeg the only option I found to be able to do it, it was amazingly fast and also free.

why duplicate something that works really well?

Re: FFmpeg 4.3

#6

Can someone explain to me how FFmpeg seems to be the only open-source software to do even just basic functionality with audio. I was looking at getting the sound wave graph for a piece of audio a while ago, and not only was FFmpeg the only option I found to be able to do it, it was amazingly fast and also free.

What ever happened to Facebook's (or was it Netflix?) technology to create a new unit of time measurement to help align audio and video files? I believe it was called a "flick"...

Re: FFmpeg 4.3

#7

Can someone explain to me how FFmpeg seems to be the only open-source software to do even just basic functionality with audio. I was looking at getting the sound wave graph for a piece of audio a while ago, and not only was FFmpeg the only option I found to be able to do it, it was amazingly fast and also free.

I don't know much, but isn't Audacity a thing?

Re: FFmpeg 4.3

#8

Can someone explain to me how FFmpeg seems to be the only open-source software to do even just basic functionality with audio. I was looking at getting the sound wave graph for a piece of audio a while ago, and not only was FFmpeg the only option I found to be able to do it, it was amazingly fast and also free.

I mean there's plenty of open source stuff for audio. Visualization/oscilloscope tools included.

But that kind of visualization isn't what I'd call "basic" functionality, since it's functionally useless for the vast majority of audio applications.

Re: FFmpeg 4.3

#9
ffmpeg is amazing, but it’s like tar on steroids: I can never remember the right incantation. Google is required for even the simplest of things.

I don’t know if it’s their goal, but I’d love a more user friendly set of command line arguments.

Re: FFmpeg 4.3

#10

Can someone explain to me how FFmpeg seems to be the only open-source software to do even just basic functionality with audio. I was looking at getting the sound wave graph for a piece of audio a while ago, and not only was FFmpeg the only option I found to be able to do it, it was amazingly fast and also free.

why duplicate something that works really well?

- You don't trust so much complex logic, taking untrusted input, written in C and want to rewrite it in Rust.

- You want to code it all again using an API that doesn't expect to get its input from a blocking read() function.

- ...

I think the main reason there isn't any alternative is that it supports soooo many formats that the task seems impossible to anybody thinking about it.

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