Earlier quoted context omitted.
Light lag is one reason for humans to go. Until we crack robotics and AI to the point science can do itself (which I doubt it'll happen in the next 30-50 years), we'll still need humans micromanaging the robots remotely, and it's much easier to do with HD video streams and with millisecond RTT when you're on a science ship orbiting the body in question, vs. using occasional photos that take hours to send, on top of 3…
which I doubt it'll happen in the next 30-50 years I have to ask, why the rush? Why not wait 30-50 years until the robots are smart enough? Or we can bioengineer humans that are better adapted to that harsh environment? This feels a bit like a real time strategy game, where someone at the start of the game wants to spend all their resources on big expensive research projects near the end of the tech tree. You're alwa…
(Note that RTS economy is based around acquiring new resources. You can't make minerals by advertising, speculating, or even having your soldiers trade with each other. There are games that try to simulate trade, e.g. Stellaris, but even there it behaves more like a mine than like an economy.)
(Also: the rush is because our lifespans are finite, and I'd like to at least see some of that before I die.)