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Valve's Proton Has Brought 6000 Windows Games to Linux So Far

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131–140 of 319 posts

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#131
post #108
post #28

Amazing, you can buy a triple A title and have it just work out of the box. I'm so happy with Valve's support for linux. And of course the thousands of hours of work that have gone into Wine. It's becoming a more reliable experience to play old windows games using wine than trying to run them on windows 10.

Sadly most games nowadays comes with multiplayer as the main product, so that anticheat engines are a necessity to make the game fair for everyone. Those aren't friendly to Wine/Proton, therefore I try to stick to mostly single-player games. With the kids of how life is going faster everyday, I cannot afford to play on long stretches of time, and being unable to pause on a multiplayer game on a whim (which makes sens…

One of my biggest frustrations with modern gaming is the lack of single payer games, everyone focuses on Multiplayer, I have zero interest in playing with others,

I play games to escape from people.... People suck, I do not want them in my games

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#132
post #98

Earlier quoted context omitted.

I wish Proton (with an hypothetical DXMetal) would help solve this conundrum on macOS, especially now that 32-bit native code has been dropped.

The plan is basically to use these translation layers on top of MoltenVK[1], so the stack goes like [Game -> DX11 -> Vulkan -> Metal]. The other option is for Apple to pull their heads out of their asses and support the cross-platform graphics API that everyone else does. But we can all guess how that will go. If you want a platform for gaming, stay far, far away from macOS. [1] https://moltengl.com/moltenvk/

>The other option is for Apple to pull their heads out of their asses

A non-option is not an option.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#133
post #52

Yesterday I played civ6 with 4 people on 3 operating systems. The Mac user couldn't fullscreen the game and had weird rendering artifacts. One of the windows users had the game take 10x as long to load as it should have (commparing to mac/Linux/windows on vaguely similar hardware) The other windows user kept dropping. Note that we were all sitting at the same kitchen table, with reasonably good wifi. Linux worked fla…

And yet, I still have trouble running normal software that was built for Linux, on Linux. Every set of updates might cause a problem that I've never seen on Windows or a Mac. I had an Ubuntu machine that only lasted 2 weeks before it wouldn't boot one day after an update. Never figured that one out - it was an experiment to see how much easier Manjaro was to setup and add software to than Ubuntu. (The answer: it's mu…

I run Manjaro too. Having up to date versions of software is nice instead of having to wait until ppa's are updated.

Also there is a community version that includes just i3 the tiling window manager out of the box.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#135

The day Adobe apps get ported to Linux is the day I fully switch to Linux. Sorry GIMP, but you kinda suck.

I would say that what is already available for linux is far better than what adobe has for image editing and video editing. Nuke and Houdini are much better for editing images than photoshop. Davinci Resolve is a much better video editor than premiere. Painting and vector illustrations are where Linux doesn't have good alternatives as far as I know. At this point there are multiple web based image editors that are far better than the low bar that Gimp sets. Gimp is a relic that most people would be better off forgetting about.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#136

The day Adobe apps get ported to Linux is the day I fully switch to Linux. Sorry GIMP, but you kinda suck.

Krita is wonderful for painting and other applications like that. But isn't a full photoshop replacement. It is pretty heavily focused on digital painting.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#137
post #108

Earlier quoted context omitted.

Sadly most games nowadays comes with multiplayer as the main product, so that anticheat engines are a necessity to make the game fair for everyone. Those aren't friendly to Wine/Proton, therefore I try to stick to mostly single-player games. With the kids of how life is going faster everyday, I cannot afford to play on long stretches of time, and being unable to pause on a multiplayer game on a whim (which makes sens…

Correct me if I'm wrong but anticheat engines, the way I believe they are currently designed, use their proximity to the actual hardware and OS to work, and the layer of abstraction introduced by Vulkan ruins this. What if the anticheat model was changed to one that detects statistically-improbable scoring (basically, a scientific model)? And triggering that would require some sort of skill verification, almost like…

There should be a very small percentage of exceptional players.

If you allow everyone who cheats to play, even if they're only playing at the peak, it will break the balance of everything. The top tier games will suck because half the players are cheaters, and the lower tier games will be filled with aimbot smurfs on their way up.

Unfortunately pretty soon we are going to enter a world where the cheats can be deep learning based and entirely external to the game itself (only using video as input, transmitting raw mouse input, etc). It will be fundamentally impossible to tell the difference from human players. This will be a weird time for competitive games when it happens.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#138

The day Adobe apps get ported to Linux is the day I fully switch to Linux. Sorry GIMP, but you kinda suck.

I would say that what is already available for linux is far better than what adobe has for image editing and video editing. Nuke and Houdini are much better for editing images than photoshop. Davinci Resolve is a much better video editor than premiere. Painting and vector illustrations are where Linux doesn't have good alternatives as far as I know. At this point there are multiple web based image editors that are fa…

I think Krita is a pretty nice digital painting product; it's good enough to where I'd consider paying for it honestly.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#139
post #120

Earlier quoted context omitted.

What distro are you using for Linux? Civ 6 is literally the only reason I keep my Windows partition and I can't get civ 6 to work with Proton.

Arch. I just checked and it turns out it's running natively not via proton. Not sure if any of this will be news to you, but for generally debugging: If you run `steam` from a command line, and then launch civ 6 (or any game) from steam, it will print any errors to the terminal. Chances are it's some sort of missing dependency. I was told by someone else that I might need to set launch options to `LD_PRELOAD=/usr/lib…

I don't play civ6, but I've managed to play quite a few Windows games on Linux with Proton, Lutris and before that with Wine.

The two most important factors for a game to run well are 1) the version of Wine/Proton you're using and 2) the version of your GPU driver you're using.

Rolling release distros like Arch are great for gaming, since you always have the last version of Wine and of your GPU driver. It's a real pain in comparison on fixed release distros like Ubuntu, especially if like me you stick with LTS releases.

By using Proton within Steam Play you at least don't have to worry much about the version of Proton; just make sure you've not forced an old release and Steam will chose the right one for you. Same when using Wine within Lutris. Your only remaining duty is to make sure you're running up-to-date GPU drivers.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#140
post #53

Earlier quoted context omitted.

Linux server is so perfect, I don't understand why desktop has so many problems. I suppose that's a different topic.

Linux server is perfect because there is huge commercial demand for it. Linux desktop has problems because there is almost no commercial demand for it. Good things require money because effort isn't free.

ChromeOS is a great demonstration of this. A polished, solid, very good desktop experience based on Linux because a large company has a vested interest in its success.
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