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QuakeJS – A Quake Port to JavaScript with Emscripten

quakejs.com

11–20 of 165 posts

Re: QuakeJS – A Quake Port to JavaScript with Emscripten

#11

I get a "A mutation operation was attempted on a database that did not allow mutations." when I try to start any match.

If you are using Firefox, I think this is the related issue (IndexedDB not working in private mode): https://bugzilla.mozilla.org/show_bug.cgi?id=781982

Re: QuakeJS – A Quake Port to JavaScript with Emscripten

#17
post #11

I get a "A mutation operation was attempted on a database that did not allow mutations." when I try to start any match.

If you are using Firefox, I think this is the related issue (IndexedDB not working in private mode): https://bugzilla.mozilla.org/show_bug.cgi?id=781982

Yup, FF in a private window. Thanks!

Re: QuakeJS – A Quake Port to JavaScript with Emscripten

#19

The fact that this can now be run in a browser on a laptop rather than a high end gaming rig is indeed amazing.

is it ? quake 3 is a 1999 game. It's closer in time to MS-DOS 6.22 (1993) than to Windows 10 (2015)... and it's not even reaching 60fps on my 1080...

Re: QuakeJS – A Quake Port to JavaScript with Emscripten

#20
post #9

The fact that this can now be run in a browser on a laptop rather than a high end gaming rig is indeed amazing.

It was already possible in 2011, but alas politics. https://www.youtube.com/watch?v=UQiUP2Hd60Y https://adobe-flash.github.io/crossbridge/

Flash had more issues than "politics."
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