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Ask HN: What projects are you working on now?

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Re: Ask HN: What projects are you working on now?

#161
I'm working on a character manager for Pathfinder 2e. PF is a board game in the same realm add Dungeon and Dragons but it's rules, which allow more customisation, are more complex, sand there isn't much for tools - except for Pathbuilder 2e for Android. I'm learning a bunch of stuff as I go, since I'm mainly a data scientist and not a software engineer.

Re: Ask HN: What projects are you working on now?

#165

Broadcastify Calls A Full featured managed radio calls ingest platform. Every call on every captured radio system is available live and archived. I'm currently doing some of the final beta development work before I make onboarding call ingestors available to the general public. We have 18 systems being sent to the platform at this time. https://www.broadcastify.com/calls/ This will be part of a new direction for how…

As a former firefighter who still tries to feel somewhat connected to the public safety world, I absolutely love Broadcastify. I use it all the time to listen in to fire/ems dispatch in either my current county (Orange, NC), or back home where I grew up (Brunswick, NC). It's also great to occasionally put up some other more "exotic" location and see what's going on.

Re: Ask HN: What projects are you working on now?

#166
post #66

I’ve been diving deeper into Crystal (which I think is amazing and elegant and really fun to code in) and learning Svelte, which is also awesome and powerful. I released a super early alpha preview do-not-use-this-in-production version of a mini-framework to builds web apps with Svelte as a drop-in for the view layer and Crystal on the back end: https://github.com/noahlh/celestite It’s nothing fancy - but it works wi…

I'm curious what made you chose Crystal over Elixir?

Re: Ask HN: What projects are you working on now?

#169
Working on simeville, a little 2D Canvas demo that builds a town. You can try it yourself here: https://simonsarris.github.io/simeville/ (pardon the graphics, they're stand-ins right now)

Click to make buildings (above the tree line only right now) and click and drag the sun down to go to night. Drag the moon to return to day.

Gif of night sky: https://twitter.com/simonsarris/status/1235761030996901888

The point is to replace the background town that's currently on https://simonsarris.com (which is animated purely by CSS right now, including the birds) with a much more interactive and playful one. (the current site background gives you an idea of what will be built and why it currently only works behind the tree line). The time consuming part right now is making pretty graphics. I had begun with buildings made from Canvas drawing code, with procedural params and all that, but I'm switching to images because it will be much prettier in the long run.

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