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Ask HN: What projects are you working on now?

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Re: Ask HN: What projects are you working on now?

#141

I'm putting a bit more time than usual into refining Paced Email: https://www.paced.email Things I'm aiming to achieve during this downtime include setting up some onboarding emails, thinking about team functionality and figuring out the best way to upgrade the power users! Help appreciated!

Bit more on my recent Show HN post too: https://news.ycombinator.com/item?id=22544993

Re: Ask HN: What projects are you working on now?

#142
post #126

A city street generator. It's a long project because it's maybe too ambitious. I'm struggling to spread "lots" alongside street while considering road intersections. I'm not using L-systems or other things. I've already written a generator that makes 2D blueprints of buildings, with thick walls, openings, etc. Going 3D might be a little tricky but it should be fine. When this will be finished I'll move on writing a g…

Is the intent to use this for a procedurally-generated game?

Re: Ask HN: What projects are you working on now?

#145

I'm working on promnesia, a browser extension to enhance web browser history. It allows you to answer different questions about the current web page: - have I been here before? When? - why have I bookmarked it? - how did I get on it? Which page has led to it? - who sent me this link? Can I just jump to the message? - which links on this page have I already explored? - which posts from this blog page have I already re…

I had this exact same idea and built a very simple tool that lets me input three values: link, difficulty/rating and addendum. The uniqueness is based on url and I do keep a count of if I have been there before. I update the timestamp to last visited. I built a simple UI for that as well though looking at your project it seems much more exciting to have the full visiting history as well.

Re: Ask HN: What projects are you working on now?

#146
post #5

I wanted to explore game development in the browser for a long time and I got no excuses now :) Currently looking at matter.js which was very easy to learn so far.

I've been using matter.js to help encourage my kids to learn to program in light of the recent school closure here in the UK.

Excellent resource that gives you interesting instant feedback. Reminds me of learning Basic in the 80's.

Re: Ask HN: What projects are you working on now?

#149
Broadcastify Calls

A Full featured managed radio calls ingest platform. Every call on every captured radio system is available live and archived. I'm currently doing some of the final beta development work before I make onboarding call ingestors available to the general public. We have 18 systems being sent to the platform at this time.

https://www.broadcastify.com/calls/

This will be part of a new direction for how Broadcastify takes in content and distributes it to end users.

Technologies used include:

DynamoDB, Redis, PHP/Mysql/Apache, Bootstrap, Lambda, NodeJS, Trunk-Recorder

Re: Ask HN: What projects are you working on now?

#150

I'm making a new tool for writers. With it, you'll be able to write your essays on "layers" The problem? Tweets are easier to read than long-form essays, as they require less time commitment. If the content is not good on a long-form article, you'll find out way too late. With this tool I'm developing: Layer 1 is the shortest version of your essay, the 1 min read — like a tweet. The idea boiled down to the shortest v…

This is how pretty much all writing online should work IMO, even if the 'deeper' version is just a citation or link to respected expert work. Some combo of this tool for writers and community-annotations a la Genius.
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